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Lessons from the Masters: Current Concepts in Astronomical Image Processing by Robert Gendler 9781461478331
RRP: £39.99Booksplease Price: £36.37There are currently thousands of amateur astronomers around the world engaged in astrophotography at a sophisticated level. Their ranks far outnumber professional astronomers doing the same and their contributions both technically and artistically are... -
Real-Time Collision Detection by Christer Ericson
RRP: £100.00Booksplease Price: £92.66Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength... -
Adobe Illustrator CC Classroom in a Book by Brian Wood 9780135262160
Booksplease Price: £51.26Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Illustrator CC (2019 release) choose Adobe Illustrator CC Classroom in a Book (2019 release) from the best-selling series of hands-on software training workbooks... -
Fluid Simulation for Computer Graphics Robert Bridson (Autodesk, Canada) 9781482232837
RRP: £80.99Booksplease Price: £70.59A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to... -
Graphics Shaders: Theory and Practice, Second Edition Mike Bailey 9781568814346
RRP: £86.99Booksplease Price: £77.93Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write... -
Adobe Illustrator CC A Complete Course and Compendium of Features Jason Hoppe 9781681985312
RRP: £45.00Booksplease Price: £36.53A complete Course that includes a set of projects and lessons derived from Adobe Certified Instructor Jason Hoppe, you will learn the procedures needed to use Illustrator effectively and professionally.Adobe Illustrator: A Complete Course and Compendium... -
3D User Interfaces: Theory and Practice by Joseph J. LaViola
RRP: £48.99Booksplease Price: £41.28From video games to mobile augmented reality, 3D interaction is everywhere. But simply choosing to use 3D input or 3D displays isn't enough: 3D user interfaces (3D UIs) must be carefully designed for optimal user experience. 3D User Interfaces: Theory... -
The Artist's Guide To Gimp, 2nd Edition by Michael J. Hammel
RRP: £37.99Booksplease Price: £25.62As a full-featured, free alternative to Adobe Photoshop, GIMP is one of the world's most popular open source projects. The latest version of GIMP (2.8) brings long-awaited improvements and powerful new tools to make graphic design and photo manipulation... -
The History of the GPU - Steps to Invention by Jon Peddie
RRP: £32.99Booksplease Price: £30.81This is the first book in a three-part series that traces the development of the GPU. Initially developed for games the GPU can now be found in cars, supercomputers, watches, game consoles and more. GPU concepts go back to the 1970s when computer... -
Commodore: The Final Years by Brian Bagnall 9780994031037
RRP: £28.95Booksplease Price: £21.07Concluding the Commodore trilogy, this book takes a look at Commodore's resurgence in the late 1980's and then ultimate demise. This was a period of immense creativity from engineers within the company, who began "moonshot" projects using emerging CD-ROM... -
Grasshopper: Visual Scripting for Rhinoceros 3D by David Bachman 9780831136116
RRP: £60.00Booksplease Price: £56.95We live in a three-dimensional world. To design objects for everyday living, users must learn how to create in three dimensions. For precise modern designs that must conform to specific tolerances, we use computers to create a digital model first, and... -
Teaching Tech Together: How to Make Your Lessons Work and Build a Teaching Community around Them by Greg Wilson
RRP: £24.99Booksplease Price: £23.68Hundreds of grassroots groups have sprung up around the world to teach programming, web design, robotics, and other skills outside traditional classrooms. These groups exist so that people don't have to learn these things on their own, but ironically,... -
Adobe Photoshop, Illustrator, and InDesign Collaboration and Workflow Classroom in a Book by Bart Van de Wiele
RRP: £48.99Booksplease Price: £35.99Even if you're already comfortable with Photoshop, Illustrator, or InDesign, Adobe Creative Cloud now offers powerful opportunities for improving efficiency and collaboration that few design and marketing professionals are using. In this hands-on,... -
Pro OGRE 3D Programming by Gregory Junker 9781590597101
Booksplease Price: £51.94Pro OGRE 3D Programming offers a detailed guide to the cross-platform Object-Oriented Graphics Rendering Engine (OGRE) 3D engine. OGRE provides an object-oriented interface to render 3D scenes. Commonly used in game creation, it can be utilized to create... -
Squeaky Clean Topology in Blender: Create accurate deformations and optimized geometry for characters and hard surface models by Michael Steppig 9781803244082
Booksplease Price: £27.06A comprehensive introduction to 3D modeling, from the fundamental ideas of topology to in-depth examples that will help you take your projects to the next levelKey FeaturesOvercome complex topology problems while working through projectsLearn to... -
What Is CGI?: Band 06/Orange (Collins Big Cat) by Alison Sage
Booksplease Price: £6.97Artist Jon Stuart shows how he produces computer-generated images. The process starts with a simple block of cubes, which are added to, given texture, before being bent, stretched, twisted into the correct shape and size. He then adds background,... -
Photorealistic Materials and Textures in Blender Cycles: Create impressive production-ready projects using one of the most powerful rendering engines by Arijan Belec 9781805129639
Booksplease Price: £39.09Master texturing and rendering in this part-color guide to create realistic materials in Blender like a pro by exploring the various tools and workflows and understanding the underlying mechanism of realism Key Features Understand the underlying... -
Learn Python Visually by Tristan Bunn
RRP: £47.99Booksplease Price: £28.28An accessible, visual, and creative approach to teaching Python programming using the Processing development environment. Readers learn the theoretical and technical workings of computer programming as they write code that produces intriguing and... -
Data-Driven Storytelling Nathalie Henry Riche 9781138197107
RRP: £44.99Booksplease Price: £41.92This book presents an accessible introduction to data-driven storytelling. Resulting from unique discussions between data visualization researchers and data journalists, it offers an integrated definition of the topic, presents vivid examples and... -
Pixologic Zbrush 4r7: A Comprehensive Guide by Prof Sham Tickoo Purdue Univ 9781942689263
RRP: £39.00Booksplease Price: £33.44Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781942689263Author Prof Sham Tickoo Purdue UnivFormat PaperbackPage Count 546Imprint Cadcim TechnologiesPublisher Cadcim TechnologiesWeight(grams)... -
Real Time Visual Effects for the Technical Artist by Chris Roda
RRP: £46.99Booksplease Price: £43.61Visual effects (VFX) are one of the most complicated components of feature film and television creation. With advancements in such technologies as Ray Tracing and Virtual Reality, the visual quality of the real-time rendering engine is now rivaling... -
The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's Brian Beuken 9781498788748
RRP: £54.99Booksplease Price: £50.66This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity... -
Nioh & Nioh 2: Official Artworks by Koei Tecmo
RRP: £49.99Booksplease Price: £39.78Nioh is brutal action game series from Team NINJA and Koei Tecmo Games. In the age of samurai, a lone traveler lands on the shores of Japan. He must fight his way through the vicious warriors and supernatural Yokai that infest the land in order to find... -
The Manga Guide To Microprocessors by Michio Shibuya
RRP: £23.99Booksplease Price: £17.47Hailed as stimulus for the next generation of scientists by Scientific Computing, each volume in the highly acclaimed Manga Guide series teaches complex math and science topics with the aid of authentic Japanese manga comics. The latest in the series,... -
Practical Rendering and Computation with Direct3D 11 Jason Zink 9781568817200
RRP: £120.00Booksplease Price: £110.16Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used, there... -
Unreal Engine 4 Shaders and Effects Cookbook: Over 70 recipes for mastering post-processing effects and advanced shading techniques by Brais Brenlla Ramos 9781789538540
Booksplease Price: £54.23Build optimized, efficient, and real-time applications that are production-ready using Unreal Engine's Material Editor Key Features Create stunning visual effects for 3D games and high-quality graphics Design efficient Shaders for mobile platforms... -
Fractals: On the Edge of Chaos by Oliver Linton 9781635575088
RRP: £15.00Booksplease Price: £8.71Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781635575088Author Oliver LintonFormat HardbackPage Count 64Imprint Bloomsbury PublishingPublisher Bloomsbury PublishingWeight(grams) 159gDimensions(mm)... -
Processing: Creative Coding and Computational Art by Ira Greenberg 9781590596173
RRP: £89.99Booksplease Price: £76.80First Processing book on the market Processing is a nascent technology rapidly increasing in popularity Links with the creators of Processing will help sell the bookBook InformationISBN 9781590596173Author Ira GreenbergFormat HardbackPage Count... -
The Art of Fluid Animation Jos Stam 9781498700207
RRP: £64.99Booksplease Price: £59.62Fluid simulation is a computer graphic used to develop realistic animation of liquids in modern games. The Art of Fluid Animation describes visually rich techniques for creating fluid-like animations that do not require advanced physics or mathematical... -
Make Your Own Algorithmic Art by Tariq Rashid 9781999655709
Booksplease Price: £47.53Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781999655709Author Tariq RashidFormat PaperbackPage Count 576Imprint Tariq RashidPublisher Tariq Rashid -
Pixel Art for Game Developers by Daniel Silber 9781482252309
RRP: £54.99Booksplease Price: £50.36Is the art for your video game taking too long to create? Learning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. The premier how-to book on Pixel... -
Mastering Autodesk Maya 2016: Autodesk Official Press Todd Palamar 9781119059820
RRP: £55.00Booksplease Price: £39.28Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket... -
Create Stunning Renders Using V-Ray in 3ds Max: Guiding the Next Generation of 3D Renderers Margarita Nikita 9780367701352
RRP: £46.99Booksplease Price: £43.61Create Stunning Renders using V-Ray in 3ds Max: Guiding the Next Generation of 3D Renderers is a step-by-step guide on how to create realistic renderings using V-Ray in 3ds Max. The potentials of V-Ray are detailed using a bedroom scene as an example... -
Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics Justin Solomon 9781482251883
RRP: £77.99Booksplease Price: £72.57Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics presents a new approach to numerical analysis for modern computer scientists. Using examples from a broad base of computational tasks, including data processing,... -
Level Set Methods and Fast Marching Methods: Evolving Interfaces in Computational Geometry, Fluid Mechanics, Computer Vision, and Materials Science by J. A. Sethian
RRP: £54.99Booksplease Price: £49.60This new edition of Professor Sethian's successful text provides an introduction to level set methods and fast marching methods, which are powerful numerical techniques for analyzing and computing interface motion in a host of settings. They rely on a... -
MEL Scripting for Maya Animators by Mark R. Wilkins 9780120887934
RRP: £49.99Booksplease Price: £46.57Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya's scripting language. Now... -
The Art of Thief by Paul Davies
RRP: £29.99Booksplease Price: £21.52With the exceptional heritage, critical acclaim and tremendous sales of the Thief franchise, fans of the series will be delighted to add this book to their collection in anticipation of the new Thief game.The Art of Thief demonstrates the stunning... -
Shading, Lighting, and Rendering with Blender's EEVEE: Learn to create and iterate amazing concept art using a real-time rendering engine by Sammie Crowder 9781803230962
RRP: £35.99Booksplease Price: £27.06Get to grips with new real-time animation techniques and tricks to improve your artistic and technical skills in shading, 3D rendering, and scene creation using Blender 3.0Key FeaturesLearn real-time rendering engine concepts by creating three... -
Verifiable Autonomous Systems: Using Rational Agents to Provide Assurance about Decisions Made by Machines by Louise A. Dennis 9781108484992
RRP: £69.99Booksplease Price: £60.37How can we provide guarantees of behaviours for autonomous systems such as driverless cars? This tutorial text, for professionals, researchers and graduate students, explains how autonomous systems, from intelligent robots to driverless cars, can be... -
The History of the GPU - New Developments by Jon Peddie
RRP: £29.99Booksplease Price: £28.13This third book in the three-part series on the History of the GPU covers the second to sixth eras of the GPU, which can be found in anything that has a display or screen. The GPU is now part of supercomputers, PCs, Smartphones and tablets, wearables,...