Recently Viewed

Computer Graphics

Filter By

Sort By:

Display Type:
Filters
  • Book
  • Qty in Cart
  • Quantity
  • Price
  • Subtotal
  • Lessons from the Masters: Current Concepts in Astronomical Image Processing by Robert Gendler 9781461478331

    Lessons from the Masters: Current Concepts in Astronomical Image Processing by Robert Gendler 9781461478331

    RRP: £39.99
    Booksplease Price: £36.37
    There are currently thousands of amateur astronomers around the world engaged in astrophotography at a sophisticated level. Their ranks far outnumber professional astronomers doing the same and their contributions both technically and artistically are...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £39.99
    Booksplease Price: £36.37
    Subtotal:
  • Real-Time Collision Detection by Christer Ericson

    Real-Time Collision Detection by Christer Ericson

    RRP: £100.00
    Booksplease Price: £92.66
    Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £100.00
    Booksplease Price: £92.66
    Subtotal:
  • Adobe Illustrator CC Classroom in a Book by Brian Wood 9780135262160

    Adobe Illustrator CC Classroom in a Book by Brian Wood 9780135262160

    Booksplease Price: £51.26
    Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Illustrator CC (2019 release) choose Adobe Illustrator CC Classroom in a Book (2019 release) from the best-selling series of hands-on software training workbooks...
    Qty in Cart: 0
    Quantity:
    Price:
    Booksplease Price: £51.26
    Subtotal:
  • Fluid Simulation for Computer Graphics Robert Bridson (Autodesk, Canada) 9781482232837

    Fluid Simulation for Computer Graphics Robert Bridson (Autodesk, Canada) 9781482232837

    RRP: £80.99
    Booksplease Price: £70.59
    A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £80.99
    Booksplease Price: £70.59
    Subtotal:
  • Graphics Shaders: Theory and Practice, Second Edition Mike Bailey 9781568814346

    Graphics Shaders: Theory and Practice, Second Edition Mike Bailey 9781568814346

    RRP: £86.99
    Booksplease Price: £77.93
    Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £86.99
    Booksplease Price: £77.93
    Subtotal:
  • Adobe Illustrator CC A Complete Course and Compendium of Features Jason Hoppe 9781681985312

    Adobe Illustrator CC A Complete Course and Compendium of Features Jason Hoppe 9781681985312

    RRP: £45.00
    Booksplease Price: £36.53
    A complete Course that includes a set of projects and lessons derived from Adobe Certified Instructor Jason Hoppe, you will learn the procedures needed to use Illustrator effectively and professionally.Adobe Illustrator: A Complete Course and Compendium...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £45.00
    Booksplease Price: £36.53
    Subtotal:
  • 3D User Interfaces: Theory and Practice by Joseph J. LaViola

    3D User Interfaces: Theory and Practice by Joseph J. LaViola

    RRP: £48.99
    Booksplease Price: £41.28
    From video games to mobile augmented reality, 3D interaction is everywhere. But simply choosing to use 3D input or 3D displays isn't enough: 3D user interfaces (3D UIs) must be carefully designed for optimal user experience. 3D User Interfaces: Theory...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £48.99
    Booksplease Price: £41.28
    Subtotal:
  • The Artist's Guide To Gimp, 2nd Edition by Michael J. Hammel

    The Artist's Guide To Gimp, 2nd Edition by Michael J. Hammel

    RRP: £37.99
    Booksplease Price: £25.62
    As a full-featured, free alternative to Adobe Photoshop, GIMP is one of the world's most popular open source projects. The latest version of GIMP (2.8) brings long-awaited improvements and powerful new tools to make graphic design and photo manipulation...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £37.99
    Booksplease Price: £25.62
    Subtotal:
  • The History of the GPU - Steps to Invention by Jon Peddie

    The History of the GPU - Steps to Invention by Jon Peddie

    RRP: £32.99
    Booksplease Price: £30.81
    This is the first book in a three-part series that traces the development of the GPU. Initially developed for games the GPU can now be found in cars, supercomputers, watches, game consoles and more. GPU concepts go back to the 1970s when computer...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £32.99
    Booksplease Price: £30.81
    Subtotal:
  • Commodore: The Final Years by Brian Bagnall 9780994031037

    Commodore: The Final Years by Brian Bagnall 9780994031037

    RRP: £28.95
    Booksplease Price: £21.07
    Concluding the Commodore trilogy, this book takes a look at Commodore's resurgence in the late 1980's and then ultimate demise. This was a period of immense creativity from engineers within the company, who began "moonshot" projects using emerging CD-ROM...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £28.95
    Booksplease Price: £21.07
    Subtotal:
  • Grasshopper: Visual Scripting for Rhinoceros 3D by David Bachman 9780831136116

    Grasshopper: Visual Scripting for Rhinoceros 3D by David Bachman 9780831136116

    RRP: £60.00
    Booksplease Price: £56.95
    We live in a three-dimensional world. To design objects for everyday living, users must learn how to create in three dimensions. For precise modern designs that must conform to specific tolerances, we use computers to create a digital model first, and...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £60.00
    Booksplease Price: £56.95
    Subtotal:
  • Teaching Tech Together: How to Make Your Lessons Work and Build a Teaching Community around Them by Greg Wilson

    Teaching Tech Together: How to Make Your Lessons Work and Build a Teaching Community around Them by Greg Wilson

    RRP: £24.99
    Booksplease Price: £23.68
    Hundreds of grassroots groups have sprung up around the world to teach programming, web design, robotics, and other skills outside traditional classrooms. These groups exist so that people don't have to learn these things on their own, but ironically,...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £24.99
    Booksplease Price: £23.68
    Subtotal:
  • Adobe Photoshop, Illustrator, and InDesign Collaboration and Workflow Classroom in a Book by Bart Van de Wiele

    Adobe Photoshop, Illustrator, and InDesign Collaboration and Workflow Classroom in a Book by Bart Van de Wiele

    RRP: £48.99
    Booksplease Price: £35.99
    Even if you're already comfortable with Photoshop, Illustrator, or InDesign, Adobe Creative Cloud now offers powerful opportunities for improving efficiency and collaboration that few design and marketing professionals are using. In this hands-on,...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £48.99
    Booksplease Price: £35.99
    Subtotal:
  • Pro OGRE 3D Programming by Gregory Junker 9781590597101

    Pro OGRE 3D Programming by Gregory Junker 9781590597101

    Booksplease Price: £51.94
    Pro OGRE 3D Programming offers a detailed guide to the cross-platform Object-Oriented Graphics Rendering Engine (OGRE) 3D engine. OGRE provides an object-oriented interface to render 3D scenes. Commonly used in game creation, it can be utilized to create...
    Qty in Cart: 0
    Quantity:
    Price:
    Booksplease Price: £51.94
    Subtotal:
  • Squeaky Clean Topology in Blender: Create accurate deformations and optimized geometry for characters and hard surface models by Michael Steppig 9781803244082

    Squeaky Clean Topology in Blender: Create accurate deformations and optimized geometry for characters and hard surface models by Michael Steppig 9781803244082

    Booksplease Price: £27.06
    A comprehensive introduction to 3D modeling, from the fundamental ideas of topology to in-depth examples that will help you take your projects to the next levelKey FeaturesOvercome complex topology problems while working through projectsLearn to...
    Qty in Cart: 0
    Quantity:
    Price:
    Booksplease Price: £27.06
    Subtotal:
  • What Is CGI?: Band 06/Orange (Collins Big Cat) by Alison Sage

    What Is CGI?: Band 06/Orange (Collins Big Cat) by Alison Sage

    Booksplease Price: £6.97
    Artist Jon Stuart shows how he produces computer-generated images. The process starts with a simple block of cubes, which are added to, given texture, before being bent, stretched, twisted into the correct shape and size. He then adds background,...
    Qty in Cart: 0
    Quantity:
    Price:
    Booksplease Price: £6.97
    Subtotal:
  • Photorealistic Materials and Textures in Blender Cycles: Create impressive production-ready projects using one of the most powerful rendering engines by Arijan Belec 9781805129639

    Photorealistic Materials and Textures in Blender Cycles: Create impressive production-ready projects using one of the most powerful rendering engines by Arijan Belec 9781805129639

    Booksplease Price: £39.09
    Master texturing and rendering in this part-color guide to create realistic materials in Blender like a pro by exploring the various tools and workflows and understanding the underlying mechanism of realism Key Features Understand the underlying...
    Qty in Cart: 0
    Quantity:
    Price:
    Booksplease Price: £39.09
    Subtotal:
  • Learn Python Visually by Tristan Bunn

    Learn Python Visually by Tristan Bunn

    RRP: £47.99
    Booksplease Price: £28.28
    An accessible, visual, and creative approach to teaching Python programming using the Processing development environment. Readers learn the theoretical and technical workings of computer programming as they write code that produces intriguing and...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £47.99
    Booksplease Price: £28.28
    Subtotal:
  • Data-Driven Storytelling Nathalie Henry Riche 9781138197107

    Data-Driven Storytelling Nathalie Henry Riche 9781138197107

    RRP: £44.99
    Booksplease Price: £41.92
    This book presents an accessible introduction to data-driven storytelling. Resulting from unique discussions between data visualization researchers and data journalists, it offers an integrated definition of the topic, presents vivid examples and...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £44.99
    Booksplease Price: £41.92
    Subtotal:
  • Pixologic Zbrush 4r7: A Comprehensive Guide by Prof Sham Tickoo Purdue Univ 9781942689263

    Pixologic Zbrush 4r7: A Comprehensive Guide by Prof Sham Tickoo Purdue Univ 9781942689263

    RRP: £39.00
    Booksplease Price: £33.44
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781942689263Author Prof Sham Tickoo Purdue UnivFormat PaperbackPage Count 546Imprint Cadcim TechnologiesPublisher Cadcim TechnologiesWeight(grams)...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £39.00
    Booksplease Price: £33.44
    Subtotal:
  • Real Time Visual Effects for the Technical Artist by Chris Roda

    Real Time Visual Effects for the Technical Artist by Chris Roda

    RRP: £46.99
    Booksplease Price: £43.61
    Visual effects (VFX) are one of the most complicated components of feature film and television creation. With advancements in such technologies as Ray Tracing and Virtual Reality, the visual quality of the real-time rendering engine is now rivaling...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £46.99
    Booksplease Price: £43.61
    Subtotal:
  • The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's Brian Beuken 9781498788748

    The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's Brian Beuken 9781498788748

    RRP: £54.99
    Booksplease Price: £50.66
    This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £54.99
    Booksplease Price: £50.66
    Subtotal:
  • Nioh & Nioh 2: Official Artworks by Koei Tecmo

    Nioh & Nioh 2: Official Artworks by Koei Tecmo

    RRP: £49.99
    Booksplease Price: £39.78
    Nioh is brutal action game series from Team NINJA and Koei Tecmo Games. In the age of samurai, a lone traveler lands on the shores of Japan. He must fight his way through the vicious warriors and supernatural Yokai that infest the land in order to find...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £49.99
    Booksplease Price: £39.78
    Subtotal:
  • The Manga Guide To Microprocessors by Michio Shibuya

    The Manga Guide To Microprocessors by Michio Shibuya

    RRP: £23.99
    Booksplease Price: £17.47
    Hailed as stimulus for the next generation of scientists by Scientific Computing, each volume in the highly acclaimed Manga Guide series teaches complex math and science topics with the aid of authentic Japanese manga comics. The latest in the series,...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £23.99
    Booksplease Price: £17.47
    Subtotal:
  • Practical Rendering and Computation with Direct3D 11 Jason Zink 9781568817200

    Practical Rendering and Computation with Direct3D 11 Jason Zink 9781568817200

    RRP: £120.00
    Booksplease Price: £110.16
    Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used, there...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £120.00
    Booksplease Price: £110.16
    Subtotal:
  • Unreal Engine 4 Shaders and Effects Cookbook: Over 70 recipes for mastering post-processing effects and advanced shading techniques by Brais Brenlla Ramos 9781789538540

    Unreal Engine 4 Shaders and Effects Cookbook: Over 70 recipes for mastering post-processing effects and advanced shading techniques by Brais Brenlla Ramos 9781789538540

    Booksplease Price: £54.23
    Build optimized, efficient, and real-time applications that are production-ready using Unreal Engine's Material Editor Key Features Create stunning visual effects for 3D games and high-quality graphics Design efficient Shaders for mobile platforms...
    Qty in Cart: 0
    Quantity:
    Price:
    Booksplease Price: £54.23
    Subtotal:
  • Fractals: On the Edge of Chaos by Oliver Linton 9781635575088

    Fractals: On the Edge of Chaos by Oliver Linton 9781635575088

    RRP: £15.00
    Booksplease Price: £8.71
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781635575088Author Oliver LintonFormat HardbackPage Count 64Imprint Bloomsbury PublishingPublisher Bloomsbury PublishingWeight(grams) 159gDimensions(mm)...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £15.00
    Booksplease Price: £8.71
    Subtotal:
  • Processing: Creative Coding and Computational Art by Ira Greenberg 9781590596173

    Processing: Creative Coding and Computational Art by Ira Greenberg 9781590596173

    RRP: £89.99
    Booksplease Price: £76.80
    First Processing book on the market Processing is a nascent technology rapidly increasing in popularity Links with the creators of Processing will help sell the bookBook InformationISBN 9781590596173Author Ira GreenbergFormat HardbackPage Count...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £89.99
    Booksplease Price: £76.80
    Subtotal:
  • The Art of Fluid Animation Jos Stam 9781498700207

    The Art of Fluid Animation Jos Stam 9781498700207

    RRP: £64.99
    Booksplease Price: £59.62
    Fluid simulation is a computer graphic used to develop realistic animation of liquids in modern games. The Art of Fluid Animation describes visually rich techniques for creating fluid-like animations that do not require advanced physics or mathematical...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £64.99
    Booksplease Price: £59.62
    Subtotal:
  • Make Your Own Algorithmic Art by Tariq Rashid 9781999655709

    Make Your Own Algorithmic Art by Tariq Rashid 9781999655709

    Booksplease Price: £47.53
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781999655709Author Tariq RashidFormat PaperbackPage Count 576Imprint Tariq RashidPublisher Tariq Rashid
    Qty in Cart: 0
    Quantity:
    Price:
    Booksplease Price: £47.53
    Subtotal:
  • Pixel Art for Game Developers by Daniel Silber 9781482252309

    Pixel Art for Game Developers by Daniel Silber 9781482252309

    RRP: £54.99
    Booksplease Price: £50.36
    Is the art for your video game taking too long to create? Learning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. The premier how-to book on Pixel...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £54.99
    Booksplease Price: £50.36
    Subtotal:
  • Mastering Autodesk Maya 2016: Autodesk Official Press Todd Palamar 9781119059820

    Mastering Autodesk Maya 2016: Autodesk Official Press Todd Palamar 9781119059820

    RRP: £55.00
    Booksplease Price: £39.28
    Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £55.00
    Booksplease Price: £39.28
    Subtotal:
  • Create Stunning Renders Using V-Ray in 3ds Max: Guiding the Next Generation of 3D Renderers Margarita Nikita 9780367701352

    Create Stunning Renders Using V-Ray in 3ds Max: Guiding the Next Generation of 3D Renderers Margarita Nikita 9780367701352

    RRP: £46.99
    Booksplease Price: £43.61
    Create Stunning Renders using V-Ray in 3ds Max: Guiding the Next Generation of 3D Renderers is a step-by-step guide on how to create realistic renderings using V-Ray in 3ds Max. The potentials of V-Ray are detailed using a bedroom scene as an example...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £46.99
    Booksplease Price: £43.61
    Subtotal:
  • Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics Justin Solomon 9781482251883

    Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics Justin Solomon 9781482251883

    RRP: £77.99
    Booksplease Price: £72.57
    Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics presents a new approach to numerical analysis for modern computer scientists. Using examples from a broad base of computational tasks, including data processing,...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £77.99
    Booksplease Price: £72.57
    Subtotal:
  • Level Set Methods and Fast Marching Methods: Evolving Interfaces in Computational Geometry, Fluid Mechanics, Computer Vision, and Materials Science by J. A. Sethian

    Level Set Methods and Fast Marching Methods: Evolving Interfaces in Computational Geometry, Fluid Mechanics, Computer Vision, and Materials Science by J. A. Sethian

    RRP: £54.99
    Booksplease Price: £49.60
    This new edition of Professor Sethian's successful text provides an introduction to level set methods and fast marching methods, which are powerful numerical techniques for analyzing and computing interface motion in a host of settings. They rely on a...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £54.99
    Booksplease Price: £49.60
    Subtotal:
  • MEL Scripting for Maya Animators by Mark R. Wilkins 9780120887934

    MEL Scripting for Maya Animators by Mark R. Wilkins 9780120887934

    RRP: £49.99
    Booksplease Price: £46.57
    Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya's scripting language. Now...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £49.99
    Booksplease Price: £46.57
    Subtotal:
  • The Art of Thief by Paul Davies

    The Art of Thief by Paul Davies

    RRP: £29.99
    Booksplease Price: £21.52
    With the exceptional heritage, critical acclaim and tremendous sales of the Thief franchise, fans of the series will be delighted to add this book to their collection in anticipation of the new Thief game.The Art of Thief demonstrates the stunning...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £29.99
    Booksplease Price: £21.52
    Subtotal:
  • Shading, Lighting, and Rendering with Blender's EEVEE: Learn to create and iterate amazing concept art using a real-time rendering engine by Sammie Crowder 9781803230962

    Shading, Lighting, and Rendering with Blender's EEVEE: Learn to create and iterate amazing concept art using a real-time rendering engine by Sammie Crowder 9781803230962

    RRP: £35.99
    Booksplease Price: £27.06
    Get to grips with new real-time animation techniques and tricks to improve your artistic and technical skills in shading, 3D rendering, and scene creation using Blender 3.0Key FeaturesLearn real-time rendering engine concepts by creating three...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £35.99
    Booksplease Price: £27.06
    Subtotal:
  • Verifiable Autonomous Systems: Using Rational Agents to Provide Assurance about Decisions Made by Machines by Louise A. Dennis 9781108484992

    Verifiable Autonomous Systems: Using Rational Agents to Provide Assurance about Decisions Made by Machines by Louise A. Dennis 9781108484992

    RRP: £69.99
    Booksplease Price: £60.37
    How can we provide guarantees of behaviours for autonomous systems such as driverless cars? This tutorial text, for professionals, researchers and graduate students, explains how autonomous systems, from intelligent robots to driverless cars, can be...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £69.99
    Booksplease Price: £60.37
    Subtotal:
  • The History of the GPU - New Developments by Jon Peddie

    The History of the GPU - New Developments by Jon Peddie

    RRP: £29.99
    Booksplease Price: £28.13
    This third book in the three-part series on the History of the GPU covers the second to sixth eras of the GPU, which can be found in anything that has a display or screen. The GPU is now part of supercomputers, PCs, Smartphones and tablets, wearables,...
    Qty in Cart: 0
    Quantity:
    Price:
    RRP: £29.99
    Booksplease Price: £28.13
    Subtotal:
  • Total: items /

Adding your books to cart