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  • Return to the Interactive Past: The Interplay of Video Games and Histories by Csilla E. Ariese-Vandemeulebroucke

    Return to the Interactive Past: The Interplay of Video Games and Histories by Csilla E. Ariese-Vandemeulebroucke

    Booksplease Price: £39.18
    A defining fixture of our contemporary world, video games offer a rich spectrum of engagements with the past. Beyond a source of entertainment, video games are cultural expressions that support and influence social interactions. Games educate, bring...
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  • Making Games: With JavaScript by Christopher Pitt 9781484224922

    Making Games: With JavaScript by Christopher Pitt 9781484224922

    Booksplease Price: £25.09
    Develop games using the JavaScript web scripting language. This compact short book will help you learn how to use modern JavaScript to make games for web browsers. They're effortless to use and they work everywhere. If you've ever wanted to make a game,...
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  • Reverse Design: Half-Life by Patrick Holleman

    Reverse Design: Half-Life by Patrick Holleman

    RRP: £44.99
    Booksplease Price: £39.59
    The Reverse Design series looks at all of the design decisions that went into classic video games. This is the fourth installment in the Reverse Design series, looking at Half Life. Written in a readable format, it is broken down into six sections...
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    RRP: £44.99
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  • Homebrew Game Development and The Extra Lives of Consoles by Robin Wilde

    Homebrew Game Development and The Extra Lives of Consoles by Robin Wilde

    RRP: £25.00
    Booksplease Price: £19.13
    The games industry moves fast, with release schedules flying by in a blur and hardware constantly changing and updating. But outside the official world of licences and publishing deals, hundreds of games every year find a new home on consoles which have...
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    RRP: £25.00
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  • Animate to Harmony: The Independent Animator's Guide to Toon Boom by Adam Phillips

    Animate to Harmony: The Independent Animator's Guide to Toon Boom by Adam Phillips

    RRP: £44.99
    Booksplease Price: £40.37
    Want to create studio-quality work and get noticed? Just coming off Flash and looking for a Toon Boom intro? Are you a traditional pencil-and-paper animator? From scene setup to the final render, learn how to navigate the Toon Boom interface to create...
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    RRP: £44.99
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  • Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality by Craig Caldwell

    Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality by Craig Caldwell

    RRP: £52.99
    Booksplease Price: £47.65
    Professor Craig Caldwell's Story Structure and Development offers a clear approach to the essentials of story. It lays out the fundamental elements, principles, and structure for animators, designers, and artists so they can incorporate these concepts in...
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    RRP: £52.99
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  • The Internet Book: Everything You Need to Know about Computer Networking and How the Internet Works Douglas E. Comer (Purdue University, Indiana, USA) 9781138330290

    The Internet Book: Everything You Need to Know about Computer Networking and How the Internet Works Douglas E. Comer (Purdue University, Indiana, USA) 9781138330290

    RRP: £81.99
    Booksplease Price: £71.05
    The Internet Book, Fifth Edition explains how computers communicate, what the Internet is, how the Internet works, and what services the Internet offers. It is designed for readers who do not have a strong technical background - early chapters clearly...
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    RRP: £81.99
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  • A Practical Guide to Database Design by Rex Hogan

    A Practical Guide to Database Design by Rex Hogan

    RRP: £44.99
    Booksplease Price: £39.68
    Fully updated and expanded from the previous edition, A Practical Guide to Database Design, Second Edition is intended for those involved in the design or development of a database system or application. It begins by illustrating how to develop a Third...
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  • Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games by Austin Grossman

    Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games by Austin Grossman

    RRP: £34.99
    Booksplease Price: £31.44
    The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume. The...
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  • Fortnite: Everything Fortnite 100% Unoffical by Egmont Publishing UK 9781405297233 [USED COPY]

    Fortnite: Everything Fortnite 100% Unoffical by Egmont Publishing UK 9781405297233 [USED COPY]

    RRP: £7.99
    Booksplease Price: £7.01
    100% UNOFFICIAL Everything Fortnite 100% Unofficial is a celebration of everything that's great about the phenomenally successful Fortnite Battle Royale - essential for all gaming pros. Full colour and fully loaded, this annual is packed with...
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    RRP: £7.99
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  • Handbook of Computer Programming with Python by Dimitrios Xanthidis 9780367687786

    Handbook of Computer Programming with Python by Dimitrios Xanthidis 9780367687786

    Booksplease Price: £45.91
    This handbook provides a hands-on experience based on the underlying topics, and assists students and faculty members in developing their algorithmic thought process and programs for given computational problems. It can also be used by professionals who...
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  • Game Design: From Blue Sky to Green Light by Deborah Todd 9781568813189 [USED COPY]

    Game Design: From Blue Sky to Green Light by Deborah Todd 9781568813189 [USED COPY]

    RRP: £52.99
    Booksplease Price: £4.18
    Sorry no description is available for this book at this time.
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  • Understanding CATIA: A Tutorial Approach by Kaushik Kumar 9780367639860

    Understanding CATIA: A Tutorial Approach by Kaushik Kumar 9780367639860

    RRP: £45.99
    Booksplease Price: £40.13
    This book provides a key understanding of CATIA which is a solid modeling software. By using screen shots of step-by-step training, the reader will obtain comprehensive knowledge of all tools provided in CATIA for use in a variety of engineering fields...
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  • Autonomous Driving and Advanced Driver-Assistance Systems (ADAS): Applications, Development, Legal Issues, and Testing by Lentin Joseph 9780367495367

    Autonomous Driving and Advanced Driver-Assistance Systems (ADAS): Applications, Development, Legal Issues, and Testing by Lentin Joseph 9780367495367

    RRP: £56.99
    Booksplease Price: £49.41
    Autonomous Driving and Advanced Driver-Assistance Systems (ADAS): Applications, Development, Legal Issues, and Testing outlines the latest research related to autonomous cars and advanced driver-assistance systems, including the development, testing, and...
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  • Metaheuristic Algorithms in Industry 4.0 by Pritesh Shah 9780367698409

    Metaheuristic Algorithms in Industry 4.0 by Pritesh Shah 9780367698409

    RRP: £44.99
    Booksplease Price: £39.28
    Due to increasing industry 4.0 practices, massive industrial process data is now available for researchers for modelling and optimization. Artificial Intelligence methods can be applied to the ever-increasing process data to achieve robust control...
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  • The Micro Kids: An 80s Adventure with ZX Spectrum, Commodore 64 and more Gary Plowman 9780993474415

    The Micro Kids: An 80s Adventure with ZX Spectrum, Commodore 64 and more Gary Plowman 9780993474415

    Booksplease Price: £18.01
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780993474415Author Gary PlowmanFormat HardbackPage Count 206Imprint Gazzapper PressPublisher Gazzapper PressWeight(grams) 404gDimensions(mm) 203mm * 127mm *...
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  • Ultimatus: A Gaming Corporation by Alex Aldo Dober 9780996549134

    Ultimatus: A Gaming Corporation by Alex Aldo Dober 9780996549134

    RRP: £19.99
    Booksplease Price: £14.52
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780996549134Author Alex Aldo DoberFormat HardbackImprint Alex Aldo DoberPublisher Alex Aldo DoberWeight(grams) 513g
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  • Pro Android Games: L Edition by Massimo Nardone 9781484205884

    Pro Android Games: L Edition by Massimo Nardone 9781484205884

    Booksplease Price: £40.49
    Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android 5.0 SDK to bring countless...
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  • Game Invaders: The Theory and Understanding of Computer Games by Clive Fencott 9780470597187

    Game Invaders: The Theory and Understanding of Computer Games by Clive Fencott 9780470597187

    RRP: £52.95
    Booksplease Price: £46.29
    Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre...
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  • Beginning Android 3D Game Development by Robert Chin 9781430265474

    Beginning Android 3D Game Development by Robert Chin 9781430265474

    Booksplease Price: £45.37
    Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES. Android game...
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  • HTML5 Game Development Insights by Colt McAnlis 9781430266976

    HTML5 Game Development Insights by Colt McAnlis 9781430266976

    RRP: £44.99
    Booksplease Price: £44.91
    Sorry no description is available for this book at this time.
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  • Beginning DirectX 11 Game Programming by Wendy Jones 9781435458956 [USED COPY]

    Beginning DirectX 11 Game Programming by Wendy Jones 9781435458956 [USED COPY]

    RRP: £27.99
    Booksplease Price: £1.25
    Discover the latest and most popular technology for creating next-generation 3D games: DIRECTX 11! BEGINNING DIRECTX 11 GAME PROGRAMMING is an introductory guide to learning the basics of DirectX 11 that will help get you started on the path to 3D video...
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  • An Introduction to Computational Systems Biology: Systems-level Modelling of Cellular Networks by Karthik Raman 9781138597327

    An Introduction to Computational Systems Biology: Systems-level Modelling of Cellular Networks by Karthik Raman 9781138597327

    RRP: £115.00
    Booksplease Price: £99.36
    This book delivers a comprehensive and insightful account of applying mathematical modelling approaches to very large biological systems and networks: a fundamental aspect of computational systems biology. The book covers key modelling paradigms in...
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    RRP: £115.00
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  • Minecraft Recipes For Dummies by Jesse Stay 9781118968277 [USED COPY]

    Minecraft Recipes For Dummies by Jesse Stay 9781118968277 [USED COPY]

    Booksplease Price: £12.50
    A quick, handy reference on Minecraft recipes Want to find resources, make a shelter, craft tools, armor, and weapons, and protect yourself from monsters with Minecraft recipes? You've come to the right place! In a handy, portable edition that's packed...
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  • Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs by Andrew Davison 9781590598177

    Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs by Andrew Davison 9781590598177

    Booksplease Price: £53.03
    Create strange lands filled with mysterious objects (cows frozen in blocks of ice, chirping penguins, golden globes with wavering eyes) and throw away your keyboard and mouse, to go exploring armed only with a gamepad, power glove, or just your bare...
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  • The Essential Guide to Creating Multiplayer Games with Godot 4.0: Unleash the Power of the Godot Engine GDScript Network API and connect players on multiplayer games by Henrique Campos 9781803232614

    The Essential Guide to Creating Multiplayer Games with Godot 4.0: Unleash the Power of the Godot Engine GDScript Network API and connect players on multiplayer games by Henrique Campos 9781803232614

    RRP: £37.99
    Booksplease Price: £37.83
    Create your dream game, from setting up a dedicated game server to making online persistent worlds. Level up your Godot skills with this comprehensive guide to the powerful Godot 4 Network API with key images in color Key Features Know how to keep...
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    RRP: £37.99
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  • Multiplayer Game Development with Unreal Engine 5: Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features by Marco Secchi 9781803232874

    Multiplayer Game Development with Unreal Engine 5: Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features by Marco Secchi 9781803232874

    RRP: £35.99
    Booksplease Price: £35.90
    Discover Unreal Engine 5 networking techniques to create your own multiplayer game experiences, making them scalable and fully functional Key Features Understand networking techniques for a captivating and successful multiplayer game Understand how to...
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  • Unreal Engine 5 Game Development with C++ Scripting: Become a professional game developer and create fully functional, high-quality games by Zhenyu George Li 9781804613931

    Unreal Engine 5 Game Development with C++ Scripting: Become a professional game developer and create fully functional, high-quality games by Zhenyu George Li 9781804613931

    RRP: £42.99
    Booksplease Price: £42.98
    Expand your UE5 game development skills by leveraging C++ scripting and improve your game development abilities by building a game from scratch Purchase of the print or Kindle book includes a free PDF eBook Key Features Learn C++ programming as well as...
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    RRP: £42.99
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  • Learn 2D Game Development with C#: For iOS, Android, Windows Phone, Playstation Mobile and More by Kelvin Sung 9781430266044

    Learn 2D Game Development with C#: For iOS, Android, Windows Phone, Playstation Mobile and More by Kelvin Sung 9781430266044

    RRP: £39.99
    Booksplease Price: £39.77
    2D games are hugely popular across a wide range of platforms and the ideal place to start if you're new to game development. With Learn 2D Game Development with C#, you'll learn your way around the universal building blocks of game development, and how...
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  • Learn Corona SDK Game Development by Frank Zammetti 9781430250685

    Learn Corona SDK Game Development by Frank Zammetti 9781430250685

    RRP: £39.99
    Booksplease Price: £39.77
    Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store. You'll learn Lua basics (the...
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  • Coding for Kids in Python: Python Programming Projects for Kids and Beginners to Get Started Programming Fun Games by Bob Mather 9781922462534

    Coding for Kids in Python: Python Programming Projects for Kids and Beginners to Get Started Programming Fun Games by Bob Mather 9781922462534

    Booksplease Price: £20.15
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781922462534Author Bob MatherFormat PaperbackPage Count 182Imprint Bob MatherPublisher Bob MatherWeight(grams) 148g
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  • Designing Games Meant for Sharing by Ioana-Iulia Cazacu 9781032322971

    Designing Games Meant for Sharing by Ioana-Iulia Cazacu 9781032322971

    RRP: £120.00
    Booksplease Price: £103.61
    This book talks about the importance of social mechanics in games and how these mechanics evolved over time to accommodate new technologies and new social contexts. It looks at the innovation happening in the field of new-age social games, discussing in...
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    RRP: £120.00
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  • How and Why We Make Games: The Creative Confusion by Marta Fijak 9781032350455

    How and Why We Make Games: The Creative Confusion by Marta Fijak 9781032350455

    RRP: £89.99
    Booksplease Price: £78.09
    This book delves into the intricate realms of games and their creation, examining them through cultural, systemic, and, most notably, human lenses. It explores diverse themes such as authorship, creative responsibility, the tension between games as a...
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    RRP: £89.99
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  • Virtual Interiorities: The Myth of Total Virtuality by Vahid Vahdat 9781387505012

    Virtual Interiorities: The Myth of Total Virtuality by Vahid Vahdat 9781387505012

    RRP: £15.00
    Booksplease Price: £13.56
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781387505012Author Vahid VahdatFormat PaperbackPage Count 210Imprint Lulu.comPublisher Lulu.comWeight(grams) 286g
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  • Game Development Patterns with Unreal Engine 5: Build maintainable and scalable systems with C++ and Blueprint by Stuart Butler 9781803243252

    Game Development Patterns with Unreal Engine 5: Build maintainable and scalable systems with C++ and Blueprint by Stuart Butler 9781803243252

    Booksplease Price: £30.09
    Improve your game's code to make it more readable, reusable, modular, and optimized, guided by design patterns to enhance your overall use of C++ with Unreal Engine Key Features Explore the fascinating world of design patterns and their applications in...
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  • Directing Video Games: 101 Tips for Creative Leaders by Brian Allgeier 9780998637518

    Directing Video Games: 101 Tips for Creative Leaders by Brian Allgeier 9780998637518

    RRP: £39.99
    Booksplease Price: £39.77
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780998637518Author Brian AllgeierFormat HardbackPage Count 238Imprint Illusion RoadPublisher Illusion RoadWeight(grams) 454gDimensions(mm) 203mm * 127mm *...
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  • Foundation Game Design with ActionScript 3.0 by Rex van der Spuy 9781430239932

    Foundation Game Design with ActionScript 3.0 by Rex van der Spuy 9781430239932

    RRP: £44.99
    Booksplease Price: £35.23
    In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the...
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  • Game Programming Theory in C++ by Vic Broquard 9781941415603

    Game Programming Theory in C++ by Vic Broquard 9781941415603

    RRP: £25.00
    Booksplease Price: £23.49
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781941415603Author Vic BroquardFormat PaperbackPage Count 368Imprint Broquard eBooksPublisher Broquard eBooksWeight(grams) 853gDimensions(mm) 279mm * 216mm...
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  • Beginning XNA 3.0 Game Programming: From Novice to Professional by Alexandre Santos Lobao 9781430218173

    Beginning XNA 3.0 Game Programming: From Novice to Professional by Alexandre Santos Lobao 9781430218173

    RRP: £31.49
    Booksplease Price: £27.35
    Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don't have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don't...
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  • Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration Gregory S. Johnson (Savannah College of Art and Design, Georgia, USA) 9781032104256

    Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration Gregory S. Johnson (Savannah College of Art and Design, Georgia, USA) 9781032104256

    RRP: £58.99
    Booksplease Price: £51.08
    Getting Started in ZBrush is a gentle introduction to ZBrush, today's premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface, Getting Started in ZBrush will have...
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    RRP: £58.99
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