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  • Multi-UAV Planning and Task Allocation Yasmina Bestaoui Sebbane 9781032242361

    Multi-UAV Planning and Task Allocation Yasmina Bestaoui Sebbane 9781032242361

    RRP: £44.99
    £39.28
    Multi-robot systems are a major research topic in robotics. Designing, testing, and deploying aerial robots in the real world is a possibility due to recent technological advances. This book explores different aspects of cooperation in multiagent systems...
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  • Fluid Frames: Experimental Animation with Sand, Clay, Paint, and Pixels Corrie Parks 9781138784918

    Fluid Frames: Experimental Animation with Sand, Clay, Paint, and Pixels Corrie Parks 9781138784918

    RRP: £51.99
    £47.19
    Once the realm of a few stalwart artists, animating with sand, clay, and wet paint is now accessible for all filmmakers with an experimental frame of mind. Created directly under the camera with frame-by-frame stopmotion, this "fluid frame animation"...
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  • Critical Play: Radical Game Design by Mary Flanagan

    Critical Play: Radical Game Design by Mary Flanagan

    £28.83
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780262518659Author Mary FlanaganFormat PaperbackPage Count 362Imprint MIT PressPublisher MIT Press LtdWeight(grams) 544gDimensions(mm) 229mm * 178mm * 21mm
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  • Advanced Game Design with HTML5 and JavaScript by Rex Van Der Spuy 9781430258001

    Advanced Game Design with HTML5 and JavaScript by Rex Van Der Spuy 9781430258001

    RRP: £64.99
    £55.73
    How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the powerful HTML5 and JavaScript technologies. This book is a point-by-point round up of all the...
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  • Character Development and Storytelling for Games by Lee Sheldon

    Character Development and Storytelling for Games by Lee Sheldon

    RRP: £44.99
    £39.28
    This is the third edition of Character Development and Storytelling for Games, a standard work in the field that brings all of the teaching from the first two books up to date and tackles the new challenges of today. Professional game writer and designer...
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  • Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL by Kelvin Sung

    Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL by Kelvin Sung

    RRP: £44.99
    £40.98
    Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include...
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  • Software Metrics: A Rigorous and Practical Approach, Third Edition by Norman Fenton 9780367659028

    Software Metrics: A Rigorous and Practical Approach, Third Edition by Norman Fenton 9780367659028

    RRP: £39.99
    £35.46
    A Framework for Managing, Measuring, and Predicting Attributes of Software Development Products and ProcessesReflecting the immense progress in the development and use of software metrics in the past decades, Software Metrics: A Rigorous and Practical...
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  • Narrative Design: The Craft of Writing for Games by Michael Breault

    Narrative Design: The Craft of Writing for Games by Michael Breault

    RRP: £48.99
    £42.66
    Narrative designers and game designers are critical to the development of digital and analog games. This book provides a detailed look at the work writers and designers perform every day on game development projects. It includes practical advice on how...
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  • GameMaker: Studio 100 Programming Challenges by Ben Tyers 9781484226438

    GameMaker: Studio 100 Programming Challenges by Ben Tyers 9781484226438

    RRP: £49.99
    £18.18
    Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided...
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  • Dungeon Hacks: How NetHack, Angband, and Other Rougelikes Changed the Course of Video Games by David L. Craddock

    Dungeon Hacks: How NetHack, Angband, and Other Rougelikes Changed the Course of Video Games by David L. Craddock

    RRP: £31.99
    £28.33
    In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them:...
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  • Coding for Kids in C++: Learn to Code with Amazing Activities, Games and Puzzles in C++ by Bob Mather 9781922659231

    Coding for Kids in C++: Learn to Code with Amazing Activities, Games and Puzzles in C++ by Bob Mather 9781922659231

    £20.12
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781922659231Author Bob MatherFormat PaperbackPage Count 108Imprint Abiprod Pty LtdPublisher Abiprod Pty LtdWeight(grams) 136g
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  • Hollywood Gamers: Digital Convergence in the Film and Video Game Industries by Robert Alan Brookey

    Hollywood Gamers: Digital Convergence in the Film and Video Game Industries by Robert Alan Brookey

    RRP: £8.99
    £8.68
    For years, major film studios have licensed products related to their most popular films; video game spin-offs have become an important part of these licensing practices. Where blockbuster films are concerned, the video game release has become the rule...
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  • Behavior Trees in Robotics and AI: An Introduction Michele Colledanchise 9781138593732

    Behavior Trees in Robotics and AI: An Introduction Michele Colledanchise 9781138593732

    RRP: £82.99
    £72.15
    Behavior Trees (BTs) provide a way to structure the behavior of an artificial agent such as a robot or a non-player character in a computer game. Traditional design methods, such as finite state machines, are known to produce brittle behaviors when...
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    RRP: £82.99
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  • Routledge Handbook of the Olympic and Paralympic Games by Dikaia Chatziefstathiou 9780367522612

    Routledge Handbook of the Olympic and Paralympic Games by Dikaia Chatziefstathiou 9780367522612

    RRP: £43.99
    £38.84
    This handbook offers an important and timely contribution to the interdisciplinary field of Olympic studies. It brings together for the first time in a single volume a complete analysis of current and future economic, commercial, socio-political,...
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  • Swipe This!: The Guide to Great Touchscreen Game Design Scott Rogers 9781119966968

    Swipe This!: The Guide to Great Touchscreen Game Design Scott Rogers 9781119966968

    RRP: £26.99
    £17.99
    Learn to design games for tablets from a renowned game designer! Eager to start designing games for tablets but not sure where to start? Look no further! Gaming guru Scott Rogers has his finger on the pulse of tablet game design and is willing to impart...
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  • Game Physics Cookbook by Gabor Szauer 9781787123663

    Game Physics Cookbook by Gabor Szauer 9781787123663

    £37.88
    Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games About This Book * Get a comprehensive coverage of techniques to create high performance collision detection in games *...
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  • Mobile Game Development with Unity by Jon Manning 9781491944745

    Mobile Game Development with Unity by Jon Manning 9781491944745

    RRP: £39.99
    £27.72
    Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris...
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  • Reverse Design: Half-Life by Patrick Holleman

    Reverse Design: Half-Life by Patrick Holleman

    RRP: £44.99
    £39.28
    The Reverse Design series looks at all of the design decisions that went into classic video games. This is the fourth installment in the Reverse Design series, looking at Half Life. Written in a readable format, it is broken down into six sections...
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  • The Pragmatic Programmer for Machine Learning: Engineering Analytics and Data Science Solutions by Marco Scutari 9780367263508

    The Pragmatic Programmer for Machine Learning: Engineering Analytics and Data Science Solutions by Marco Scutari 9780367263508

    RRP: £74.99
    £65.35
    Machine learning has redefined the way we work with data and is increasingly becoming an indispensable part of everyday life. The Pragmatic Programmer for Machine Learning: Engineering Analytics and Data Science Solutions discusses how modern software...
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  • Game Audio Programming: Principles and Practices Guy Somberg 9781498746731

    Game Audio Programming: Principles and Practices Guy Somberg 9781498746731

    RRP: £66.99
    £57.83
    Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen chapters written by some of the top game audio programmers and sound...
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    RRP: £66.99
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  • Developing Turn-Based Multiplayer Games: with GameMaker Studio 2 and NodeJS by Yadu Rajiv 9781484238608

    Developing Turn-Based Multiplayer Games: with GameMaker Studio 2 and NodeJS by Yadu Rajiv 9781484238608

    RRP: £29.99
    £22.70
    Create your first turn-based multiplayer game using GameMaker Studio 2's built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be...
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  • Maya Python for Games and Film: A Complete Reference for Maya Python and the Maya Python API by Adam Mechtley

    Maya Python for Games and Film: A Complete Reference for Maya Python and the Maya Python API by Adam Mechtley

    RRP: £64.99
    £59.03
    Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist...
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  • Game Programming for Artists Jarryd Huntley 9781138626461

    Game Programming for Artists Jarryd Huntley 9781138626461

    RRP: £46.99
    £40.97
    Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: basic programming, understanding game engines, and...
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  • Augmented Reality with Unity AR Foundation: A practical guide to cross-platform AR development with Unity 2021 and Unity MARS by Jonathan Linowes 9781838982591

    Augmented Reality with Unity AR Foundation: A practical guide to cross-platform AR development with Unity 2021 and Unity MARS by Jonathan Linowes 9781838982591

    £31.18
    Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanationsKey FeaturesBuild functional and interactive augmented reality applications using the Unity...
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  • Building JavaScript Games: for Phones, Tablets, and Desktop by Arjan Egges 9781430265382

    Building JavaScript Games: for Phones, Tablets, and Desktop by Arjan Egges 9781430265382

    RRP: £74.99
    £53.28
    Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills. JavaScript is in the top ten most-used programming languages world wide, and is the basis for...
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  • Game Development and Simulation with Unreal Technology, Second Edition Alireza Tavakkoli 9781138092198

    Game Development and Simulation with Unreal Technology, Second Edition Alireza Tavakkoli 9781138092198

    RRP: £59.99
    £51.93
    Dr. Alireza Tavakkoli's Game Development and Simulation with Unreal Technology covers the latest version of Unreal Technology. Since the 1990s Epic Games, Inc. has been leading the revolution of gaming graphics and Artificial Intelligence. Now, unreal...
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  • Internet Infrastructure: Networking, Web Services, and Cloud Computing by Richard Fox 9780367572792

    Internet Infrastructure: Networking, Web Services, and Cloud Computing by Richard Fox 9780367572792

    RRP: £46.99
    £41.97
    Internet Infrastructure: Networking, Web Services, and Cloud Computing provides a comprehensive introduction to networks and the Internet from several perspectives: the underlying media, the protocols, the hardware, the servers, and their uses. The...
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  • The Internet Book: Everything You Need to Know about Computer Networking and How the Internet Works Douglas E. Comer (Purdue University, Indiana, USA) 9781138331334

    The Internet Book: Everything You Need to Know about Computer Networking and How the Internet Works Douglas E. Comer (Purdue University, Indiana, USA) 9781138331334

    RRP: £84.99
    £74.25
    The Internet Book, Fifth Edition explains how computers communicate, what the Internet is, how the Internet works, and what services the Internet offers. It is designed for readers who do not have a strong technical background - early chapters clearly...
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    RRP: £84.99
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  • Creating Game Environments in Blender 3D: Learn to Create Low Poly Game Environments by Ezra Thess Mendoza Guevarra 9781484261736

    Creating Game Environments in Blender 3D: Learn to Create Low Poly Game Environments by Ezra Thess Mendoza Guevarra 9781484261736

    RRP: £54.99
    £38.65
    Discover how to create a simple game environment in Blender 3D, from modeling and texturing game assets, to placing them in a scene. You'll export and import game assets as well as look at open-source game engines that will work with your game assets...
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  • Why We Should Not Stop at Just Remaking MGS by Saul Ed Sinek 9781087946436

    Why We Should Not Stop at Just Remaking MGS by Saul Ed Sinek 9781087946436

    RRP: £15.99
    £12.26
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781087946436Author Saul Ed SinekFormat HardbackPage Count 52Imprint Indy PubPublisher Indy PubWeight(grams) 127g
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  • Godot 4 Game Development Projects: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines by Chris Bradfield 9781804610404

    Godot 4 Game Development Projects: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines by Chris Bradfield 9781804610404

    RRP: £38.99
    £37.15
    Learn to create interactive cross-platform games such as a 3D Minigolf, a 2D Arcade classic, and much more with the all-new Godot Engine 4.0 in this part-color guide Key Features Master the art of developing cross-platform games Harness the power...
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  • Introduction to Recursive Programming Manuel Rubio-Sanchez 9781498735285

    Introduction to Recursive Programming Manuel Rubio-Sanchez 9781498735285

    RRP: £68.99
    £59.92
    Recursion is one of the most fundamental concepts in computer science and a key programming technique that allows computations to be carried out repeatedly. Despite the importance of recursion for algorithm design, most programming books do not cover the...
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    RRP: £68.99
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  • Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development by Sue Blackman 9781430248996

    Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development by Sue Blackman 9781430248996

    RRP: £74.99
    £66.87
    Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and...
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  • Sekiro: The Second Life Of Souls: The Second Life of Souls by Ludovic Castro

    Sekiro: The Second Life Of Souls: The Second Life of Souls by Ludovic Castro

    RRP: £22.90
    £22.03
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9782377842650Author Ludovic CastroFormat HardbackPage Count 200Imprint Third EditionsPublisher Third Editions
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  • Game Development with Ren'Py: Introduction to Visual Novel Games Using Ren'Py, TyranoBuilder, and Twine by Robert Ciesla 9781484249192

    Game Development with Ren'Py: Introduction to Visual Novel Games Using Ren'Py, TyranoBuilder, and Twine by Robert Ciesla 9781484249192

    RRP: £39.99
    £28.30
    Get your feet wet in developing visual novels and take a guided tour through easy to follow tutorials using three of the most popular tools (Ren'Py, TyranoBuilder, and Twine). This book uses a two-pronged approach into the fine art of text-based games,...
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  • The Business of Indie Games: How to Launch, Market and Sell Indie Games by Alex Josef

    The Business of Indie Games: How to Launch, Market and Sell Indie Games by Alex Josef

    RRP: £46.99
    £40.97
    "The Business of Indie Games provides exceptional insight into how the video games industry works. It shares valuable information on how to successfully self-publish and secure publisher support. Whether you're making your first game or tenth, this book...
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  • Computational Exome and Genome Analysis by Peter N. Robinson

    Computational Exome and Genome Analysis by Peter N. Robinson

    RRP: £46.99
    £41.37
    Exome and genome sequencing are revolutionizing medical research and diagnostics, but the computational analysis of the data has become an extremely heterogeneous and often challenging area of bioinformatics. Computational Exome and Genome Analysis...
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  • Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality by Craig Caldwell

    Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality by Craig Caldwell

    RRP: £52.99
    £47.65
    Professor Craig Caldwell's Story Structure and Development offers a clear approach to the essentials of story. It lays out the fundamental elements, principles, and structure for animators, designers, and artists so they can incorporate these concepts in...
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  • Artificial Intelligence and the Two Singularities Calum Chace 9780815368533

    Artificial Intelligence and the Two Singularities Calum Chace 9780815368533

    RRP: £46.99
    £41.37
    The science of AI was born a little over 60 years ago, but for most of that time its achievements were modest. In 2012 it experienced a big bang, when a branch of statistics called Machine Learning (and a sub-branch called Deep Learning) was applied to...
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  • The Pocket Mentor for Video Game Writers by Anna Megill 9781032252476

    The Pocket Mentor for Video Game Writers by Anna Megill 9781032252476

    RRP: £89.99
    £78.09
    Clearly details the process of applying for game writing jobs and gives guidance on how to advance your career. Provides perspectives from a wide range of industry leaders and hiring managers, as well as offering insights into the challenges faced by...
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    RRP: £89.99
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