Jumpstart your sculpting career by learning the most effective modeling and sculpting tools that professionals use to create AAA-quality characters, props, and realistic portraits Key Features Master the basics of ZBrush through practical projects in this illustrated guide Explore organic modeling, concept sculpting, and character creation workflows Discover tools and techniques used by professionals from the Games, VFX and Collectibles industries Book DescriptionZBrush is the leading software for creating the characters, creatures and props used in films, games and 3D printing. In this book, you will explore ZBrush’s simple, yet effective, workflow for creating AAA-quality characters and assets, using a variety of tools for organic sculpting, painting, and hard-surface modeling. In the first part of this book, you will get familiar with ZBrush’s user interface and learning the very basics, from sculpting brushes to painting the model with Polypaint, as well as setting up lights and rendering images. Here you will also create a Demon Bust with the help of ZBrush’s concept sculpting tool, Dynamesh. The second part shows the creation of a humanoid character that is optimized for 3D printing, focusing on anatomy, poly-modeling, and preparation of the model for 3D printing (essential skills for aspiring sculptors). Finally, the third part focuses on portrait sculpting, where you will learn everything from basic facial anatomy to hair creation with Fibermesh. By the end of this book, you will have the skills to perform various tasks necessary for 3D character modelers and artists, plus portfolio and social media tips to make your work stand out in the crowd!What you will learn Develop skills to sculpt a variety of organic and hard surface objects Create humanoid characters, including basic anatomy and proportions Explore sculpting techniques to create detailed human heads and hair Sculpt objects such as armor, clothing, and accessories Create custom brushes to enhance your sculpting workflow Develop skills in detailing and surfacing for your sculpts to add texture and depth Use Polypaint and Materials to add color and bring out the best in your sculptures Gain proficiency in rendering and export your sculpts to share them with others Who this book is forThis book is for 3D artists, digital sculptors, modelers, and anyone looking to learn the sculpting software, ZBrush. It's also helpful for professionals switching to ZBrush or expanding their skill set. While prior ZBrush experience and artistic abilities can aid you, they're not prerequisites to understand the book. The book covers the most common and most useful ZBrush workflows, and can benefit both beginner and intermediate artists looking to tap into the vast possibilities of ZBrush.
Book InformationISBN 9781803235769
Author Lukas KutscheraFormat Paperback
Page Count 365
Imprint Packt Publishing LimitedPublisher Packt Publishing Limited