Description
The authors of this collection aim for the first time to unpack the meaning and role of love in games by examining some of these aspects. Love is hard to reproduce in games, and we trace a number of ways - from coding to cosplay, in which love can be expressed in, for and around games. Investigating how games can start to think about love in exciting, in-depth ways is also key to understanding the growing importance of games and gamers as important cultural markers, since it points to gaming as growing in maturity in its attempt to address such a varied subject.
About the Author
Jessica Enevold is an associate professor of Cultural Studies at the Department of Arts and Cultural Sciences, Lund University, Sweden. Her research focuses on digital and analogue popular cultures in everyday life and media, specifically computer game culture, reality TV, love, health, gender, mobility and play.
Esther MacCallum-Stewart is a research fellow at the Digital Cultures Research Centre, University of West England, UK. Her work examines the ways in which players understand narratives in games and she has written widely on gender, love, sexuality and roleplaying.
Book Information
ISBN 9780786496938
Author Jessica Enevold
Format Paperback
Page Count 284
Imprint McFarland & Co Inc
Publisher McFarland & Co Inc