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Mathematics of Game Development: A Collection of Applied Lessons by Jacob Enfield 9780367527716
RRP: £52.99Booksplease Price: £49.51This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. This book covers the mathematical concepts commonly used in game development while providing... -
Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design by Karen Collins
RRP: £33.00Booksplease Price: £28.81Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780262537773Author Karen CollinsFormat PaperbackPage Count 216Imprint MIT PressPublisher MIT Press LtdDimensions(mm) 229mm * 203mm * 11mm -
Short Sims: A Game Changer by Clark Aldrich
RRP: £120.00Booksplease Price: £108.86Short Sims: A Game Changer explores the design concepts, dialogue, and formatting of interactive simulations. Interactivity is the key to effective educational media in schools, corporations, the military, and government. However, challenges like...Qty in Cart: 0Quantity:Price:RRP: £120.00Booksplease Price: £108.86Subtotal:£0.00 -
The Art of Overwatch, Volume 2 by Matt Burns 9781789098914
RRP: £34.99Booksplease Price: £25.44This gorgeous compendium showcases new content from summer 2017 onward, including the development process around fan-favorite heroes, environments, and cinematics. Beyond new content, this all-encompassing showcase dives deeper, expanding on the... -
Drawn to Life: 20 Golden Years of Disney Master Classes: Volume 1: The Walt Stanchfield Lectures by Walt Stanchfield 9781032104416
Booksplease Price: £39.33Drawn to Life is a two-volume collection of the legendary lectures of long-time Disney animator Walt Stanchfield. For over 20 years, Walt mentored a new generation of animators at the Walt Disney Studios and influenced such talented artists such as Tim... -
Game Balance Ian Schreiber 9781032034003
RRP: £115.00Booksplease Price: £105.30Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and...Qty in Cart: 0Quantity:Price:RRP: £115.00Booksplease Price: £105.30Subtotal:£0.00 -
Stop Motion: Craft Skills for Model Animation by Susannah Shaw 9781138779310
RRP: £35.99Booksplease Price: £33.18Stop motion animation is a challenging and time-consuming skill that requires patience, adaptability, and a close eye to detail. Stop Motion: Craft Skills for Model Animation, 3rd Edition is the essential guide to help stop motion animators overcome... -
Game Changers: The Video Game Revolution by Phaidon Editors 9781838666989
RRP: £39.95Booksplease Price: £30.95'A fitting tribute to gaming's Hall of Fame.' - Esquire As seen in Vanity Fair, Axios Gaming, Esquire, and Polygon An A to Z of video games - 300 entries showcasing the most influential and celebrated games, consoles, publishers, and more A visual... -
Home Applications and Games for the Commodore 64 by Timothy P Banse 9780934523905
RRP: £9.45Booksplease Price: £9.15Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780934523905Author Timothy P BanseFormat PaperbackPage Count 160Imprint Middle Coast PublishingPublisher Middle Coast PublishingWeight(grams)... -
Minecraft Basics For Dummies by J Stay
RRP: £15.99Booksplease Price: £12.00The easy way to get started with Minecraft Want to creep into the biggest video game of all time? Grab your pickaxe and let's go! Minecraft Basics For Dummies helps you (or your kids) get started and join the infinite online world that keeps millions of... -
Learning Game Physics with Bullet Physics and OpenGL by Chris Dickinson 9781783281879
Booksplease Price: £20.04A comprehensive set of straight-forward, easy-to-follow tutorials in OpenGL and Bullet Physics that will teach you how modern game physics and 3D graphics work.If you're a beginner or intermediate programmer with a basic understanding of 3D mathematics,... -
Game Audio Programming 4: Principles and Practices Guy Somberg 9781032362397
RRP: £120.00Booksplease Price: £114.10Welcome to the fourth volume of Game Audio Programming: Principles and Practices - the first series of its kind dedicated to the art, science, and craft of game audio programming. This volume contains 17 chapters from some of the top game audio...Qty in Cart: 0Quantity:Price:RRP: £120.00Booksplease Price: £114.10Subtotal:£0.00 -
AI for Creativity Niklas Hageback (The Virtual Mind, Sweden) 9781032047751
RRP: £16.99Booksplease Price: £16.22What is computational creativity? Can AI learn to be creative?One of the human mind's most valuable features is the capacity to formulate creative thoughts, an ability that through quantum leap innovations has propelled us to the current digital age... -
The Pocket Mentor for Game Audio Greg Lester 9781032437873
RRP: £89.99Booksplease Price: £78.17Want to work as an audio professional in the video games industry? Then this is the book is for you. It provides all the essential information and guidance you need to understand the industry and get your foot on the ladder.The book covers everything... -
Agile Game Development by Clinton Keith
RRP: £37.99Booksplease Price: £28.42The definitive guide to more effective and personally fulfilling game development with Agile Methods-now revamped to reflect ten more years of experience and improvements Game development is in crisis-facing bloated budgets, impossible... -
Game AI Uncovered: Volume Two by Paul Roberts 9781032343174
RRP: £44.99Booksplease Price: £42.76Game AI Uncovered: Volume Two continues the series with the collected wisdom, ideas, tricks and cutting-edge techniques from 22 of the top game AI professionals and researchers from around the world.The techniques discussed in these pages cover the... -
Professional Storyboarding: Rules of Thumb by Sergio Paez 9780240817705
RRP: £36.99Booksplease Price: £29.09Storyboarding is a very tough business, and a new storyboarder really needs to have their wits about them and have professional savvy to survive in this competitive field. Storyboarding: Rules of Thumb offers highly illustrative examples of basic... -
Joyful Infographics: A Friendly, Human Approach to Data Nigel Holmes 9781032115580
RRP: £22.99Booksplease Price: £22.14In Joyful Infographics: A Friendly, Human Approach to Data, one of the leading graphic designers of recent times shows how a judicious use of humor can make infographics more understandable. Written in non-academic, easy-to-understand language, and with... -
Dream Worlds: Production Design for Animation by Hans Bacher
RRP: £48.99Booksplease Price: £37.32A truly unique visual delight offering insight into the development of animation classics like Bambi, Beauty and the Beast, The Lion King, Lilo and Stitch as well as a tantalizing examination of unfinished Disney projects.About the AuthorHans Bacher has... -
This is esports and How to Spell it: An Insider's Guide to the World of Pro Gaming by Paul Chaloner
RRP: £12.99Booksplease Price: £9.27LONGLISTED FOR THE WILLIAM HILL SPORTS BOOK AWARD 2020 'You need this. Trust me, buy it now.' - Weekly GG 'a triumph... a must-read for newcomers and veterans alike' - Forbes 'Paul Chaloner is a living legend in the esports space.' - Jason... -
FORCE: Drawing Human Anatomy Mike Mattesi 9780415733977
RRP: £36.99Booksplease Price: £34.02The newest book in Michael Mattesi's Force Drawing series takes movement to the next level. Force: Drawing Human Anatomy, explores the different facets of motion and the human body. As opposed to the memorization technique, Mattesi stresses the function... -
The Kerbal Player's Guide by Jon Manning
RRP: £31.99Booksplease Price: £23.75Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It's making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP... -
Creating Augmented and Virtual Realities: Theory & Practice for Next-Generation Spatial Computing by Erin Pangilinan
RRP: £44.99Booksplease Price: £30.83Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In... -
Build Stunning Real-time VFX with Unreal Engine 5: Start your journey into Unreal particle systems to create realistic visual effects using Niagara by Hrishikesh Andurlekar 9781801072410
Booksplease Price: £34.86Create professional real-time particle systems and particle asset creation workflows for games with the power of Niagara and Unreal Engine 5 Key Features Explore how Niagara can make your games pop by creating stunning particle systems in Unreal... -
The Art of Diablo by Jake Gerli 9781789092998
RRP: £35.00Booksplease Price: £24.64A comprehensive look inside the art of the Diablo series, featuring never-before-seen concept art. The Art of Diablo features more than twenty years worth of stunning concept art from Diablo, Diablo II and Diablo III, plus never-before-seen concept,... -
Gamechanger: From playing FIFA to owning my own club by Spencer FC
RRP: £12.99Booksplease Price: £9.34How one man went from gaming and making videos at home to becoming a football club owner'The bizarre new world of football' Guardian I lifted the trophy triumphantly over my head, just as I'd seen so many FA Cup, World Cup and Champions League winners do... -
Video Game of the Year: A Year-by-Year Guide to the Best, Boldest, and Most Bizarre Games from Every Year Since 1977 by Jordan Minor
RRP: £19.99Booksplease Price: £14.68Breaking down the 40-year history of the world's most popular art form, one video game at a time Pong. The Legend of Zelda. Final Fantasy VII. Rock Band. Fortnite. Animal Crossing: New Horizons. For each of the 40 years of video game history, there is... -
Procedural Generation in Godot: Learn to Generate Enjoyable Content for Your Games by Christopher Pitt 9781484287941
RRP: £39.99Booksplease Price: £29.60Learn the tricks of simple procedural generation and how various genres, such as racing simulators, platformers, and roguelikes, can all benefit from these techniques. In this book, you'll learn how to combine hand-crafted content with algorithms to... -
The Game Production Toolbox Heather Chandler 9781138341708
RRP: £64.99Booksplease Price: £59.62The Game Production Toolbox focuses on the nuts and bolts of producing interactive content and how you can organize and support the creative, technical, and business efforts that are all part of interactive game development. This book isn't going to tell... -
Visualization Analysis and Design by Tamara Munzner
Booksplease Price: £71.12Learn How to Design Effective Visualization SystemsVisualization Analysis and Design provides a systematic, comprehensive framework for thinking about visualization in terms of principles and design choices. The book features a unified approach... -
Ethics for People Who Work in Tech by Marc Steen
RRP: £22.99Booksplease Price: £22.02This book is for people who work in the tech industry-computer and data scientists, software developers and engineers, designers, and people in business, marketing or management roles. It is also for people who are involved in the procurement and... -
Learning C# by Developing Games with Unity 2019: Code in C# and build 3D games with Unity, 4th Edition by Harrison Ferrone 9781789532050
Booksplease Price: £45.92Understand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical mannerKey FeaturesBeginner's guide to getting started with software development concepts from a macro levelLeverage the power of the... -
Over the Spectrum by Philip Williams 9781789829853
RRP: £10.99Booksplease Price: £9.84Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781789829853Author Philip WilliamsFormat PaperbackPage Count 188Imprint Acorn BooksPublisher Acorn BooksWeight(grams) 236gDimensions(mm) 229mm * 152mm * 12mm -
The Pocket Mentor for Video Game Writers by Anna Megill 9781032252452
RRP: £31.99Booksplease Price: £26.19Want to become a writer in the games industry? Then this is the book is for you. Award-winning game writer Anna Megill provides all the essential information and guidance you need to understand the industry and get your foot on the ladder.The book... -
They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982 Alexander Smith 9781138389908
RRP: £67.99Booksplease Price: £61.31They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. 1 is the first in a three-volume set that provides an in-depth analysis of the creation and evolution of the video game industry. Beginning with the... -
Hands-On Unity Game Development: Unlock the power of Unity 2023 and build your dream game by Nicolas Alejandro Borromeo 9781835085714
Booksplease Price: £36.50Unlock game development mastery with Unity 2023! This book takes you from conception to publication, equipping you with the key tools and techniques you need to bring your gaming vision to life. Key Features Learn the fundamentals of Unity 2023 and... -
The Ultimate Guide To Video Game Writing And Design by Flint Dille
RRP: £17.99Booksplease Price: £12.37Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781580650663Author F DilleFormat PaperbackPage Count 272Imprint Lone Eagle Publishing CoPublisher Watson-Guptill PublicationsWeight(grams)... -
RNA-seq Data Analysis: A Practical Approach Eija Korpelainen (CSC - IT Center for Science, Espoo, Finland) 9781466595002
RRP: £64.99Booksplease Price: £57.63The State of the Art in Transcriptome Analysis RNA sequencing (RNA-seq) data offers unprecedented information about the transcriptome, but harnessing this information with bioinformatics tools is typically a bottleneck. RNA-seq Data Analysis: A Practical... -
A First Course in Machine Learning by Simon Rogers
RRP: £39.99Booksplease Price: £38.20"A First Course in Machine Learning by Simon Rogers and Mark Girolami is the best introductory book for ML currently available. It combines rigor and precision with accessibility, starts from a detailed explanation of the basic foundations of Bayesian... -
Elemental Magic, Volume I: The Art of Special Effects Animation by Joseph Gilland
RRP: £36.99Booksplease Price: £28.76Create amazing animated effects such as fiery blazes, rippling water, and magical transformations. Animation guru Joseph Gilland breaks down the world of special effects animation with clear step-by-step diagrams and explanations on how to create the...