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Virtual Reality Usability Design by David Gerhard 9781032191324

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9781032191324
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Description

1. Provides a toolkit of templates for common VR interactions, as well as practical advice on when to use them and how to tailor them for specific use cases; 2. Includes case studies detailing the practical application of interaction theory discussed in each chapter; 3. Presents tables of guidelines for practicing VR developers, for reference during software development; 4. Covers procedures for Interface Evaluation - formulas and testing methodologies to ensure that VR interfaces are effective, efficient, engaging, error-tolerant, and easy to learn; 5. Non-linear organisation - chapters of the book on different concepts can be read to gain knowledge on a single topic, without requiring other chapters to be read beforehand; 6. Includes ancillaries - PowerPoint slides, 3D models, videos, and a teacher's guide

Book Information
ISBN 9781032191324
Author David Gerhard
Format Paperback
Page Count 416
Imprint Taylor & Francis Ltd
Publisher Taylor & Francis Ltd
Weight(grams) 178g

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