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World Design for 2D Action Adventures: Level Design Practices Christopher W. Totten 9781032579986
RRP: £47.99Booksplease Price: £44.79Award-winning action adventure designers Christopher Totten and Adrian Sandoval guide you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler... -
Level Design: Processes and Experiences Christopher W. Totten (American University, Washington, DC, USA) 9781032276717
RRP: £51.99Booksplease Price: £49.04In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of... -
Architectural Approach to Level Design: Second edition Christopher W. Totten (American University, Washington, DC, USA) 9780815361367
RRP: £59.99Booksplease Price: £54.09Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the... -
Architectural Approach to Level Design: Second edition Christopher W. Totten (American University, Washington, DC, USA) 9780815361374
RRP: £135.00Booksplease Price: £119.77Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the... -
Video Game Art Reader: Volume 1 by Tiffany Funk 9781943208432
Booksplease Price: £37.11The inaugural issue of VGAR celebrates video game culture as inclusive and global. Opening with an interview with the art director of the first independent Cuban video game, Savior, while the...