Description
As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. This book teaches you how to use WebGL to create stunning cross-platform apps. The book features several detailed examples that show you how to develop 3D graphics with WebGL, including explanations of code snippets that help you understand the why behind the how.
You will also develop a stronger understanding of WebGL development from coverage that:
*Provides a comprehensive overview of WebGL and shows how it relates to other graphics-related technologies
*Addresses important topics such as the WebGL graphics pipeline, 3D transformations, texturing and lighting
*Teaches you how to write vertex shaders and fragment shaders for WebGL
*Includes a lot of useful guidelines, tips, and tricks for WebGL performance optimizations
Professional WebGL Programming is the first book on the market to delve into this fascinating topic and it puts you on your way to mastering the possibilities that exist with WebGL.
About the Author
Andreas Anyuru is a Senior Member of Technical Staff at ST-Ericsson, specializing in Web Technologies. He is experienced in developing web graphics and has worked with implementation and optimization of WebGL and many other web technologies for Linux-based mobile platforms.
Wrox Professional guides are written by working developers to address everyday needs. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.
Book Information
ISBN 9781119968863
Author Andreas Anyuru
Format Paperback
Page Count 360
Imprint Wrox Press
Publisher John Wiley & Sons Inc
Weight(grams) 609g
Dimensions(mm) 236mm * 189mm * 18mm