Description
Whether they are developing games for consoles, mobile devices, or the Web, game artists from all backgrounds will learn the best practices to game art creation in Photoshop.
About the Author
Shawn Nelson has worked in the games industry for over 20 years as an art director, technical artist, lead animator, and cinematic scriptor. He has generated art for many different social and console media platforms including Android, iOS, PC, Facebook, Xbox, Sony, and Nintendo. Shawn has taught classes for the Academy of Art University and San Francisco Art Institute, and has written and taught online classes for the last 8 years on animation topics.
Book Information
ISBN 9780321990204
Author Shawn Nelson
Page Count 304
Imprint New Riders Publishing
Publisher Pearson Education (US)
Weight(grams) 596g
Dimensions(mm) 232mm * 188mm * 15mm