Description
Features: demonstrates how game theory provides a paradigm for an intuitive understanding of the nature of computation; contains more than 400 exercises throughout the text, with detailed solutions to half of these presented at the end of the book, together with numerous theorems, definitions and examples; describes a modelling approach based on state transition systems.
About the Author
Prof. Faron Moller is a Professor of Computer Science at Swansea University, UK.
Dr. Georg Struth is a Reader in Computer Science at the University of Sheffield, UK.
Reviews
"This book by UK academics Moller (Swansea Univ.) and Struth (Univ. of Sheffield) is designed to serve as a textbook for first-year university students in computer science. The volume contains 15 chapters, divided in two parts. ... libraries may wish to acquire it for the benefit of advanced undergraduates. Summing Up: Recommended. Only comprehensive academic mathematics and computer science collections." (B. Borchers, Choice, Vol. 51 (7), March, 2014)
Book Information
ISBN 9781848003217
Author Faron Moller
Format Paperback
Page Count 500
Imprint Springer London Ltd
Publisher Springer London Ltd