Recently Viewed

New

Introduction to Game Development Using Processing by J. R. Parker

No reviews yet Write a Review
RRP: £42.95
Booksplease Price: £33.46
Booksplease saves you

  Bookmarks: Included free with every order
  Delivery: We ship to over 200 countries from the UK
  Range: Millions of books available
  Reviews: Booksplease rated "Excellent" on Trustpilot

  FREE UK DELIVERY: When You Buy 3 or More Books - Use code: FREEUKDELIVERY in your cart!

SKU:
9781937585402
MPN:
9781937585402
Available from Booksplease!
Global delivery available
Global delivery available
Global delivery available
Global delivery available
Global delivery available
Availability: Usually dispatched within 4 working days

Frequently Bought Together:

Total: Inc. VAT
Total: Ex. VAT

Description

This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML 5, and Android.

eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com.

Features:
  • Teaches basic game development including graphics, sound, artificial intelligence, animation, game engines, Web-based games, and more
  • Create a small collection of complete computer games developed throughout the book
  • Uses Processing, a free, downloadable platform with a frame by frame display scheme that is perfect for computer games


About the Author
Parker James R. :

James R. Parker, PhD is a professor of Art and Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of Game Development Using Python, 2/E (Mercury Learning) and The Guide to Simulations and Games (Wiley).




Book Information
ISBN 9781937585402
Author James R. Parker
Format Paperback
Page Count 350
Imprint Mercury Learning & Information
Publisher Mercury Learning & Information
Weight(grams) 780g

Reviews

No reviews yet Write a Review

Booksplease  Reviews