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Introduction to 3D Game Engine Design Using DirectX 9 and C# by Marshall Harrison 9781590590812

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Description

This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#.

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About the Author
Lynn Thomas Harrison is both a Microsoft Certified Systems Engineer (MCSE) and Microsoft Certified Solutions Developer (MCSD), and is employed as a senior systems engineer for Diamond Visionics Company, a visualization engineering company. He lives in Binghamton, New York with his wife, Gerri, and son, Michael. Lynn has been active in the simulation and graphics industries for over 22 years.


Book Information
ISBN 9781590590812
Author Marshall Harrison
Format Paperback
Page Count 424
Imprint APress
Publisher APress

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