Description
Beginning with a simple generative sketch that illustrates, and then explains, fundamental programming concepts such as variables, data types, operators, loops, conditionals and functions - the reader will go on to explore the power of Scalable Vector Graphics, how to play with randomness and regularity, how to use noise to create organic variance, and how to make sketches interactive and dynamic. More advanced topics will then be tackled, such as paths, filter effects, trigonometry, shape packing, flow fields and fractals.
It will be a fun journey, easy to follow, peppered with plenty of attractive sketches throughout. The goal will be to visually inspire readers with compelling examples of what’s possible - rather than bare-bones, make-do illustrations - thereby breathing life into the underlying theoretical concepts.
WHAT YOU'LL LEARN:
- Generative art is and its creative process
- How to use the gySVG library locally with Node.js or online via Codepen
- Consolidation of JavaScript fundamentals, using modern ES6+ syntax
- Creating a variety of SVG shapes generatively
- Creating iterative variations of sketches by randomizing parameters
- Using noise to create organic variance
- Creating complex SVG paths generatively
- How to make sketchesinteractive
Web developers and designers and creative coders with an interest in digital and generative art as well as artists who are interested in learning to code with JavaScript.
Book Information
ISBN 9798868800856
Author David Matthew
Format Paperback
Page Count 257
Imprint APress
Publisher Springer-Verlag Berlin and Heidelberg GmbH & Co. KG