Description
About the Author
Elizabeth McMunn-Tetangco holds an MLIS from San Jose State, an MAT from the University of San Francisco, and a BA from UC Berkeley. She works as an Instruction Librarian at UC Merced. The author of "If You Build It...: One Campus' Firsthand Account of Gamification in the Academic Library," published in C&RL News, and co-author of "Think Like A Researcher: Integrating the Research Process Into the Introductory Composition Curriculum," a chapter in The New Information Literacy Instruction: Best Practices from Rowman & Littlefield, she has long had an interest in using games to connect with students.
Reviews
I would recommend it for those non-game player teacher librarians out there who are intrigued, but want to get their head around this concept before launch. So, spend a couple of hours with this author; then, get a group of students to have a discussion about gamification, and then ask them if they would be your team of selectors and testers. Better to enter this strategy prepared than face a disaster and try to back up. You won't go wrong with this author's guidance. * Teacher Librarian *
Gamification: A Practical Guide for Librarians turns the building blocks of a good game experience into the right questions to ask. With examples of how others used the building blocks in their gamification efforts, it gives you a starting point for thinking through your game. You will be glad to have read it; I certainly was. -- David Folmar, Communications and Engagement Consultant and author of "Game it Up! Using Gamification to Incentivize Your Library"
Book Information
ISBN 9781442279131
Author Elizabeth McMunn-Tetangco
Format Paperback
Page Count 148
Imprint Rowman & Littlefield
Publisher Rowman & Littlefield
Weight(grams) 422g
Dimensions(mm) 276mm * 216mm * 10mm