Description
Contributors examine the core achievements that can be gained from playing games and simulations and how these can be adapted to learning within the business environment using a variety of techniques such as remote online learning, creating a digital game application and taking part in simulations that teach life skills for employability. The book also highlights the value and importance of skill learning through games alongside traditional methods to provide a more pleasurable learning experience.
Examining all aspects of teaching and education, this book will be an invaluable resource for academics in business and law schools based in the UK and internationally.
About the Author
Edited by Caroline Elliott, Professor of Economics, Department of Economics, University of Warwick and Visiting Professor, Aston Business School, Jon Guest, Senior Teaching Fellow, Department of Economics, Finance and Entrepreneurship, Aston Business School and Elinor Vettraino, Director of Aston's Centre for Enterprise, Coaching and Innovation, Aston University, UK
Reviews
'This is a delightful book. Drawing on the contributors' experiences and expertise, it addresses a wide range of topics relating to game-based learning in the modern business school. From the design and build of simulations through to the evaluation of experiential learning, every chapter offers real insight and a sense of what it is like for the educator to adopt these methods, warts and all! The practical advice and illustrations regarding the embedding of simulations and games in the curriculum is intensely valuable, not just to those experimenting with such techniques for the first time, but also for those who have been using such approaches for some time. The evaluations and reflections of the authors here provide a deep, personable and engaging insight into such techniques.'
Book Information
ISBN 9781035301812
Author Caroline Elliott
Format Paperback
Page Count 256
Imprint Edward Elgar Publishing Ltd
Publisher Edward Elgar Publishing Ltd