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The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's Brian Beuken 9781498788748
RRP: €67.82Booksplease Price: €60.29This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity... -
Essential Mathcad for Engineering, Science, and Math ISE by Brent Maxfield 9780123748461
RRP: €46.40Booksplease Price: €43.24Using the author's considerable experience of applying Mathcad to engineering problems, Essential Mathcad introduces the most powerful functions and features of the software and teaches how to apply these to create comprehensive calculations for any... -
Nioh & Nioh 2: Official Artworks by Koei Tecmo
RRP: €59.49Booksplease Price: €47.65Nioh is brutal action game series from Team NINJA and Koei Tecmo Games. In the age of samurai, a lone traveler lands on the shores of Japan. He must fight his way through the vicious warriors and supernatural Yokai that infest the land in order to find... -
The Manga Guide To Microprocessors by Michio Shibuya
RRP: €28.55Booksplease Price: €20.79Hailed as stimulus for the next generation of scientists by Scientific Computing, each volume in the highly acclaimed Manga Guide series teaches complex math and science topics with the aid of authentic Japanese manga comics. The latest in the series,... -
Practical Rendering and Computation with Direct3D 11 Jason Zink 9781568817200
RRP: €148.75Booksplease Price: €132.27Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used, there... -
Unreal Engine 4 Shaders and Effects Cookbook: Over 70 recipes for mastering post-processing effects and advanced shading techniques by Brais Brenlla Ramos 9781789538540
RRP: €63.06Booksplease Price: €46.87Build optimized, efficient, and real-time applications that are production-ready using Unreal Engine's Material Editor Key Features Create stunning visual effects for 3D games and high-quality graphics Design efficient Shaders for mobile platforms... -
Fractals: On the Edge of Chaos by Oliver Linton 9781635575088
RRP: €17.85Booksplease Price: €10.15Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781635575088Author Oliver LintonFormat HardbackPage Count 64Imprint Bloomsbury PublishingPublisher Bloomsbury PublishingWeight(grams) 159gDimensions(mm)... -
Processing: Creative Coding and Computational Art by Ira Greenberg 9781590596173
RRP: €107.09Booksplease Price: €91.39First Processing book on the market Processing is a nascent technology rapidly increasing in popularity Links with the creators of Processing will help sell the bookBook InformationISBN 9781590596173Author Ira GreenbergFormat HardbackPage Count... -
The Art of Fluid Animation Jos Stam 9781498700207
RRP: €80.91Booksplease Price: €70.95Fluid simulation is a computer graphic used to develop realistic animation of liquids in modern games. The Art of Fluid Animation describes visually rich techniques for creating fluid-like animations that do not require advanced physics or mathematical... -
Make Your Own Algorithmic Art by Tariq Rashid 9781999655709
Booksplease Price: €56.56Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781999655709Author Tariq RashidFormat PaperbackPage Count 576Imprint Tariq RashidPublisher Tariq Rashid -
Pixel Art for Game Developers by Daniel Silber 9781482252309
RRP: €67.82Booksplease Price: €59.93Is the art for your video game taking too long to create? Learning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. The premier how-to book on Pixel... -
Mastering Autodesk Maya 2016: Autodesk Official Press Todd Palamar 9781119059820
RRP: €65.45Booksplease Price: €46.74Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket... -
Create Stunning Renders Using V-Ray in 3ds Max: Guiding the Next Generation of 3D Renderers Margarita Nikita 9780367701352
RRP: €58.30Booksplease Price: €51.90Create Stunning Renders using V-Ray in 3ds Max: Guiding the Next Generation of 3D Renderers is a step-by-step guide on how to create realistic renderings using V-Ray in 3ds Max. The potentials of V-Ray are detailed using a bedroom scene as an example... -
Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics Justin Solomon 9781482251883
RRP: €98.76Booksplease Price: €86.36Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics presents a new approach to numerical analysis for modern computer scientists. Using examples from a broad base of computational tasks, including data processing,... -
Level Set Methods and Fast Marching Methods: Evolving Interfaces in Computational Geometry, Fluid Mechanics, Computer Vision, and Materials Science by J. A. Sethian
RRP: €67.83Booksplease Price: €59.02This new edition of Professor Sethian's successful text provides an introduction to level set methods and fast marching methods, which are powerful numerical techniques for analyzing and computing interface motion in a host of settings. They rely on a... -
MEL Scripting for Maya Animators by Mark R. Wilkins 9780120887934
RRP: €59.49Booksplease Price: €55.42Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya's scripting language. Now... -
The Art of Thief by Paul Davies
RRP: €35.69Booksplease Price: €25.61With the exceptional heritage, critical acclaim and tremendous sales of the Thief franchise, fans of the series will be delighted to add this book to their collection in anticipation of the new Thief game.The Art of Thief demonstrates the stunning... -
Shading, Lighting, and Rendering with Blender's EEVEE: Learn to create and iterate amazing concept art using a real-time rendering engine by Sammie Crowder 9781803230962
Booksplease Price: €46.04Get to grips with new real-time animation techniques and tricks to improve your artistic and technical skills in shading, 3D rendering, and scene creation using Blender 3.0Key FeaturesLearn real-time rendering engine concepts by creating three... -
Verifiable Autonomous Systems: Using Rational Agents to Provide Assurance about Decisions Made by Machines by Louise A. Dennis 9781108484992
RRP: €83.29Booksplease Price: €71.84How can we provide guarantees of behaviours for autonomous systems such as driverless cars? This tutorial text, for professionals, researchers and graduate students, explains how autonomous systems, from intelligent robots to driverless cars, can be... -
The History of the GPU - New Developments by Jon Peddie
RRP: €35.69Booksplease Price: €33.47This third book in the three-part series on the History of the GPU covers the second to sixth eras of the GPU, which can be found in anything that has a display or screen. The GPU is now part of supercomputers, PCs, Smartphones and tablets, wearables,... -
Learning C# Programming with Unity 3D, second edition Alex Okita (Float Hybrid Entertainment, San Francisco, California, USA) 9781138336827
RRP: €148.75Booksplease Price: €131.32Learning C# Programming with Unity 3D, Second Edition is for the novice game programmer without any prior programming experience. Readers will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from and... -
Spatial Augmented Reality: Merging Real and Virtual Worlds by Oliver Bimber 9781568812304
RRP: €160.65Booksplease Price: €140.84Sorry no description is available for this book at this time. -
GIMP for Absolute Beginners by Reynante Martinez 9781430231684
RRP: €77.34Booksplease Price: €63.88GIMP for Absolute Beginners gives us an easy way to use the power of GIMP, and enjoy digital photography and graphics without worrying about application features. GIMP is a powerful open source graphics and digital imaging application with almost all... -
Visual Analytics Fundamentals: Creating Compelling Data Narratives with Tableau by Lindy Ryan 9780137956821
RRP: €45.21Booksplease Price: €33.46Master the Fundamentals of Modern Visual Analytics--and Craft Compelling Visual Narratives in Tableau! Do you need to persuade or inform people? Do you have data? Then you need to master visual analytics and visual storytelling. Today, the #1 tool for... -
Jim Blinn's Corner: A Trip Down the Graphics Pipeline by Jim Blinn 9781558603875
RRP: €53.54Booksplease Price: €37.09For almost three decades eminent computer graphicist Jim Blinn has coupled his scientific knowledge and artistic abilities to foster the growth of the computer graphics field. His many contributions include the Voyager Fly-by animations of space missions... -
Introduction to Photoshop: An Essential Guide for Absolute Beginners by Kevin Wilson
RRP: €35.69Booksplease Price: €22.81This full-color book is an essential guide to getting started with Adobe Photoshop. It's packed with tutorials, illustrations, and practical exercises to help you make sense of this complex and powerful software.You'll start with the basics of Photoshop,... -
Vector Analysis for Computer Graphics by John Vince 9781447175070
Booksplease Price: €54.64This book is a complete introduction to vector analysis, especially within the context of computer graphics. The author shows why vectors are useful and how it is possible to develop analytical skills in manipulating vector algebra. Even though vector... -
Fluid Engine Development Doyub Kim (Microsoft, CA, USA) 9781498719926
Booksplease Price: €75.91From the splash of breaking waves to turbulent swirling smoke, the mathematical dynamics of fluids are varied and continue to be one of the most challenging aspects in animation. Fluid Engine Development demonstrates how to create a working fluid engine... -
Hands-On GUI Application Development in Go: A guide to building beautiful and responsive cross-platform graphical applications with the Go language by Andrew Williams 9781789138412
Booksplease Price: €43.79Discover Golang's GUI libraries and learn to build Beautiful, Performant, and Responsive Graphical Applications About This Book * Conceptualize and build state-of-art GUI applications with Go * Tackle the complexity of just about any size GUI application... -
Advanced RenderMan: Creating CGI for Motion Pictures by Anthony A. Apodaca 9781558606180
RRP: €73.77Booksplease Price: €52.07Advanced RenderMan: Creating CGI for Motion Pictures is precisely what you and other RenderMan users are dying for. Written by the world's foremost RenderMan experts, it offers thoroughly updated coverage of the standard while moving beyond the scope of... -
Advanced Global Illumination by Philip Dutre 9781568813073
RRP: €148.75Booksplease Price: €130.72This book provides a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented. Topics include: physics of light... -
GPU Pro 360 Guide to Rendering Wolfgang Engel 9780815365501
Booksplease Price: €64.75Wolfgang Engel's GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers real-time rendering. This volume is complete with 32 articles by... -
Unreal for Mobile and Standalone VR: Create Professional VR Apps Without Coding by Cornel Hillmann 9781484243596
RRP: €65.44Booksplease Price: €49.74Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem including production tools, Unreal engine, workflows, performance and... -
Lines and Curves: A Practical Geometry Handbook by Victor Gutenmacher 9780817641610
Booksplease Price: €60.45Broad appeal to undergraduate teachers, students, and engineers; Concise descriptions of properties of basic planar curves from different perspectives; useful handbook for software engineers; A special chapter---"Geometry on the Web"---will... -
Drawing in the Digital Age: An Observational Method for Artists and Animators Wei Xu 9781118176504
RRP: €38.08Booksplease Price: €28.24A solid foundation for improving your drawing skills Teaching a new observational method based on math and computer graphics principles, this book offers an innovative approach that shows you how to use both sides of your brain to make drawing easier... -
Data Sketches: A journey of imagination, exploration, and beautiful data visualizations by Nadieh Bremer
RRP: €124.95Booksplease Price: €110.96In Data Sketches, Nadieh Bremer and Shirley Wu document the deeply creative process behind 24 unique data visualization projects, and they combine this with powerful technical insights which reveal the mindset behind coding creatively. Exploring 12... -
COLLADA: Sailing the Gulf of 3D Digital Content Creation Remi Arnaud 9781568812878
RRP: €83.29Booksplease Price: €72.96COLLADA is a COLLAborative Design Activity for establishing an open standard Digital Asset schema for interactive 3D applications. This book explains in detail how to use the COLLADA technology in a project utilizing 3D assets, and ultimately how to... -
Unity Game Development Cookbook by Paris Buttfield-Addison
RRP: €63.06Booksplease Price: €45.30Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development-from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you'll get started in two ways: First, you'll learn about the Unity... -
Depth From Defocus: A Real Aperture Imaging Approach by Subhasis Chaudhuri 9780387986357
Booksplease Price: €107.86Depth recovery is important in machine vision applications when a 3-dimensional structure must be derived from 2-dimensional images. This is an active area of research with applications ranging from industrial robotics to military imaging. This book... -
The Uncanny Valley in Games and Animation Angela Tinwell (University of Bolton, UK) 9781466586949
RRP: €116.61Booksplease Price: €101.05Advances in technology have enabled animators and video game designers to design increasingly realistic, human-like characters in animation and games. Although it was intended that this increased realism would allow viewers to appreciate the emotional...