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Design for New Media: Interaction design for multimedia and the web by Lon Barfield
RRP: $86.42Booksplease Price: $78.37New media is like a giant jigsaw puzzle; a combination of different skills and media. We know all about the pieces, but the biggest problem is putting them all together to get the 'big picture' of new media design. Design for New Media gives a unified... -
Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells: A Guide for the Scientist and Artist by Giorgio Luciano
RRP: $105.77Booksplease Price: $92.16The book helps readers develop fundamental skills in the field of biomedical illustrations with a training approach based on step-by-step tutorials with a practical approach. Medical/scientific illustration mainly belongs to professionals in the art... -
3ds Max Modeling Basics for Video Game Assets: Design, Model Texture and Rig 3D Characters for Export to Unity and Other Game Engines by William Culbertson
RRP: $154.80Booksplease Price: $141.32As a textbook for learning the fundamentals of modeling, rigging and animating 3D-modeled characters for use in video games, this step-by-step lesson book builds on the reader's modeling skills acquired from reading Volume I. The reader will model... -
Practical Algorithms for 3D Computer Graphics R. Stuart Ferguson (The Queen's University of Belfast, UK) 9781466582521
RRP: $107.06Booksplease Price: $97.96Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs... -
OpenGL: A Primer Edward Angel 9780321398116
RRP: $66.87Booksplease Price: $61.02OpenGL (R): A Primer is a concise presentation of fundamental OpenGL, providing readers with a succinct introduction to essential OpenGL commands as well as detailed listings of OpenGL functions and parameters. Angel uses a top-down philosophy to teach... -
Augmented Reality: Placing Artificial Objects in Real Scenes by Reinhold Behringer
RRP: $92.87Booksplease Price: $81.27This book presents a variety of techniques that combine computer-generated images and other objects with real scenes, creating augmented reality. This work provides an excellent snapshot of the current state of augmented reality research and its latest... -
A Physical Approach to Color Image Understanding by Gudrun Klinker
RRP: $83.84Booksplease Price: $73.65The author presents a vision model that uses color information to interpret the effects of shading and highlights on a scene. Transcending more traditional approaches, this method may lead to more reliable and useful techniques for image understanding... -
Real-Time Volume Graphics Klaus Engel 9780367659424
RRP: $55.46Booksplease Price: $52.28Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then... -
Foundations of Physically Based Modeling and Animation by Donald House
RRP: $58.04Booksplease Price: $53.47Physics forms the basis for many of the motions and behaviors seen in both the real world and in the virtual worlds of animated films, visual effects, and computer games. By describing the underlying physical principles and then creating simulations... -
Practical Parallel Rendering by Alan Chalmers
RRP: $73.52Booksplease Price: $67.12Meeting the growing demands for speed and quality in rendering computer graphics images requires new techniques. Practical parallel rendering provides one of the most practical solutions. This book addresses the basic issues of rendering within a... -
Metaprogramming GPUs with Sh by Michael McCool
RRP: $54.17Booksplease Price: $47.82This book is a high-level overview of Sh and its relationship to other realtime shading and Graphics processing unit programming languages. It is a reference manual and language specification and methodically and exhaustively presents details of the... -
Geometric Modeling and Mesh Generation from Scanned Images by Yongjie Jessica Zhang
RRP: $167.70Booksplease Price: $152.67Cutting-Edge Techniques to Better Analyze and Predict Complex Physical PhenomenaGeometric Modeling and Mesh Generation from Scanned Images shows how to integrate image processing, geometric modeling, and mesh generation with the finite element method... -
A Concise Introduction to Hypercomplex Fractals by Andrzej Katunin
RRP: $56.75Booksplease Price: $49.97This book presents concisely the full story on complex and hypercomplex fractals, starting from the very first steps in complex dynamics and resulting complex fractal sets, through the generalizations of Julia and Mandelbrot sets on a complex plane and... -
The Introduction to Private Cloud using Oracle Exadata and Oracle Database by Okcan Yasin Saygili
RRP: $27.08Booksplease Price: $25.17Private clouds allow for managing multiple databases under one roof, avoiding unnecessary resource management. Private cloud solutions can be applied in sectors such as healthcare, retail, and software. The Introduction to Private Cloud using Oracle... -
Combinatorial Maps: Efficient Data Structures for Computer Graphics and Image Processing by Guillaume Damiand
RRP: $167.70Booksplease Price: $152.67A Versatile Framework for Handling Subdivided Geometric ObjectsCombinatorial Maps: Efficient Data Structures for Computer Graphics and Image Processing gathers important ideas related to combinatorial maps and explains how the maps are applied in... -
Production Volume Rendering: Design and Implementation Magnus Wrenninge (SONY Pictures Imageworks, Santa Monica, California, USA) 9780367659196
RRP: $58.04Booksplease Price: $54.46Due to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scratch creating the necessary elements to make their system work. Production Volume Rendering: Design and... -
Diffusion-Driven Wavelet Design for Shape Analysis by Tingbo Hou
RRP: $92.87Booksplease Price: $81.27From Design Methods and Generation Schemes to State-of-the-Art ApplicationsWavelets are powerful tools for functional analysis and geometry processing, enabling researchers to determine the structure of data and analyze 3D shapes. Suitable for... -
A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing by Daniel Cohen-Or
RRP: $58.04Booksplease Price: $55.55A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing shows how to use a collection of mathematical techniques to solve important problems in applied mathematics and computer science areas. The book... -
Shadow Algorithms Data Miner by Andrew Woo
RRP: $92.87Booksplease Price: $82.08Shadow Algorithms Data Miner provides a high-level understanding of the complete set of shadow concepts and algorithms, addressing their usefulness from a larger graphics system perspective. It discusses the applicability and limitations of all the... -
The Magic of Computer Graphics by Noriko Kurachi
RRP: $63.20Booksplease Price: $56.64Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese... -
OpenGL Insights Patrick Cozzi (University of Pennsylvania, Philadelphia, USA) 9780367659219
RRP: $58.04Booksplease Price: $55.15Get Real-World Insight from Experienced Professionals in the OpenGL CommunityWith OpenGL, OpenGL ES, and WebGL, real-time rendering is becoming available everywhere, from AAA games to mobile phones to web pages. Assembling contributions from experienced... -
Data Visualization: Principles and Practice, Second Edition Alexandru C. Telea 9781466585263
RRP: $110.93Booksplease Price: $99.42Designing a complete visualization system involves many subtle decisions. When designing a complex, real-world visualization system, such decisions involve many types of constraints, such as performance, platform (in)dependence, available programming... -
The New Web Typography: Create a Visual Hierarchy with Responsive Web Design Stephen Boss 9781138781399
RRP: $56.75Booksplease Price: $48.98With a vast selection of typefaces now available, there is no excuse for using boring typography in web design. The New Web Typography: Create a Visual Hierarchy with Responsive Web Design shows you how to implement web-safe fonts to create visually... -
User Interface Design for Programmers by Avram Joel Spolsky 9781893115941
RRP: $70.94Booksplease Price: $51.66Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design-the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking,... -
Adobe Lightroom: A Complete Course and Compendium of Features Jeff Carlson 9781681988054
RRP: $54.18Booksplease Price: $33.54Adobe Lightroom: A Complete Course and Compendium of Features is your guide to using Adobe Lightroom for importing, organizing, editing, and outputting your images. Whether you re keywording your most recent shoot, organizing your photo library, or... -
Introduction to Blender 3.0: Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender by Gianpiero Moioli
RRP: $70.94Booksplease Price: $57.10Master the basics of 3D modeling for art, architecture, and design by exploring Blender 3.0. This book explains modeling, materials, lighting, painting, and more with Blender and other external tools.You will configure a 3D architectural environment and... -
Maxon Cinema 4D R19 Studio: A Tutorial Approach by Prof Sham Tickoo Purdue Univ 9781640570214
RRP: $45.15Booksplease Price: $39.05Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781640570214Author Prof Sham Tickoo Purdue UnivFormat PaperbackPage Count 398Imprint Cadcim TechnologiesPublisher Cadcim TechnologiesWeight(grams)... -
Human-Computer Interaction: An Empirical Research Perspective by I. Scott MacKenzie 9780124058651
RRP: $47.72Booksplease Price: $46.52Human-Computer Interaction: An Empirical Research Perspective is the definitive guide to empirical research in HCI. The book begins with foundational topics including historical context, the human factor, interaction elements, and the fundamentals of... -
Design Research Through Practice: From the Lab, Field, and Showroom by Ilpo Koskinen 9780123855022
RRP: $47.72Booksplease Price: $46.13Design Research Through Practice: From the Lab, Field, and Showroom focuses on one type of contemporary design research known as constructive design research. It looks at three approaches to constructive design research: Lab, Field, and Showroom. The... -
Lessons from the Masters: Current Concepts in Astronomical Image Processing by Robert Gendler 9781461478331
RRP: $51.59Booksplease Price: $46.92There are currently thousands of amateur astronomers around the world engaged in astrophotography at a sophisticated level. Their ranks far outnumber professional astronomers doing the same and their contributions both technically and artistically are... -
Real-Time Collision Detection by Christer Ericson
RRP: $129.00Booksplease Price: $119.53Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength... -
Adobe Illustrator CC Classroom in a Book by Brian Wood 9780135262160
Booksplease Price: $69.16Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Illustrator CC (2019 release) choose Adobe Illustrator CC Classroom in a Book (2019 release) from the best-selling series of hands-on software training workbooks... -
Fluid Simulation for Computer Graphics Robert Bridson (Autodesk, Canada) 9781482232837
RRP: $104.48Booksplease Price: $91.06A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to... -
Graphics Shaders: Theory and Practice, Second Edition Mike Bailey 9781568814346
RRP: $112.22Booksplease Price: $100.53Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write... -
Adobe Illustrator CC A Complete Course and Compendium of Features Jason Hoppe 9781681985312
RRP: $58.05Booksplease Price: $49.11A complete Course that includes a set of projects and lessons derived from Adobe Certified Instructor Jason Hoppe, you will learn the procedures needed to use Illustrator effectively and professionally.Adobe Illustrator: A Complete Course and Compendium... -
3D User Interfaces: Theory and Practice by Joseph J. LaViola
RRP: $63.20Booksplease Price: $47.07From video games to mobile augmented reality, 3D interaction is everywhere. But simply choosing to use 3D input or 3D displays isn't enough: 3D user interfaces (3D UIs) must be carefully designed for optimal user experience. 3D User Interfaces: Theory... -
The Artist's Guide To Gimp, 2nd Edition by Michael J. Hammel
RRP: $49.01Booksplease Price: $33.05As a full-featured, free alternative to Adobe Photoshop, GIMP is one of the world's most popular open source projects. The latest version of GIMP (2.8) brings long-awaited improvements and powerful new tools to make graphic design and photo manipulation... -
Sketching User Experiences: The Workbook by Bill Buxton 9780123819598
Booksplease Price: $28.52Sketching Working Experience: The Workbook provides information about the step-by-step process of the different sketching techniques. It offers methods called design thinking, as a way to think as a user, and sketching, a way to think as a designer... -
The History of the GPU - Steps to Invention by Jon Peddie
RRP: $42.56Booksplease Price: $39.74This is the first book in a three-part series that traces the development of the GPU. Initially developed for games the GPU can now be found in cars, supercomputers, watches, game consoles and more. GPU concepts go back to the 1970s when computer... -
Commodore: The Final Years by Brian Bagnall 9780994031037
RRP: $37.35Booksplease Price: $27.74Concluding the Commodore trilogy, this book takes a look at Commodore's resurgence in the late 1980's and then ultimate demise. This was a period of immense creativity from engineers within the company, who began "moonshot" projects using emerging CD-ROM...