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  • The Art of Fluid Animation Jos Stam 9781498700207

    The Art of Fluid Animation Jos Stam 9781498700207

    RRP: €80.91
    Booksplease Price: €70.95
    Fluid simulation is a computer graphic used to develop realistic animation of liquids in modern games. The Art of Fluid Animation describes visually rich techniques for creating fluid-like animations that do not require advanced physics or mathematical...
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  • Make Your Own Algorithmic Art by Tariq Rashid 9781999655709

    Make Your Own Algorithmic Art by Tariq Rashid 9781999655709

    Booksplease Price: €56.56
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781999655709Author Tariq RashidFormat PaperbackPage Count 576Imprint Tariq RashidPublisher Tariq Rashid
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  • Pixel Art for Game Developers by Daniel Silber 9781482252309

    Pixel Art for Game Developers by Daniel Silber 9781482252309

    RRP: €67.82
    Booksplease Price: €59.93
    Is the art for your video game taking too long to create? Learning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. The premier how-to book on Pixel...
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  • Mastering Autodesk Maya 2016: Autodesk Official Press Todd Palamar 9781119059820

    Mastering Autodesk Maya 2016: Autodesk Official Press Todd Palamar 9781119059820

    RRP: €65.45
    Booksplease Price: €43.53
    Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket...
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  • Create Stunning Renders Using V-Ray in 3ds Max: Guiding the Next Generation of 3D Renderers Margarita Nikita 9780367701352

    Create Stunning Renders Using V-Ray in 3ds Max: Guiding the Next Generation of 3D Renderers Margarita Nikita 9780367701352

    RRP: €58.30
    Booksplease Price: €51.90
    Create Stunning Renders using V-Ray in 3ds Max: Guiding the Next Generation of 3D Renderers is a step-by-step guide on how to create realistic renderings using V-Ray in 3ds Max. The potentials of V-Ray are detailed using a bedroom scene as an example...
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  • Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics Justin Solomon 9781482251883

    Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics Justin Solomon 9781482251883

    RRP: €98.76
    Booksplease Price: €86.36
    Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics presents a new approach to numerical analysis for modern computer scientists. Using examples from a broad base of computational tasks, including data processing,...
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    RRP: €98.76
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  • Level Set Methods and Fast Marching Methods: Evolving Interfaces in Computational Geometry, Fluid Mechanics, Computer Vision, and Materials Science by J. A. Sethian

    Level Set Methods and Fast Marching Methods: Evolving Interfaces in Computational Geometry, Fluid Mechanics, Computer Vision, and Materials Science by J. A. Sethian

    RRP: €67.83
    Booksplease Price: €59.02
    This new edition of Professor Sethian's successful text provides an introduction to level set methods and fast marching methods, which are powerful numerical techniques for analyzing and computing interface motion in a host of settings. They rely on a...
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  • MEL Scripting for Maya Animators by Mark R. Wilkins 9780120887934

    MEL Scripting for Maya Animators by Mark R. Wilkins 9780120887934

    RRP: €59.49
    Booksplease Price: €55.42
    Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya's scripting language. Now...
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  • The Art of Thief by Paul Davies

    The Art of Thief by Paul Davies

    RRP: €35.69
    Booksplease Price: €25.61
    With the exceptional heritage, critical acclaim and tremendous sales of the Thief franchise, fans of the series will be delighted to add this book to their collection in anticipation of the new Thief game.The Art of Thief demonstrates the stunning...
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  • Shading, Lighting, and Rendering with Blender's EEVEE: Learn to create and iterate amazing concept art using a real-time rendering engine by Sammie Crowder 9781803230962

    Shading, Lighting, and Rendering with Blender's EEVEE: Learn to create and iterate amazing concept art using a real-time rendering engine by Sammie Crowder 9781803230962

    Booksplease Price: €46.26
    Get to grips with new real-time animation techniques and tricks to improve your artistic and technical skills in shading, 3D rendering, and scene creation using Blender 3.0Key FeaturesLearn real-time rendering engine concepts by creating three...
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  • Verifiable Autonomous Systems: Using Rational Agents to Provide Assurance about Decisions Made by Machines by Louise A. Dennis 9781108484992

    Verifiable Autonomous Systems: Using Rational Agents to Provide Assurance about Decisions Made by Machines by Louise A. Dennis 9781108484992

    RRP: €83.29
    Booksplease Price: €71.84
    How can we provide guarantees of behaviours for autonomous systems such as driverless cars? This tutorial text, for professionals, researchers and graduate students, explains how autonomous systems, from intelligent robots to driverless cars, can be...
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  • The History of the GPU - New Developments by Jon Peddie

    The History of the GPU - New Developments by Jon Peddie

    RRP: €35.69
    Booksplease Price: €33.47
    This third book in the three-part series on the History of the GPU covers the second to sixth eras of the GPU, which can be found in anything that has a display or screen. The GPU is now part of supercomputers, PCs, Smartphones and tablets, wearables,...
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  • Learning C# Programming with Unity 3D, second edition Alex Okita (Float Hybrid Entertainment, San Francisco, California, USA) 9781138336827

    Learning C# Programming with Unity 3D, second edition Alex Okita (Float Hybrid Entertainment, San Francisco, California, USA) 9781138336827

    RRP: €148.75
    Booksplease Price: €131.32
    Learning C# Programming with Unity 3D, Second Edition is for the novice game programmer without any prior programming experience. Readers will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from and...
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    RRP: €148.75
    Booksplease Price: €131.32
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  • Spatial Augmented Reality: Merging Real and Virtual Worlds by Oliver Bimber 9781568812304

    Spatial Augmented Reality: Merging Real and Virtual Worlds by Oliver Bimber 9781568812304

    RRP: €160.65
    Booksplease Price: €140.84
    Sorry no description is available for this book at this time.
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  • GIMP for Absolute Beginners by Reynante Martinez 9781430231684

    GIMP for Absolute Beginners by Reynante Martinez 9781430231684

    RRP: €77.34
    Booksplease Price: €63.88
    GIMP for Absolute Beginners gives us an easy way to use the power of GIMP, and enjoy digital photography and graphics without worrying about application features. GIMP is a powerful open source graphics and digital imaging application with almost all...
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  • Visual Analytics Fundamentals: Creating Compelling Data Narratives with Tableau by Lindy Ryan 9780137956821

    Visual Analytics Fundamentals: Creating Compelling Data Narratives with Tableau by Lindy Ryan 9780137956821

    RRP: €45.21
    Booksplease Price: €33.46
    Master the Fundamentals of Modern Visual Analytics--and Craft Compelling Visual Narratives in Tableau! Do you need to persuade or inform people? Do you have data? Then you need to master visual analytics and visual storytelling. Today, the #1 tool for...
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  • Jim Blinn's Corner: A Trip Down the Graphics Pipeline by Jim Blinn 9781558603875

    Jim Blinn's Corner: A Trip Down the Graphics Pipeline by Jim Blinn 9781558603875

    RRP: €53.54
    Booksplease Price: €37.09
    For almost three decades eminent computer graphicist Jim Blinn has coupled his scientific knowledge and artistic abilities to foster the growth of the computer graphics field. His many contributions include the Voyager Fly-by animations of space missions...
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  • Introduction to Photoshop: An Essential Guide for Absolute Beginners by Kevin Wilson

    Introduction to Photoshop: An Essential Guide for Absolute Beginners by Kevin Wilson

    RRP: €35.69
    Booksplease Price: €22.81
    This full-color book is an essential guide to getting started with Adobe Photoshop. It's packed with tutorials, illustrations, and practical exercises to help you make sense of this complex and powerful software.You'll start with the basics of Photoshop,...
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  • Vector Analysis for Computer Graphics by John Vince 9781447175070

    Vector Analysis for Computer Graphics by John Vince 9781447175070

    Booksplease Price: €54.64
    This book is a complete introduction to vector analysis, especially within the context of computer graphics. The author shows why vectors are useful and how it is possible to develop analytical skills in manipulating vector algebra. Even though vector...
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  • Fluid Engine Development Doyub Kim (Microsoft, CA, USA) 9781498719926

    Fluid Engine Development Doyub Kim (Microsoft, CA, USA) 9781498719926

    Booksplease Price: €75.91
    From the splash of breaking waves to turbulent swirling smoke, the mathematical dynamics of fluids are varied and continue to be one of the most challenging aspects in animation. Fluid Engine Development demonstrates how to create a working fluid engine...
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  • Hands-On GUI Application Development in Go: A guide to building beautiful and responsive cross-platform graphical applications with the Go language by Andrew Williams 9781789138412

    Hands-On GUI Application Development in Go: A guide to building beautiful and responsive cross-platform graphical applications with the Go language by Andrew Williams 9781789138412

    Booksplease Price: €43.79
    Discover Golang's GUI libraries and learn to build Beautiful, Performant, and Responsive Graphical Applications About This Book * Conceptualize and build state-of-art GUI applications with Go * Tackle the complexity of just about any size GUI application...
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  • Advanced RenderMan: Creating CGI for Motion Pictures by Anthony A. Apodaca 9781558606180

    Advanced RenderMan: Creating CGI for Motion Pictures by Anthony A. Apodaca 9781558606180

    RRP: €73.77
    Booksplease Price: €52.07
    Advanced RenderMan: Creating CGI for Motion Pictures is precisely what you and other RenderMan users are dying for. Written by the world's foremost RenderMan experts, it offers thoroughly updated coverage of the standard while moving beyond the scope of...
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  • Advanced Global Illumination by Philip Dutre 9781568813073

    Advanced Global Illumination by Philip Dutre 9781568813073

    RRP: €148.75
    Booksplease Price: €130.72
    This book provides a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented. Topics include: physics of light...
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    RRP: €148.75
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  • GPU Pro 360 Guide to Rendering Wolfgang Engel 9780815365501

    GPU Pro 360 Guide to Rendering Wolfgang Engel 9780815365501

    Booksplease Price: €64.75
    Wolfgang Engel's GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers real-time rendering. This volume is complete with 32 articles by...
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  • Unreal for Mobile and Standalone VR: Create Professional VR Apps Without Coding by Cornel Hillmann 9781484243596

    Unreal for Mobile and Standalone VR: Create Professional VR Apps Without Coding by Cornel Hillmann 9781484243596

    RRP: €65.44
    Booksplease Price: €49.74
    Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem including production tools, Unreal engine, workflows, performance and...
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  • Lines and Curves: A Practical Geometry Handbook by Victor Gutenmacher 9780817641610

    Lines and Curves: A Practical Geometry Handbook by Victor Gutenmacher 9780817641610

    Booksplease Price: €60.45
    Broad appeal to undergraduate teachers, students, and engineers; Concise descriptions of properties of basic planar curves from different perspectives; useful handbook for software engineers; A special chapter---"Geometry on the Web"---will...
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  • Drawing in the Digital Age: An Observational Method for Artists and Animators Wei Xu 9781118176504

    Drawing in the Digital Age: An Observational Method for Artists and Animators Wei Xu 9781118176504

    RRP: €38.08
    Booksplease Price: €25.74
    A solid foundation for improving your drawing skills Teaching a new observational method based on math and computer graphics principles, this book offers an innovative approach that shows you how to use both sides of your brain to make drawing easier...
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  • Data Sketches: A journey of imagination, exploration, and beautiful data visualizations by Nadieh Bremer

    Data Sketches: A journey of imagination, exploration, and beautiful data visualizations by Nadieh Bremer

    RRP: €124.95
    Booksplease Price: €110.96
    In Data Sketches, Nadieh Bremer and Shirley Wu document the deeply creative process behind 24 unique data visualization projects, and they combine this with powerful technical insights which reveal the mindset behind coding creatively. Exploring 12...
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    RRP: €124.95
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  • COLLADA: Sailing the Gulf of 3D Digital Content Creation Remi Arnaud 9781568812878

    COLLADA: Sailing the Gulf of 3D Digital Content Creation Remi Arnaud 9781568812878

    RRP: €83.29
    Booksplease Price: €72.96
    COLLADA is a COLLAborative Design Activity for establishing an open standard Digital Asset schema for interactive 3D applications. This book explains in detail how to use the COLLADA technology in a project utilizing 3D assets, and ultimately how to...
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  • Unity Game Development Cookbook by Paris Buttfield-Addison

    Unity Game Development Cookbook by Paris Buttfield-Addison

    RRP: €63.06
    Booksplease Price: €45.34
    Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development-from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you'll get started in two ways: First, you'll learn about the Unity...
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  • Depth From Defocus: A Real Aperture Imaging Approach by Subhasis Chaudhuri 9780387986357

    Depth From Defocus: A Real Aperture Imaging Approach by Subhasis Chaudhuri 9780387986357

    Booksplease Price: €107.86
    Depth recovery is important in machine vision applications when a 3-dimensional structure must be derived from 2-dimensional images. This is an active area of research with applications ranging from industrial robotics to military imaging. This book...
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  • The Uncanny Valley in Games and Animation Angela Tinwell (University of Bolton, UK) 9781466586949

    The Uncanny Valley in Games and Animation Angela Tinwell (University of Bolton, UK) 9781466586949

    RRP: €116.61
    Booksplease Price: €101.05
    Advances in technology have enabled animators and video game designers to design increasingly realistic, human-like characters in animation and games. Although it was intended that this increased realism would allow viewers to appreciate the emotional...
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    RRP: €116.61
    Booksplease Price: €101.05
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  • MAXON CINEMA 4D R16 Studio: A Tutorial Approach by Prof Sham Tickoo Purdue Univ 9781936646951

    MAXON CINEMA 4D R16 Studio: A Tutorial Approach by Prof Sham Tickoo Purdue Univ 9781936646951

    RRP: €58.31
    Booksplease Price: €43.21
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781936646951Author Prof Sham Tickoo Purdue UnivFormat PaperbackPage Count 414Imprint Cadcim TechnologiesPublisher Cadcim TechnologiesWeight(grams)...
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  • Design for Emotion by Edie Adams 9780123865311

    Design for Emotion by Edie Adams 9780123865311

    RRP: €33.31
    Booksplease Price: €24.24
    Design for Emotion introduces you to the why, what, when, where and how of designing for emotion. Improve user connection, satisfaction and loyalty by incorporating emotion and personality into your design process. The conscious and unconscious origins...
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  • Data Visualisation with R: 111 Examples by Thomas Rahlf 9783030284466

    Data Visualisation with R: 111 Examples by Thomas Rahlf 9783030284466

    Booksplease Price: €54.64
    This book introduces readers to the fundamentals of creating presentation graphics using R, based on 111 detailed and complete scripts. It shows how bar and column charts, population pyramids, Lorenz curves, box plots, scatter plots, time series, radial...
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  • Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX by Adam Marrs

    Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX by Adam Marrs

    RRP: €53.54
    Booksplease Price: €46.77
    This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually...
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  • Game AI Pro 2: Collected Wisdom of Game AI Professionals Steven Rabin 9781032477336

    Game AI Pro 2: Collected Wisdom of Game AI Professionals Steven Rabin 9781032477336

    RRP: €83.29
    Booksplease Price: €72.96
    Game AI Pro2: Collected Wisdom of Game AI Professionals presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the...
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  • Mobile Robotics: Mathematics, Models, and Methods by Alonzo Kelly 9781107031159

    Mobile Robotics: Mathematics, Models, and Methods by Alonzo Kelly 9781107031159

    RRP: €102.34
    Booksplease Price: €93.24
    Mobile Robotics offers comprehensive coverage of the essentials of the field suitable for both students and practitioners. Adapted from Alonzo Kelly's graduate and undergraduate courses, the content of the book reflects current approaches to developing...
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    RRP: €102.34
    Booksplease Price: €93.24
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  • GPU Pro 5: Advanced Rendering Techniques Wolfgang Engel 9781482208634

    GPU Pro 5: Advanced Rendering Techniques Wolfgang Engel 9781482208634

    RRP: €124.95
    Booksplease Price: €109.05
    In GPU Pro5: Advanced Rendering Techniques, section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Marius Bjorge have once again assembled a high-quality collection of cutting-edge techniques for...
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    RRP: €124.95
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  • Game Character Creation with Blender and Unity Chris Totten 9781118172728

    Game Character Creation with Blender and Unity Chris Totten 9781118172728

    RRP: €41.64
    Booksplease Price: €28.30
    A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an...
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