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  • Make Your Own Twine Games! by Anna Anthropy

    Make Your Own Twine Games! by Anna Anthropy

    RRP: £16.99
    £11.54
    Make Your Own Twine Games! shows you how to make interactive fiction games using Twine, a beginner-friendly online tool for creating non-linear stories. Readers use basic web scripting to design choose-your-own-adventure games using author's games as...
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  • Introduction to Cryptography with Open-Source Software by Alasdair McAndrew

    Introduction to Cryptography with Open-Source Software by Alasdair McAndrew

    RRP: £84.99
    £74.25
    Once the privilege of a secret few, cryptography is now taught at universities around the world. Introduction to Cryptography with Open-Source Software illustrates algorithms and cryptosystems using examples and the open-source computer algebra system of...
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    RRP: £84.99
    £74.25
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  • Prepare to Board! Creating Story and Characters for Animated Features and Shorts by Nancy Beiman 9781498797009

    Prepare to Board! Creating Story and Characters for Animated Features and Shorts by Nancy Beiman 9781498797009

    RRP: £46.99
    £42.88
    Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents the...
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  • Animation Writing and Development: From Script Development to Pitch by Jean Ann Wright

    Animation Writing and Development: From Script Development to Pitch by Jean Ann Wright

    RRP: £35.99
    £32.01
    The art. The craft. The business. Animation Writing and Development takes students and animation professionals alike through the process of creating original characters, developing a television series, feature, or multimedia project, and writing...
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  • Governing Lethal Behavior in Autonomous Robots by Ronald Arkin

    Governing Lethal Behavior in Autonomous Robots by Ronald Arkin

    RRP: £59.99
    £51.93
    Expounding on the results of the author's work with the US Army Research Office, DARPA, the Office of Naval Research, and various defense industry contractors, Governing Lethal Behavior in Autonomous Robots explores how to produce an "artificial...
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  • Making Music with Computers: Creative Programming in Python by Bill Manaris

    Making Music with Computers: Creative Programming in Python by Bill Manaris

    RRP: £46.99
    £41.37
    Teach Your Students How to Use Computing to Explore Powerful and Creative IdeasIn the twenty-first century, computers have become indispensable in music making, distribution, performance, and consumption. Making Music with Computers: Creative Programming...
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  • Learn to Play: Designing Tutorials for Video Games by Matthew M. White

    Learn to Play: Designing Tutorials for Video Games by Matthew M. White

    RRP: £56.99
    £51.10
    See How to Unobtrusively Incorporate Good Teaching into Your Game's MechanicsLearn to Play: Designing Tutorials for Video Games shows how to embed a tutorial directly into your game design mechanics so that your games naturally and comfortably teach...
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  • Learning XNA 4.0 by Aaron Reed 9781449394622

    Learning XNA 4.0 by Aaron Reed 9781449394622

    RRP: £31.99
    £21.01
    Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that...
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  • Development and Deployment of Multiplayer Online Games, Vol. II: DIY, (Re)Actors, Client Arch., Unity/UE4/ Lumberyard/Urho3D by Sergey Ignatchenko 9783903213159

    Development and Deployment of Multiplayer Online Games, Vol. II: DIY, (Re)Actors, Client Arch., Unity/UE4/ Lumberyard/Urho3D by Sergey Ignatchenko 9783903213159

    £15.30
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9783903213159Author Sergey IgnatchenkoFormat PaperbackPage Count 438Imprint Nerds for Nerds Publishing GmbhPublisher Nerds for Nerds Publishing...
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  • Game Audio Implementation: A Practical Guide Using the Unreal Engine by Richard Stevens

    Game Audio Implementation: A Practical Guide Using the Unreal Engine by Richard Stevens

    RRP: £56.99
    £49.96
    Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you...
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  • Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling by Toiya Kristen Finley

    Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling by Toiya Kristen Finley

    RRP: £51.99
    £45.19
    Despite its significant growth over the past five years, the mobile and social videogame industry is still maturing at a rapid rate. Due to various storage and visual and sound asset restrictions, mobile and social gaming must have innovative...
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  • An Essential Introduction to Maya Character Rigging by Cheryl Briggs

    An Essential Introduction to Maya Character Rigging by Cheryl Briggs

    RRP: £42.99
    £39.43
    While some rigging books focus too much on the theory of rigging and provide little instruction, others do the exact opposite and offer no reasoning behind the button-pushing. An Essential Introduction to Maya Character Rigging, 2nd Edition, however,...
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  • Story Mode: The Creative Writer's Guide to Narrative Video Game Design by Professor Julialicia Case 9781350301375

    Story Mode: The Creative Writer's Guide to Narrative Video Game Design by Professor Julialicia Case 9781350301375

    RRP: £18.99
    £17.72
    Against the backdrop of a hyper-competitive AAA industry and the perception that it is a world reserved for top programmers and hard-core 'gamers', Story Mode offers an accessible entry-point for all into writing and designing complex and emotionally...
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  • Video Game Design: Principles and Practices from the Ground Up by Michael Salmond

    Video Game Design: Principles and Practices from the Ground Up by Michael Salmond

    £41.25
    Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design. Using a raft of examples from a diverse range of leading international...
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  • Game Design Tools: Cognitive, Psychological, and Practical Approaches by Diego Ricchiuti

    Game Design Tools: Cognitive, Psychological, and Practical Approaches by Diego Ricchiuti

    RRP: £42.99
    £37.59
    This book provides a series of transdisciplinary tools to help game designers improve their design pipeline and design output. Using approaches from psychology, anthropology, and sociology, it offers practical tools for all the main aspects of game...
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  • Program Arcade Games: With Python and Pygame by Paul Craven 9781484217894

    Program Arcade Games: With Python and Pygame by Paul Craven 9781484217894

    RRP: £54.99
    £43.19
    Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics;...
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  • Distributed Systems: An Algorithmic Approach, Second Edition by Sukumar Ghosh

    Distributed Systems: An Algorithmic Approach, Second Edition by Sukumar Ghosh

    RRP: £38.99
    £35.22
    Distributed Systems: An Algorithmic Approach, Second Edition provides a balanced and straightforward treatment of the underlying theory and practical applications of distributed computing. As in the previous version, the language is kept as unobscured as...
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  • Physics for Game Programmers by Grant Palmer 9781590594728

    Physics for Game Programmers by Grant Palmer 9781590594728

    RRP: £64.99
    £50.90
    Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background! Author Grant Palmer covers basic physics and mathematical models and then shows how to...
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  • How to Cheat in Adobe Animate CC by Myra Ferguson

    How to Cheat in Adobe Animate CC by Myra Ferguson

    RRP: £52.99
    £47.03
    Would you rather take months to learn every tool, every feature, and every concept in Adobe Animate or start right now making your own creations with just a few steps? Myra Ferguson is teaming up with Chris Georgenes to help you create great animation,...
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  • Elements of Game Design by Robert Zubek

    Elements of Game Design by Robert Zubek

    £32.23
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780262043915Author Robert ZubekFormat HardbackPage Count 264Imprint MIT PressPublisher MIT Press Ltd
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  • Artificial Intelligence in Games by Paul Roberts

    Artificial Intelligence in Games by Paul Roberts

    RRP: £54.99
    £49.37
    All the topics that a professional AI programmer needs are covered withinEach topic is accompanied by an example game, where the reader simply adds their own code and see the effects their changes haveCovers complex topics but in an easy to read manner...
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  • High Score! Expanded: The Illustrated History of Electronic Games 3rd Edition by Rusel DeMaria 9781138367197

    High Score! Expanded: The Illustrated History of Electronic Games 3rd Edition by Rusel DeMaria 9781138367197

    RRP: £48.99
    £44.26
    In this lavishly illustrated full-color retrospective, discover never-before-seen photos that bring to life the people and stories behind the most popular games of all time, including Space Invaders, Pac-Man, Centipede, Donkey Kong, Asteroids, SimCity,...
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  • Software Metrics: A Rigorous and Practical Approach, Third Edition by Norman Fenton

    Software Metrics: A Rigorous and Practical Approach, Third Edition by Norman Fenton

    RRP: £69.99
    £61.36
    A Framework for Managing, Measuring, and Predicting Attributes of Software Development Products and ProcessesReflecting the immense progress in the development and use of software metrics in the past decades, Software Metrics: A Rigorous and Practical...
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    RRP: £69.99
    £61.36
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  • Animation: From Concept to Production by Hannes Rall

    Animation: From Concept to Production by Hannes Rall

    £48.66
    This book explains the creation of animation from concept to production. Instead of focusing on singular aspects of animation production, talented animators can learn to make better films by understanding the process as a whole. Veteran independent...
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  • 3D Game Animation For Dummies by Kelly L. Murdock

    3D Game Animation For Dummies by Kelly L. Murdock

    RRP: £15.99
    £11.33
    * For readers intrigued by 3D video games as a hobby or a potential career, this book offers an introduction to the world of 3D game animation and provides step-by-step instructions on creating storyboards, scenery, characters, and even software * Cover...
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  • Rise Of The Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives Are Taking Back an Art Form by Anna Anthropy

    Rise Of The Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives Are Taking Back an Art Form by Anna Anthropy

    RRP: £12.99
    £9.00
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781609803728Author Anna AnthropyFormat PaperbackPage Count 200Imprint Seven Stories Press,U.S.Publisher Seven Stories Press,U.S.Weight(grams) 231g
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  • Narrative Design for Indies: Getting Started by Edwin McRae 9780473430603

    Narrative Design for Indies: Getting Started by Edwin McRae 9780473430603

    RRP: £14.99
    £11.22
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780473430603Author Edwin McRaeFormat PaperbackPage Count 108Imprint Narrative LimitedPublisher Narrative LimitedWeight(grams) 168gDimensions(mm) 229mm *...
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  • Sound and Music for Games: The Basics of Digital Audio for Video Games by Robert Ciesla

    Sound and Music for Games: The Basics of Digital Audio for Video Games by Robert Ciesla

    RRP: £39.99
    £26.25
    Grasp the fundamentals of digital audio work in the context of video games, including the basics of middleware such as Fmod and Wwise. We will review software such as Apple's Logic and Garageband, Paul Davis's Ardour, and many other popular digital audio...
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  • 3D Game Environments: Create Professional 3D Game Worlds by Luke Ahearn 9781138920026

    3D Game Environments: Create Professional 3D Game Worlds by Luke Ahearn 9781138920026

    RRP: £48.99
    £44.60
    From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create...
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  • The Global Politics of Artificial Intelligence by Maurizio Tinnirello 9781138314573

    The Global Politics of Artificial Intelligence by Maurizio Tinnirello 9781138314573

    RRP: £48.99
    £42.66
    Technologies such as artificial intelligence have led to significant advances in science and medicine, but have also facilitated new forms of repression, policing and surveillance. AI policy has become without doubt a significant issue of global politics...
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  • A Systematic Approach to Learning Robot Programming with ROS by Wyatt Newman 9781498777827

    A Systematic Approach to Learning Robot Programming with ROS by Wyatt Newman 9781498777827

    RRP: £62.99
    £55.46
    A Systematic Approach to Learning Robot Programming with ROS provides a comprehensive, introduction to the essential components of ROS through detailed explanations of simple code examples along with the corresponding theory of operation. The book...
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    RRP: £62.99
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  • Modeling and Animation Using Blender: Blender 2.80: The Rise of Eevee by Ezra Thess Mendoza Guevarra 9781484253397

    Modeling and Animation Using Blender: Blender 2.80: The Rise of Eevee by Ezra Thess Mendoza Guevarra 9781484253397

    RRP: £54.99
    £38.24
    Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D...
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  • The Essential Guide to Game Audio: The Theory and Practice of Sound for Games by Steve Horowitz

    The Essential Guide to Game Audio: The Theory and Practice of Sound for Games by Steve Horowitz

    RRP: £46.99
    £41.10
    The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio,...
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  • Beginning Python Games Development, Second Edition: With PyGame by Will McGugan 9781484209714

    Beginning Python Games Development, Second Edition: With PyGame by Will McGugan 9781484209714

    RRP: £64.99
    £46.80
    Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and...
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  • The Game Maker's Apprentice: Game Development for Beginners by Jacob Habgood 9781590596159

    The Game Maker's Apprentice: Game Development for Beginners by Jacob Habgood 9781590596159

    RRP: £54.99
    £45.76
    The Game Maker's Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games--complete with professional quality sound...
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  • Unity Game Development Cookbook by Paris Buttfield-Addison

    Unity Game Development Cookbook by Paris Buttfield-Addison

    RRP: £52.99
    £38.23
    Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development-from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you'll get started in two ways: First, you'll learn about the Unity...
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  • Multi-UAV Planning and Task Allocation by Yasmina Bestaoui Sebbane

    Multi-UAV Planning and Task Allocation by Yasmina Bestaoui Sebbane

    RRP: £44.99
    £39.28
    Multi-robot systems are a major research topic in robotics. Designing, testing, and deploying aerial robots in the real world is a possibility due to recent technological advances. This book explores different aspects of cooperation in multiagent systems...
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  • Beginning .NET Game Programming in VB .NET by Ellen Hatton 9781590594018

    Beginning .NET Game Programming in VB .NET by Ellen Hatton 9781590594018

    RRP: £44.99
    £31.74
    This highly-anticipated title provides a clear introduction to game programming for VB .NET programmers! Microsoft insiders have written an easy-to-read guide, so you can start programming games quickly. This book even includes an introduction to Managed...
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  • Software Metrics: A Rigorous and Practical Approach, Third Edition by Norman Fenton 9780367659028

    Software Metrics: A Rigorous and Practical Approach, Third Edition by Norman Fenton 9780367659028

    RRP: £39.99
    £35.46
    A Framework for Managing, Measuring, and Predicting Attributes of Software Development Products and ProcessesReflecting the immense progress in the development and use of software metrics in the past decades, Software Metrics: A Rigorous and Practical...
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    RRP: £39.99
    £35.46
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  • Fundamentals of Dependable Computing for Software Engineers by John Knight

    Fundamentals of Dependable Computing for Software Engineers by John Knight

    RRP: £51.99
    £45.59
    Fundamentals of Dependable Computing for Software Engineers presents the essential elements of computer system dependability. The book describes a comprehensive dependability-engineering process and explains the roles of software and software engineers...
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