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  • Atari 130XE Games Book by Richard Woolcock 9781837910120

    Atari 130XE Games Book by Richard Woolcock 9781837910120

    RRP: £9.99
    £8.17
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781837910120Author Richard WoolcockFormat PaperbackPage Count 176Imprint Acorn Books LtdPublisher Andrews UK Limited
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  • 3D Masterclass: The Swordmaster in 3ds Max and Zbrush: The Ultimate Guide to Creating a Low Poly Game Character by Gavin Goulden

    3D Masterclass: The Swordmaster in 3ds Max and Zbrush: The Ultimate Guide to Creating a Low Poly Game Character by Gavin Goulden

    £18.45
    3D Masterclass: The Swordmaster in 3ds Max and ZBrush presents a comprehensive, step-by-step guide to modeling, sculpting, unwrapping, texturing, and rendering a low poly game character. The professional workflow detailed in this book is typical of the...
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  • Breakout: Pilgrim in the Microworld by David Sudnow

    Breakout: Pilgrim in the Microworld by David Sudnow

    RRP: £11.99
    £9.95
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781940535234Author David SudnowFormat PaperbackPage Count 224Imprint Boss Fight LLCPublisher Boss Fight LLC
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  • Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by D P Kothari

    Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by D P Kothari

    RRP: £63.00
    £39.51
    No detailed description available for "Mathematics for Computer Graphics and Game Programming".Book InformationISBN 9781683923565Author D. P. KothariFormat PaperbackPage Count 400Imprint Mercury Learning & InformationPublisher Mercury Learning &...
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    RRP: £63.00
    £39.51
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  • Video Game Writing: From Macro to Micro by Marek Walton

    Video Game Writing: From Macro to Micro by Marek Walton

    RRP: £38.95
    £29.88
    This insightful, revised book explores the challenging and evolving world of the games writer. Part I provides a fascinating overview of the history of games writing following its humble roots in the '60s to today's triple-A titles; Part II asks and...
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    £29.88
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  • Goldeneye 007 by Alyse Knorr

    Goldeneye 007 by Alyse Knorr

    RRP: £11.99
    £11.07
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781940535296Author Alyse KnorrFormat PaperbackPage Count 256Imprint Boss Fight BooksPublisher Boss Fight BooksWeight(grams) 245gDimensions(mm) 177mm * 129mm...
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    £11.07
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  • Build Your Own Robot! by Karl Lunt

    Build Your Own Robot! by Karl Lunt

    RRP: £21.99
    £19.74
    This book, a compilation of articles from Karl Lunt's long-running column for Nuts & Volts magazine, is a must-read for all beginner and intermediate-level robotics enthusiasts. Written in a friendly, straightforward manner, it contains entertaining...
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    RRP: £21.99
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  • Handbook of Computer Game Studies by Joost Raessens

    Handbook of Computer Game Studies by Joost Raessens

    £47.37
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780262516587Author Joost RaessensFormat PaperbackPage Count 472Imprint MIT PressPublisher MIT Press LtdWeight(grams) 1089gDimensions(mm) 279mm * 216mm * 24mm
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  • Flash Advertising: Flash Platform Development of Microsites, Advergames and Branded Applications by Jason Fincanon

    Flash Advertising: Flash Platform Development of Microsites, Advergames and Branded Applications by Jason Fincanon

    RRP: £42.99
    £6.42
    Create awe-inspiring, mind-blowing Flash ads, microsites, advergames, and branded applications that engage consumers and demonstrate their worth to clients. Creating Flash Advertising delivers the nuts and bolts of the development process from initial...
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    RRP: £42.99
    £6.42
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  • Exercises in Programming Style by Cristina Videira Lopes

    Exercises in Programming Style by Cristina Videira Lopes

    RRP: £35.99
    £32.09
    The first edition of Exercises in Programming Style was honored as an ACM Notable Book and praised as "The best programming book of the decade." This new edition retains the same presentation but has been upgraded to Python 3, and there is a new section...
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  • Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4 by David Nixon 9781484256381

    Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4 by David Nixon 9781484256381

    RRP: £49.99
    £32.05
    Get started creating video games using Unreal Engine 4 (UE4) and learning the fundamentals of game development. Through hands-on, step-by-step tutorials, you will learn to design engaging environments and a build solid foundation for more complex games...
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  • The Work Of Fumito Ueda by Damien Mecheri

    The Work Of Fumito Ueda by Damien Mecheri

    £25.45
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9782377840366Author Damien MecheriFormat HardbackPage Count 224Imprint Third EditionsPublisher Third Editions
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  • Cooperative Gaming: Diversity in the Games Industry and How to Cultivate Inclusion by Alayna Cole

    Cooperative Gaming: Diversity in the Games Industry and How to Cultivate Inclusion by Alayna Cole

    RRP: £35.99
    £31.69
    DescriptionCooperative Gaming provides context and practical advice regarding diversity in the games industry. The book begins with a deep dive into research literature and the history of diversity in the games industry to provide context around what...
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  • Postmortems: Selected Essays Volume One by Raph Koster 9780996793742

    Postmortems: Selected Essays Volume One by Raph Koster 9780996793742

    RRP: £44.99
    £33.34
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780996793742Author Raph KosterFormat PaperbackPage Count 702Imprint Altered Tuning PressPublisher Altered Tuning PressWeight(grams) 1184g
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  • Game Audio Programming 2: Principles and Practices by Guy Somberg 9781032401799

    Game Audio Programming 2: Principles and Practices by Guy Somberg 9781032401799

    RRP: £44.99
    £39.28
    Welcome to the second volume of Game Audio Programming: Principles and Practices - the first series of its kind dedicated to the art of game audio programming! This volume features more than 20 chapters containing advanced techniques from some of the top...
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  • Beginning Game Development with Godot: Learn to Create and Publish Your First 2D Platform Game by Maithili Dhule

    Beginning Game Development with Godot: Learn to Create and Publish Your First 2D Platform Game by Maithili Dhule

    RRP: £54.99
    £39.10
    Learn the fundamentals of Godot by diving headfirst into creating a 2D platformer from scratch. This book is a hands-on, practical guide to developing 2D games using the Godot Engine 3.2.3/3.3, with the help of GDScript. Author Maithili Dhule begins...
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  • World Of Warcraft: Boss Fight Books #12 by Daniel Lisi 9781940535128

    World Of Warcraft: Boss Fight Books #12 by Daniel Lisi 9781940535128

    RRP: £11.99
    £10.23
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781940535128Author Daniel LisiFormat PaperbackPage Count 128Imprint Boss Fight LLCPublisher Boss Fight LLC
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  • GameMaker Fundamentals: Learn GML Programming to Start Making Amazing Games by Ben Tyers 9781484287125

    GameMaker Fundamentals: Learn GML Programming to Start Making Amazing Games by Ben Tyers 9781484287125

    RRP: £49.99
    £31.74
    Master the fundamental programming skills needed to create your own computer games in GameMaker. This book shows how to use GameMaker to build and publish cross-platform games. Each chapter covers a certain programming element, including layers,...
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  • Environment Art in the Game Industry: A Guide to Rich and Realistic Environments by Henry Kelly

    Environment Art in the Game Industry: A Guide to Rich and Realistic Environments by Henry Kelly

    RRP: £44.99
    £39.28
    This book explains the fundamentals of being a talented games Environment Artist by outlining the key considerations that most Environment Artists tend to forget. Focusing on the use of Substance Designer to create rich, colourful and realistic...
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  • Racing the Beam: The Atari Video Computer System by Nick Montfort

    Racing the Beam: The Atari Video Computer System by Nick Montfort

    RRP: £25.00
    £16.38
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780262539760Author Nick MontfortFormat PaperbackPage Count 192Imprint MIT PressPublisher MIT Press LtdDimensions(mm) 229mm * 152mm * 13mm
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  • Gears of War: Judgment: Kilo Squad: The Survivor's Log by Rob Auten 9781783293490

    Gears of War: Judgment: Kilo Squad: The Survivor's Log by Rob Auten 9781783293490

    £12.64
    A collection of notes in Damon Baird's journal, the Log expands on declassified testimony and other facets of the game. This firsthand account chronicles the soldier's experience in a riveting and beautifully illustrated oral history - the events he...
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  • Directing Video Games: 101 Tips for Creative Leaders by Brian Allgeier 9780998637525

    Directing Video Games: 101 Tips for Creative Leaders by Brian Allgeier 9780998637525

    RRP: £24.99
    £24.84
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780998637525Author Brian AllgeierFormat PaperbackPage Count 238Imprint Illusion RoadPublisher Illusion RoadWeight(grams) 331gDimensions(mm) 203mm * 127mm *...
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    £24.84
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  • Game Art by Matt Sainsbury

    Game Art by Matt Sainsbury

    RRP: £37.99
    £25.24
    Game Art is a collection of breathtaking concept art and behind-the-scenes interviews from videogame developers, including major players like Square Enix, Bioware, and Ubisoft as well as independent but influential studios like Tale of Tales and...
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    RRP: £37.99
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  • Timing for Animation, 40th Anniversary Edition by Harold Whitaker

    Timing for Animation, 40th Anniversary Edition by Harold Whitaker

    RRP: £44.99
    £40.75
    Timing for Animation has been one of the pillars of animation since it was first published in 1981. Now this 40th anniversary edition captures the focus of the original and enhances this new edition with fresh images, techniques, and advice from...
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  • Cybersecurity for Everyone by David B. Skillicorn 9780367643393

    Cybersecurity for Everyone by David B. Skillicorn 9780367643393

    RRP: £19.99
    £17.69
    Cyberspace is a critical part of our lives. Although we all use cyberspace for work, entertainment, and social life, much of its infrastructure and operation is invisible to us. We spend a big part of our lives in an environment that is almost an...
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  • Beginning Game Development with Python and Pygame: From Novice to Professional by Will McGugan 9781590598726

    Beginning Game Development with Python and Pygame: From Novice to Professional by Will McGugan 9781590598726

    RRP: £64.99
    £50.67
    Like music and movies, video games are rapidly becoming an integral part of our lives. Over the years, you've yearned for every new gaming console, mastered each blockbuster within weeks after its release, and have even won a local gaming competition or...
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  • Teaching Tech Together: How to Make Your Lessons Work and Build a Teaching Community around Them by Greg Wilson 9780367353285

    Teaching Tech Together: How to Make Your Lessons Work and Build a Teaching Community around Them by Greg Wilson 9780367353285

    RRP: £59.99
    £51.93
    Hundreds of grassroots groups have sprung up around the world to teach programming, web design, robotics, and other skills outside traditional classrooms. These groups exist so that people don't have to learn these things on their own, but ironically,...
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  • Level Design: Processes and Experiences by Christopher W. Totten

    Level Design: Processes and Experiences by Christopher W. Totten

    RRP: £48.99
    £42.66
    In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game...
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    RRP: £48.99
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  • Artificial Superintelligence: A Futuristic Approach by Roman V. Yampolskiy

    Artificial Superintelligence: A Futuristic Approach by Roman V. Yampolskiy

    RRP: £36.99
    £32.53
    A day does not go by without a news article reporting some amazing breakthrough in artificial intelligence (AI). Many philosophers, futurists, and AI researchers have conjectured that human-level AI will be developed in the next 20 to 200 years. If these...
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  • The Micro Kids: An 80s Adventure with ZX Spectrum, Commodore 64 and more by Gary Plowman 9780993474460

    The Micro Kids: An 80s Adventure with ZX Spectrum, Commodore 64 and more by Gary Plowman 9780993474460

    RRP: £9.99
    £8.49
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780993474460Author Gary PlowmanFormat PaperbackPage Count 206Imprint Gazzapper PressPublisher Gazzapper PressWeight(grams) 210gDimensions(mm) 203mm * 127mm...
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  • GPU Pro 7: Advanced Rendering Techniques by Wolfgang Engel

    GPU Pro 7: Advanced Rendering Techniques by Wolfgang Engel

    RRP: £84.99
    £74.25
    The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike...
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    RRP: £84.99
    £74.25
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  • Clockwork Game Design by Keith Burgun 9781138798731

    Clockwork Game Design by Keith Burgun 9781138798731

    RRP: £36.99
    £31.16
    Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design.Clockwork Game Design is the most functional and directly applicable theory for game design. It details the clockwork game design pattern,...
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  • Secrets of the Animator by Julia Peguet

    Secrets of the Animator by Julia Peguet

    RRP: £36.99
    £33.53
    Based on the author's own notes compiled over 18 years, this work is intended for both animation students and professionals. This manual is a learning tool focusing exclusively on the work of animators. It provides all the keys to understanding the...
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  • Java Game Development with LibGDX: From Beginner to Professional by Lee Stemkoski 9781484233238

    Java Game Development with LibGDX: From Beginner to Professional by Lee Stemkoski 9781484233238

    RRP: £64.99
    £55.13
    Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety of popular genres, from collection-based and...
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  • MonoGame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine by Jarred Capellman 9781484263082

    MonoGame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine by Jarred Capellman 9781484263082

    RRP: £49.99
    £33.25
    Master the art of game creation with MonoGame-the cross-platform framework of choice for independent developers. Learn the various aspects needed to create your next game by covering MonoGame framework specifics, engine creation, graphics, patterns, and...
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  • Fight, Magic, Items: The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West by Aidan Moher

    Fight, Magic, Items: The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West by Aidan Moher

    RRP: £14.99
    £11.61
    Take a journey through the history of Japanese role-playing games-from the creators who built it, the games that defined it, and the stories that transformed pop culture and continue to capture the imaginations of millions of fans to this day.The...
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  • Operating System Design: The Xinu Approach, Second Edition by Douglas Comer

    Operating System Design: The Xinu Approach, Second Edition by Douglas Comer

    RRP: £39.99
    £36.06
    An Update of the Most Practical A-to-Z Operating System BookWidely lauded for avoiding the typical black box approach found in other operating system textbooks, the first edition of this bestselling book taught readers how an operating system works and...
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  • Beginning Game AI with Unity: Programming Artificial Intelligence with C# by Sebastiano M. Cossu

    Beginning Game AI with Unity: Programming Artificial Intelligence with C# by Sebastiano M. Cossu

    RRP: £49.99
    £16.38
    Game developers will use this book to gain a basic knowledge of programming artificial intelligence using Unity and C#. You will not be bored learning the theory underpinning AI. Instead, you will learn by experience and practice, and complete an...
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  • 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn

    3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn

    RRP: £51.99
    £45.59
    The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an...
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  • The Design Studio Method: Creative Problem Solving with UX Sketching by Brian K. Sullivan 9781138022560

    The Design Studio Method: Creative Problem Solving with UX Sketching by Brian K. Sullivan 9781138022560

    RRP: £44.99
    £37.60
    The struggle with balancing creative products that are innovative, technically feasible, and financially sound is one designers and web professionals go through every day. The Design Studio Method is a creative problem solving process that allows you to...
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