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Visualization Analysis and Design by Tamara Munzner
RRP: £68.99£60.52Learn How to Design Effective Visualization SystemsVisualization Analysis and Design provides a systematic, comprehensive framework for thinking about visualization in terms of principles and design choices. The book features a unified approach... -
Unreal Engine 5 Shaders and Effects Cookbook: Over 50 recipes to help you create materials and utilize advanced shading techniques by Brais Brenlla Ramos 9781837633081
RRP: £43.99£41.09Advance your game development skills and master the art of crafting intricate and visually stunning materials using Unreal Engine 5's powerful Material Editor with the help of this illustrated guide Key Features Create spectacular visual effects... -
Create Stunning Renders Using V-Ray in 3d Max: Guiding the Next Generation of 3D Renderers by Margarita Nikita
RRP: £48.99£42.66Create Stunning Renders using V-Ray in 3ds Max: Guiding the Next Generation of 3D Renderers is a step-by-step guide on how to create realistic renderings using V-Ray in 3ds Max. The potentials of V-Ray are detailed using a bedroom scene as an example... -
The Art of Diablo by Jake Gerli 9781789092998
RRP: £35.00£26.93A comprehensive look inside the art of the Diablo series, featuring never-before-seen concept art. The Art of Diablo features more than twenty years worth of stunning concept art from Diablo, Diablo II and Diablo III, plus never-before-seen concept,... -
The Game Writing Guide: Get Your Dream Job and Keep It by Anna Megill 9781032252360
RRP: £42.99£37.59This comprehensive guide walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines exactly what a beginner needs to know about education requirements, finding opportunities, applying for roles, and... -
3D Math Primer for Graphics and Game Development by Fletcher Dunn
RRP: £105.00£92.46This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations,... -
Transformers for Machine Learning by Uday Kamath
RRP: £44.99£39.28Transformers are becoming a core part of many neural network architectures, employed in a wide range of applications such as NLP, Speech Recognition, Time Series, and Computer Vision. Transformers have gone through many adaptations and alterations,... -
Jacked: The unauthorized behind-the-scenes story of Grand Theft Auto by David Kushner
RRP: £12.99£9.16The behind-the-scenes story of the world's most notorious and controversial video games company - Rockstar Games. Jacked is the incredible story behind the phenomenon that changed video games for ever - Grand Theft Auto. Powerful... -
The Game Designer's Playbook: An Introduction to Game Interaction Design by Samantha Stahlke 9780198845911
RRP: £35.49£33.94Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is... -
The Legend of Zelda(tm) Tears of the Kingdom - The Complete Official Guide: Collector's Edition by Piggyback 9781913330002
RRP: £44.99£33.98Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781913330002Author PiggybackFormat HardbackPage Count 496Imprint Piggyback InteractivePublisher Piggyback InteractiveWeight(grams) 1633gDimensions(mm) 282mm... -
Interactive Storytelling: Techniques for 21st Century Fiction by Andrew S. Glassner
RRP: £52.99£46.43We are on the verge of creating an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid foundation in the fundamentals of classical story structure and classical game structure and... -
Reverse Design: Final Fantasy VII by Patrick Holleman
RRP: £44.99£39.28The Reverse Design series looks at all of the design decisions that went into classic video games. This is the fifth installment in the Reverse Design series, looking at Final Fantasy VII. Written in a readable format, it is broken down into eight... -
Game Changers: The Video Game Revolution by Phaidon Editors 9781838666989
RRP: £39.95£33.62'A fitting tribute to gaming's Hall of Fame.' - Esquire As seen in Vanity Fair, Axios Gaming, Esquire, and Polygon An A to Z of video games - 300 entries showcasing the most influential and celebrated games, consoles, publishers, and more A visual... -
Game Audio Mixing: Insights to Improve Your Mixing Performance by Alex Riviere 9781032397351
RRP: £33.99£31.25Highly accessible approach to game audio mixing, ideal for professional users, but also suitable as supplementary reading for students. Game Audio continues to be a massively hot topic in audio, and this title represents one of the first titles... -
Animation Masterclasses: From Pencils to Pixels: A Complete Course in Animation & Production by Tony White
RRP: £44.99£40.88Today, it is commonly believed that if you learn software, you can become an animator. Yet nothing could be further from the truth. Master animators are trained and not born. Software, as is the humble pencil, is merely yet another tool through which an... -
Gamechanger: From playing FIFA to owning my own club by Spencer FC
RRP: £12.99£9.09How one man went from gaming and making videos at home to becoming a football club owner'The bizarre new world of football' Guardian I lifted the trophy triumphantly over my head, just as I'd seen so many FA Cup, World Cup and Champions League winners do... -
Teaching Tech Together: How to Make Your Lessons Work and Build a Teaching Community around Them by Greg Wilson
RRP: £24.99£21.81Hundreds of grassroots groups have sprung up around the world to teach programming, web design, robotics, and other skills outside traditional classrooms. These groups exist so that people don't have to learn these things on their own, but ironically,... -
Acting and Performance for Animation by Derek Hayes
RRP: £42.99£37.38Unique, believable characters that think, feel, and captivate your audience are ones that involve emotion, personality, and story. Successful animators balance all of these elements within a single character and narrative. With Acting and Performance for... -
Independent Animation: Developing, Producing and Distributing Your Animated Films by Ben Mitchell 9781032103105
RRP: £44.99£40.75With the advent of advanced hand-held technology and the widespread nature of the Internet, the world of animated filmmaking is more exciting and accessible than ever. Due to this cultural and technological development, the success of independent... -
Environment Art in the Game Industry: A Guide to Rich and Realistic Environments by Henry Kelly 9780367706791
RRP: £115.00£99.36This book explains the fundamentals of being a talented games environment artist, outlining the key considerations that most environment artists tend to forget. With a focus on using Substance Designer to create rich, colorful, and realistic... -
Making Things See: 3D Vision with Kinect, Processing, and Arduino by Greg Borenstein 9781449307073
RRP: £31.99£21.61Welcome to the Vision Revolution. With Microsoft's Kinect leading the way, you can now use 3D computer vision technology to build digital 3D models of people and objects that you can manipulate with gestures and spoken commands. This hands-on guide... -
Video Game Level Design by Michael Salmond
RRP: £32.99£29.43Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of Level Designers across the games industry. The increasingly complex role of the Level... -
Michael Dudok de Wit: A Life in Animation by Andrijana Ruzic
RRP: £48.99£42.66This unique survey of the career of Michael Dudok de Wit discusses all of his works and offers a glimpse into his private life. The biography of this European master of 2D animation, born in the Netherlands and based in London, is the first complete... -
Working with Sound: The Future of Audio Work in Interactive Entertainment by Rob Bridgett 9781032406930
RRP: £33.99£31.25Timely contribution to literature on game development, considering working patterns and collaboration in the industry in light of the pandemic Written in an accessible tone, making it suitable for a wide variety of game development professionals both... -
Killer Game Programming in Java by Andrew Davison 9780596007300
RRP: £47.99£33.60Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an... -
Video Game of the Year: A Year-by-Year Guide to the Best, Boldest, and Most Bizarre Games from Every Year Since 1977 by Jordan Minor
RRP: £19.99£13.03Breaking down the 40-year history of the world's most popular art form, one video game at a time Pong. The Legend of Zelda. Final Fantasy VII. Rock Band. Fortnite. Animal Crossing: New Horizons. For each of the 40 years of video game history, there is... -
Making it HUGE in Video Games: Memoirs of Composer Chance Thomas by Chance Thomas 9781032022604
RRP: £29.99£28.20Features titles in the book are household names across the planet. Everyone knows Lord of the Rings. Everyone knows Marvel. Everyone knows Star Wars.Includes chapters alternate between professional war stories and personal chronicles. Readers can quickly... -
Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games by Austin Grossman
RRP: £34.99£31.20The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume. The... -
The Tetris Effect: The Game that Hypnotized the World by Dan Ackerman
RRP: £20.00£11.65The definitive story of a game so great, even the Cold War couldn't stop itTetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product... -
Practical Video Game Bots: Automating Game Processes using C++, Python, and AutoIt by Ilya Shpigor 9781484237359
RRP: £39.99£29.16Develop and use bots in video gaming to automate game processes and see possible ways to avoid this kind of automation. This book explains how bots can be very helpful in games such as multiplayer online games, both for training your character and for... -
Data Science and Analytics with Python by Jesus Rogel-Salazar
RRP: £52.99£46.43Data Science and Analytics with Python is designed for practitioners in data science and data analytics in both academic and business environments. The aim is to present the reader with the main concepts used in data science using tools developed in... -
Indie Games: From Dream to Delivery by Rami Ismail 9780996781558
RRP: £34.99£31.34Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780996781558Author Rami IsmailFormat PaperbackPage Count 578Imprint Sausalito Media LLCPublisher Sausalito Media LLCWeight(grams) 152g -
Professional Techniques for Video Game Writing by Wendy Despain 9780367184773
RRP: £44.99£39.28This second edition of Professional Techniques for Video Game Writing is updated with new chapters and new authors, but it's still a no-nonsense guide to the professional craft of writing for video games. Not only does the text cover story and narrative... -
The Legend of Zelda(tm) Tears of the Kingdom - The Complete Official Guide: Standard Edition by Piggyback 9781913330019
RRP: £29.99£23.89Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781913330019Author PiggybackFormat PaperbackPage Count 496Imprint Piggyback InteractivePublisher Piggyback InteractiveWeight(grams) 1429gDimensions(mm)... -
The Indie Game Developer Handbook by Richard Hill-Whittall
RRP: £46.99£39.22The indie game developer's complete guide to running a studio.The climate for the games industry has never been hotter, and this is only set to continue as the marketplace for tablets, consoles and phones grow. Seemingly every day there is a story of how... -
FORCE: Drawing Human Anatomy by Mike Mattesi
RRP: £38.99£34.62The newest book in Michael Mattesi's Force Drawing series takes movement to the next level. Force: Drawing Human Anatomy, explores the different facets of motion and the human body. As opposed to the memorization technique, Mattesi stresses the function... -
Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity’s Shader Tool by Álvaro Alda 9781484296714
RRP: £54.99£35.85Discover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more... -
Video Game Storytelling by Evan Skolnick
RRP: £17.99£12.14This is a guide to the basic storytelling principles essential for producing truly memorable video games. It provides developers with comprehensive, but easy-to-follow advice. It comes from video game writer and game writing instructor Evan Skolnick... -
Britsoft: An Oral History by Alex Wiltshire
RRP: £30.00£19.31"Britsoft documents a vibrant period of invention in Britain's cultural history - the start of a new form of entertainment, created on ZX Spectrums, Commodore 64s, Amigas and Atari STs, in bedrooms and living rooms. Interviewees include: David Braben... -
Professional Storyboarding: Rules of Thumb by Sergio Paez 9780240817705
RRP: £36.99£27.21Storyboarding is a very tough business, and a new storyboarder really needs to have their wits about them and have professional savvy to survive in this competitive field. Storyboarding: Rules of Thumb offers highly illustrative examples of basic...