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Procedural Storytelling in Game Design Tanya X. Short 9781138595309
RRP: $102.88Booksplease Price: $95.21This edited collection of chapters concerns the evolving discipline of procedural storytelling in video games. Games are an interactive medium, and this interplay between author, player and machine provides new and exciting ways to create and tell... -
Atomic Scaling: How Small Teams Create Huge Growth by Ludovic Bodin 9781544545004
RRP: $48.28Booksplease Price: $37.95Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781544545004Author Ludovic BodinFormat HardbackPage Count 268Imprint Houndstooth PressPublisher Houndstooth PressWeight(grams) 476gDimensions(mm) 216mm *... -
Destiny: Grimoire Anthology - Dark Mirror (Volume 1) by Bungie
RRP: $52.48Booksplease Price: $39.14Bungie presents the Destiny Grimoire Anthology, a must-have collectible lore compendium designed and assembled for Destiny's devoted and enlightened scholars and lore lovers, as well as fans of fantasy and science fiction storytelling. Until now, the... -
Regularization, Optimization, Kernels, and Support Vector Machines by Johan A.K. Suykens
RRP: $94.48Booksplease Price: $87.89Regularization, Optimization, Kernels, and Support Vector Machines offers a snapshot of the current state of the art of large-scale machine learning, providing a single multidisciplinary source for the latest research and advances in regularization,... -
Hands-on Rust: Effective Learning through 2D Game Development and Play Herbert Wolverson 9781680508161
RRP: $80.85Booksplease Price: $58.00Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way to learn than by making games. Each chapter in this book presents hands-on, practical projects... -
Architectural Approach to Level Design: Second edition Christopher W. Totten (American University, Washington, DC, USA) 9780815361367
RRP: $119.68Booksplease Price: $110.90Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of... -
Video Game Level Design by Michael Salmond
Booksplease Price: $84.48Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of Level Designers across the games industry. The increasingly complex role of the Level... -
Learning GDScript by Developing a Game with Godot 4: A fun introduction to programming in GDScript 2.0 and game development using the Godot engine by Sander Vanhove 9781804616987
Booksplease Price: $75.03Learn the Godot 4 game engine and GDScript 2.0 as you build your own game and transform into a proficient programmer with this illustrated guide Key Features Learn the fundamentals of programming as you write GDScript 2.0 Explore the world of... -
The Fundamentals of Tabletop Miniatures Game Design: A Designer’s Handbook Glenn Ford 9781032324012
RRP: $94.48Booksplease Price: $87.26This book presents a much-needed framework for the critical examination of miniatures games and their design. It provides the reader with both a conceptual model for understanding how these games work as well as a toolbox of mechanical approaches to... -
Narrative Design for Writers by Edwin McRae 9780473518820
RRP: $32.53Booksplease Price: $26.12Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780473518820Author Edwin McRaeFormat PaperbackPage Count 170Imprint Fiction EnginePublisher Fiction EngineWeight(grams) 236gDimensions(mm) 229mm * 152mm *... -
Game AI Pro: Collected Wisdom of Game AI Professionals Steven Rabin (Nintendo of America, Redmond, Washington, USA) 9781466565968
RRP: $262.50Booksplease Price: $239.09Successful games merge art and technology in truly unique ways. Fused under tight production deadlines and strict performance requirements, shaped by demanding player expectations, games are among the most complex software projects created today. Game AI... -
Beginning C++ Game Programming: Learn C++ from scratch by building fun games by John Horton 9781835081747
Booksplease Price: $84.84Get to grips with programming and game development techniques using C++ libraries and Visual Studio 2022 with this updated edition of the bestselling series Purchase the eBook for full-color content Key Features Create fun games in C++, with... -
Enhancing Virtual Reality Experiences with Unity 2022: Apply Unity’s latest features to level up your skills for VR games, apps, and other projects by Steven Christian 9781804619537
Booksplease Price: $99.67Unleash your creative potential by building real world virtual reality projects within Unity's advanced Render pipelines, crafting immersive games, refining VR experiences and spearheading XR development in this illustrated guide Key Features Understand... -
The Cinematic Art of Overwatch, Volume Two by Jake Gerli 9781789097504
RRP: $73.48Booksplease Price: $54.50The first wave of Overwatch cinematics captured the imagination of millions of fans around the world. After the game released in 2016, Blizzard Entertainment embarked on a new mission to take cinematic storytelling to the next level. From the intense,... -
Commodore 64 Games Book 2 by Gregg Barnett 9781789829624
RRP: $23.08Booksplease Price: $22.89Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781789829624Author Gregg BarnettFormat PaperbackPage Count 196Imprint Acorn BooksPublisher Acorn BooksWeight(grams) 295gDimensions(mm) 229mm * 152mm * 11mm -
Situational Game Design Brian Upton 9781138031814
RRP: $94.48Booksplease Price: $87.26Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on player experience. It looks at how playfulness is not a... -
Racing the Beam: The Atari Video Computer System by Nick Montfort
RRP: $52.50Booksplease Price: $36.88Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780262539760Author Nick MontfortFormat PaperbackPage Count 192Imprint MIT PressPublisher MIT Press LtdDimensions(mm) 229mm * 152mm * 13mm -
Learn to Code Practice Book 2 Third Edition Claire Lotriet 9781398361386
Booksplease Price: $31.71Consolidate coding skills and knowledge with engaging practice books for ages 7-11 containing easy-to-follow activities and projects, supported by accompanying teacher's notes.Book InformationISBN 9781398361386Author Claire LotrietFormat PaperbackPage... -
Koji Kondo's Super Mario Bros. Soundtrack by Andrew Schartmann
RRP: $20.98Booksplease Price: $17.89Koji Kondo's Super Mario Bros. (1985) score redefined video game music. With under three minutes of music, Kondo put to rest an era of bleeps and bloops-the sterile products of a lab environment-replacing it with one in which game sounds constituted a... -
The Game Designer's Playbook: An Introduction to Game Interaction Design by Samantha Stahlke 9780198845911
Booksplease Price: $84.42Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is... -
Angry Birds: Hatching a Universe by Danny Graydon 9781781168165
RRP: $62.98Booksplease Price: $47.90In 2009 Rovio Entertainment wowed the world when it unleashed an unlikely gaming phenomenon: "Angry Birds". For the first time, this stunning coffee table book goes behind the scenes to deliver in-depth insight into the remarkable artistry that goes into... -
Level Design: Concept, Theory, and Practice Rudolf Kremers 9781568813387
RRP: $146.98Booksplease Price: $133.58Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goals, or... -
Britsoft: An Oral History by Alex Wiltshire
RRP: $63.00Booksplease Price: $47.04"Britsoft documents a vibrant period of invention in Britain's cultural history - the start of a new form of entertainment, created on ZX Spectrums, Commodore 64s, Amigas and Atari STs, in bedrooms and living rooms. Interviewees include: David Braben... -
Data Sketches: A journey of imagination, exploration, and beautiful data visualizations by Nadieh Bremer 9780367000080
Booksplease Price: $92.78In Data Sketches, Nadieh Bremer and Shirley Wu document the deeply creative process behind 24 unique data visualization projects, and they combine this with powerful technical insights which reveal the mindset behind coding creatively. Exploring 12... -
Fundamental Level Design and Analysis: A to B Michael Beardwood 9781032528700
RRP: $94.48Booksplease Price: $87.26This book provides a starting point for anyone interested in level and game design with zero prior knowledge. By analysing existing games and levels it introduces good design ideas and works towards communicating them in either design or practical... -
Genshin Impact: Official Art Book Vol. 1 by MiHoYo 9780008566623
RRP: $63.00Booksplease Price: $48.07Delve into the world of Genshin Impact in this beautiful memento showcasing hundreds of illustrations. Genshin Impact is a free-to-play open-world adventure RPG that brings players to the visually stunning world of... -
The Complete Guide to Photorealism for Visual Effects, Visualization and Games by Eran Dinur
RRP: $83.98Booksplease Price: $80.62This book offers a comprehensive and detailed guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games.Emmy award-winning VFX supervisor Eran Dinur offers... -
Armored Core VI Pilot’s Manual (Official Game Guide) by Future Press 9783869931272
RRP: $73.48Booksplease Price: $73.10Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9783869931272Author Future PressFormat HardbackPage Count 432Imprint Future Press Verlag und Marketing GmbHPublisher Future Press Verlag und Marketing GmbH -
The Art of Mafia III by 2K 9781785655319
RRP: $62.98Booksplease Price: $47.90The Art of Mafia III showcases the innovative designs and stunning art behind the latest installment in the Mafia series. In Mafia III, game developer 2K has players join Lincoln Clay as he builds his own criminal organization in 1968 New Bordeaux... -
Acting and Performance for Animation by Derek Hayes
RRP: $88.18Booksplease Price: $80.89Unique, believable characters that think, feel, and captivate your audience are ones that involve emotion, personality, and story. Successful animators balance all of these elements within a single character and narrative. With Acting and Performance for... -
AI by Design: A Plan for Living with Artificial Intelligence Catriona Campbell 9781032196664
RRP: $54.58Booksplease Price: $52.52- the author is in the BIMA Hall of Fame and is Chief Technology & Innovation Officer at Ernst & Young - the book explains the current state of AI and how it is governed, as well as detailing five potential futures involving AI and providing a clear... -
Digital Afterlife and the Spiritual Realm by Maggi Savin-Baden 9780367564629
RRP: $102.88Booksplease Price: $94.58Few religious leaders have examined the potential for the positive impact of digital media and digital immortality creation in religious contexts. It is evident that there have been recent moves away from traditional funeral services focusing on the... -
The Art of Game Design: A Book of Lenses, Third Edition Jesse Schell (Carnegie Mellon University and Schell Games, Pittsburgh, Pennsylvania, USA) 9781138632097
RRP: $262.50Booksplease Price: $239.09The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in... -
The Art of Deus Ex Universe: Universe by Paul Davies
RRP: $62.98Booksplease Price: $50.80The Art of Deus Ex Universe is the ultimate gallery of art From Deus Ex: Human Revolution and Deus Ex: Mankind Divided, featuring over 300 images, including sketches and concept art. With commentary throughout from the world-renowned art team, this... -
AI for Games, Third Edition by Ian Millington
Booksplease Price: $81.17AI is an integral part of every video game and this book helps game developers keep up with the constantly evolving technological advances to create robust AI. The authors draw on their considerable experience and uses case studies from real games to... -
Real-Time Rendering, Fourth Edition Tomas Akenine-Moeller 9781138627000
Booksplease Price: $197.38Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics. It will help you increase speed and improve image quality and learn the... -
OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition by David Wolff 9781789342253
Booksplease Price: $88.37Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6 Key Features Explore techniques for implementing shadows using shadow maps and shadow volumes... -
3D Math Primer for Graphics and Game Development Fletcher Dunn 9781568817231
RRP: $220.50Booksplease Price: $200.32This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations,... -
Practical Video Game Bots: Automating Game Processes using C++, Python, and AutoIt by Ilya Shpigor 9781484237359
RRP: $83.98Booksplease Price: $64.05Develop and use bots in video gaming to automate game processes and see possible ways to avoid this kind of automation. This book explains how bots can be very helpful in games such as multiplayer online games, both for training your character and for... -
3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting and Milling Bridgette Mongeon 9781138844339
RRP: $94.48Booksplease Price: $87.89The possibilities for creation are endless with 3D printing, sculpting, scanning, and milling, and new opportunities are popping up faster than artists can keep up with them. 3D Technology in Fine Art and Craft takes the mystery out of these exciting new...