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Basics of Game Design Michael Moore 9781568814339
RRP: $94.16Booksplease Price: $82.74Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a... -
Drawing Basics And Video Game Art by Chris Solarski 9780823098477
RRP: $28.37Booksplease Price: $21.39This is a comprehensive, hands-on guide to learning the basic drawing skills needed to successfully create video game art. "Drawing Basics for Video Game Art" demonstrates how fine art principles like drawing skills, anatomy, values and... -
Beginning C++ Through Game Programming by Michael Dawson
Booksplease Price: $62.73When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH... -
Blueprints Visual Scripting for Unreal Engine 5 - Third Edition: Unleash the true power of Blueprints to create impressive games and applications in UE5 by Marcos Romero 9781801811583
Booksplease Price: $76.64Explore the faster way to build games using UE5 Blueprints using this practical guide with key images printed in color Key Features Design a fully functional game in UE5 without writing a single line of code Implement visual scripting to develop... -
Learn JavaFX Game and App Development: With FXGL 17 by Almas Baimagambetov 9781484286241
RRP: $64.49Booksplease Price: $52.94Understand real-world game development concepts using JavaFX game engine called FXGL. The core focus of the book is on developing a standalone game or application with FXGL.We will start with an overview of the book followed by requisite concepts from... -
Learn Python Game Development with ChatGPT: Techniques for creating engaging games with generative AI by Micheal Lanham 9789355516435
Booksplease Price: $45.83Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9789355516435Author Micheal LanhamFormat PaperbackPage Count 350Imprint BPB PublicationsPublisher BPB Publications -
Shareware Heroes: The renegades who redefined gaming at the dawn of the internet by Richard Moss
RRP: $16.76Booksplease Price: $11.55Shareware Heroes is a comprehensive, meticulously researched exploration of an important and too-long overlooked chapter in video game history.Shareware Heroes: The renegades who redefined gaming at the dawn of the internet takes readers on a journey,... -
The Indie Game Developer Handbook Richard Hill-Whittall 9781138828421
RRP: $60.62Booksplease Price: $51.82The indie game developer's complete guide to running a studio.The climate for the games industry has never been hotter, and this is only set to continue as the marketplace for tablets, consoles and phones grow. Seemingly every day there is a story of how... -
Beginning C++ Game Programming: Learn to program with C++ by building fun games, 2nd Edition by John Horton 9781838648572
Booksplease Price: $45.61Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019 Key Features Learn game development and C++ with a fun, example-driven approach Build clones of popular games such as Timberman, Zombie Survival... -
Game Design Workshop: A Playcentric Approach to Creating Innovative Games Tracy Fullerton (University of Southern California, Los Angeles, USA) 9781032607009
RRP: $67.07Booksplease Price: $60.55"Create the digital games you love to play."Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic experience with Game Design Workshop, Fifth Edition.Tracy Fullerton demystifies the creative... -
Procedural Storytelling in Game Design Tanya X. Short 9781138595309
RRP: $63.20Booksplease Price: $56.64This edited collection of chapters concerns the evolving discipline of procedural storytelling in video games. Games are an interactive medium, and this interplay between author, player and machine provides new and exciting ways to create and tell... -
Atomic Scaling: How Small Teams Create Huge Growth by Ludovic Bodin 9781544545004
RRP: $29.66Booksplease Price: $21.29Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781544545004Author Ludovic BodinFormat HardbackPage Count 268Imprint Houndstooth PressPublisher Houndstooth PressWeight(grams) 476gDimensions(mm) 216mm *... -
Destiny: Grimoire Anthology - Dark Mirror (Volume 1) by Bungie
RRP: $32.24Booksplease Price: $20.68Bungie presents the Destiny Grimoire Anthology, a must-have collectible lore compendium designed and assembled for Destiny's devoted and enlightened scholars and lore lovers, as well as fans of fantasy and science fiction storytelling. Until now, the... -
Regularization, Optimization, Kernels, and Support Vector Machines by Johan A.K. Suykens
RRP: $58.04Booksplease Price: $52.28Regularization, Optimization, Kernels, and Support Vector Machines offers a snapshot of the current state of the art of large-scale machine learning, providing a single multidisciplinary source for the latest research and advances in regularization,... -
The Legend of Zelda(tm) Tears of the Kingdom - The Complete Official Guide: Standard Edition by Piggyback 9781913330019
RRP: $38.69Booksplease Price: $30.37Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781913330019Author PiggybackFormat PaperbackPage Count 496Imprint Piggyback InteractivePublisher Piggyback InteractiveWeight(grams) 1429gDimensions(mm)... -
Hands-on Rust: Effective Learning through 2D Game Development and Play Herbert Wolverson 9781680508161
RRP: $49.67Booksplease Price: $34.79Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way to learn than by making games. Each chapter in this book presents hands-on, practical projects... -
Architectural Approach to Level Design: Second edition Christopher W. Totten (American University, Washington, DC, USA) 9780815361367
RRP: $73.52Booksplease Price: $66.00Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of... -
Video Game Level Design by Michael Salmond
RRP: $42.56Booksplease Price: $42.18Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of Level Designers across the games industry. The increasingly complex role of the Level... -
Learning GDScript by Developing a Game with Godot 4: A fun introduction to programming in GDScript 2.0 and game development using the Godot engine by Sander Vanhove 9781804616987
Booksplease Price: $44.58Learn the Godot 4 game engine and GDScript 2.0 as you build your own game and transform into a proficient programmer with this illustrated guide Key Features Learn the fundamentals of programming as you write GDScript 2.0 Explore the world of... -
The Fundamentals of Tabletop Miniatures Game Design: A Designer’s Handbook Glenn Ford 9781032324012
RRP: $58.04Booksplease Price: $51.90This book presents a much-needed framework for the critical examination of miniatures games and their design. It provides the reader with both a conceptual model for understanding how these games work as well as a toolbox of mechanical approaches to... -
Narrative Design for Writers by Edwin McRae 9780473518820
RRP: $19.98Booksplease Price: $12.95Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780473518820Author Edwin McRaeFormat PaperbackPage Count 170Imprint Fiction EnginePublisher Fiction EngineWeight(grams) 236gDimensions(mm) 229mm * 152mm *... -
Game AI Pro: Collected Wisdom of Game AI Professionals Steven Rabin (Nintendo of America, Redmond, Washington, USA) 9781466565968
RRP: $161.25Booksplease Price: $142.35Successful games merge art and technology in truly unique ways. Fused under tight production deadlines and strict performance requirements, shaped by demanding player expectations, games are among the most complex software projects created today. Game AI... -
Beginning C++ Game Programming: Learn C++ from scratch by building fun games by John Horton 9781835081747
Booksplease Price: $50.43Get to grips with programming and game development techniques using C++ libraries and Visual Studio 2022 with this updated edition of the bestselling series Purchase the eBook for full-color content Key Features Create fun games in C++, with... -
Enhancing Virtual Reality Experiences with Unity 2022: Apply Unity’s latest features to level up your skills for VR games, apps, and other projects by Steven Christian 9781804619537
Booksplease Price: $59.24Unleash your creative potential by building real world virtual reality projects within Unity's advanced Render pipelines, crafting immersive games, refining VR experiences and spearheading XR development in this illustrated guide Key Features Understand... -
The Cinematic Art of Overwatch, Volume Two by Jake Gerli 9781789097504
RRP: $45.14Booksplease Price: $32.95The first wave of Overwatch cinematics captured the imagination of millions of fans around the world. After the game released in 2016, Blizzard Entertainment embarked on a new mission to take cinematic storytelling to the next level. From the intense,... -
Commodore 64 Games Book 2 by Gregg Barnett 9781789829624
RRP: $14.18Booksplease Price: $12.69Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781789829624Author Gregg BarnettFormat PaperbackPage Count 196Imprint Acorn BooksPublisher Acorn BooksWeight(grams) 295gDimensions(mm) 229mm * 152mm * 11mm -
Situational Game Design Brian Upton 9781138031814
RRP: $58.04Booksplease Price: $51.90Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on player experience. It looks at how playfulness is not a... -
Learn to Code Practice Book 2 Third Edition Claire Lotriet 9781398361386
Booksplease Price: $17.25Consolidate coding skills and knowledge with engaging practice books for ages 7-11 containing easy-to-follow activities and projects, supported by accompanying teacher's notes.Book InformationISBN 9781398361386Author Claire LotrietFormat PaperbackPage... -
The Game Designer's Playbook: An Introduction to Game Interaction Design by Samantha Stahlke 9780198845911
RRP: $48.36Booksplease Price: $44.08Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is... -
Python, PyGame, and Raspberry Pi Game Development by Sloan Kelly 9781484245323
RRP: $51.59Booksplease Price: $39.59Expand your basic knowledge of Python and use PyGame to create fast-paced video games with great graphics and sounds. This second edition shows how you can integrate electronic components with your games using the build-in general purpose input/output... -
Angry Birds: Hatching a Universe by Danny Graydon 9781781168165
RRP: $38.69Booksplease Price: $28.90In 2009 Rovio Entertainment wowed the world when it unleashed an unlikely gaming phenomenon: "Angry Birds". For the first time, this stunning coffee table book goes behind the scenes to deliver in-depth insight into the remarkable artistry that goes into... -
Developing 2D Games with Unity: Independent Game Programming with C# by Jared Halpern 9781484237717
RRP: $70.94Booksplease Price: $57.74Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful... -
Level Design: Concept, Theory, and Practice Rudolf Kremers 9781568813387
RRP: $90.29Booksplease Price: $79.48Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goals, or... -
Britsoft: An Oral History by Alex Wiltshire
RRP: $38.70Booksplease Price: $18.03"Britsoft documents a vibrant period of invention in Britain's cultural history - the start of a new form of entertainment, created on ZX Spectrums, Commodore 64s, Amigas and Atari STs, in bedrooms and living rooms. Interviewees include: David Braben... -
Data Sketches: A journey of imagination, exploration, and beautiful data visualizations by Nadieh Bremer 9780367000080
RRP: $51.59Booksplease Price: $48.75In Data Sketches, Nadieh Bremer and Shirley Wu document the deeply creative process behind 24 unique data visualization projects, and they combine this with powerful technical insights which reveal the mindset behind coding creatively. Exploring 12... -
Fundamental Level Design and Analysis: A to B Michael Beardwood 9781032528700
RRP: $58.04Booksplease Price: $51.90This book provides a starting point for anyone interested in level and game design with zero prior knowledge. By analysing existing games and levels it introduces good design ideas and works towards communicating them in either design or practical... -
Genshin Impact: Official Art Book Vol. 1 by MiHoYo 9780008566623
RRP: $38.70Booksplease Price: $29.06Delve into the world of Genshin Impact in this beautiful memento showcasing hundreds of illustrations. Genshin Impact is a free-to-play open-world adventure RPG that brings players to the visually stunning world of... -
Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity, 5th Edition by Harrison Ferrone 9781800207806
Booksplease Price: $78.12Get to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guide Key Features Understand C# programming basics, terminology, and coding best practices Put your... -
The Complete Guide to Photorealism for Visual Effects, Visualization and Games by Eran Dinur
RRP: $51.59Booksplease Price: $48.88This book offers a comprehensive and detailed guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games.Emmy award-winning VFX supervisor Eran Dinur offers... -
Armored Core VI Pilot’s Manual (Official Game Guide) by Future Press 9783869931272
RRP: $45.14Booksplease Price: $43.96Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9783869931272Author Future PressFormat HardbackPage Count 432Imprint Future Press Verlag und Marketing GmbHPublisher Future Press Verlag und Marketing GmbH