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The Art of Diablo by Jake Gerli 9781789092998
RRP: $45.15$34.74A comprehensive look inside the art of the Diablo series, featuring never-before-seen concept art. The Art of Diablo features more than twenty years worth of stunning concept art from Diablo, Diablo II and Diablo III, plus never-before-seen concept,... -
3D Math Primer for Graphics and Game Development Fletcher Dunn 9781568817231
RRP: $135.45$119.27This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations,... -
Japansoft: An Oral History John Szczepaniak 9780500028292
RRP: $38.70$25.03A retrospective of the early Japanese videogame industry, comprising over 30 interviews with developers of the era, and including never-before-seen period photographs, rare press adverts and an illustrated hardware guide. Comprising interviews with... -
Transformers for Machine Learning by Uday Kamath
RRP: $58.04$50.67Transformers are becoming a core part of many neural network architectures, employed in a wide range of applications such as NLP, Speech Recognition, Time Series, and Computer Vision. Transformers have gone through many adaptations and alterations,... -
Real World AI Ethics for Data Scientists: Practical Case Studies by Nachshon (Sean) Goltz 9781032275055
RRP: $55.46$48.49In the midst of the fourth industrial revolution, big data is weighed in gold, placing enormous power in the hands of data scientists – the modern AI alchemists. But great power comes with greater responsibility. This book seeks to shape, in a practical,... -
Making the Cut at Pixar: The Art of Editing Animation by Bill Kinder 9780367766146
RRP: $43.85$40.31Join industry insiders Bill Kinder and Bobbie O'Steen as they guide readers on a journey through every stage of production on an animated film, from storyboards to virtual cameras and final animation.With unprecedented access to the Pixar edit suite,... -
Interactive Storytelling: Techniques for 21st Century Fiction Andrew Glassner 9781568812212
RRP: $68.36$59.89We are on the verge of creating an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid foundation in the fundamentals of classical story structure and classical game structure and... -
Game Changers: The Video Game Revolution by Phaidon Editors 9781838666989
RRP: $51.54$43.37'A fitting tribute to gaming's Hall of Fame.' - Esquire As seen in Vanity Fair, Axios Gaming, Esquire, and Polygon An A to Z of video games - 300 entries showcasing the most influential and celebrated games, consoles, publishers, and more A visual... -
Technical Animation in Video Games by Matthew Lake 9781032203409
RRP: $154.80$134.17· The first dedicated educational resource on technical animation for video games.· Contains contemporary technical animation information covering the latest next generation pipelines, software, and processes in an ever-evolving industry.· An accessible... -
Mazes for Programmers by Jamis Buck 9781680500554
RRP: $39.35$25.43Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and... -
AI for Sports by Chris Brady
RRP: $29.66$26.01It seems that artificial intelligence (AI) is always just five years away, but it never arrives. Recently, however, developments have made the practical utility of game theory a genuine reality. Will sport provide the petri dish in which AI will prove... -
A First Course in Machine Learning by Simon Rogers
RRP: $51.59$45.74"A First Course in Machine Learning by Simon Rogers and Mark Girolami is the best introductory book for ML currently available. It combines rigor and precision with accessibility, starts from a detailed explanation of the basic foundations of Bayesian... -
Gamechanger: From playing FIFA to owning my own club by Spencer FC
RRP: $16.76$11.73How one man went from gaming and making videos at home to becoming a football club owner'The bizarre new world of football' Guardian I lifted the trophy triumphantly over my head, just as I'd seen so many FA Cup, World Cup and Champions League winners do... -
Jacked: The unauthorized behind-the-scenes story of Grand Theft Auto by David Kushner
RRP: $16.76$11.82The behind-the-scenes story of the world's most notorious and controversial video games company - Rockstar Games. Jacked is the incredible story behind the phenomenon that changed video games for ever - Grand Theft Auto. Powerful... -
The Pocket Mentor for Video Game Testing Harun H. Ali 9781032323978
RRP: $38.69$34.37Want to work as a games tester in the video games industry? Then this is the book for you. This book provides all the essential information and guidance you need to understand the industry and get your foot in the door.This book covers everything, from... -
Acting and Performance for Animation by Derek Hayes
RRP: $55.46$48.22Unique, believable characters that think, feel, and captivate your audience are ones that involve emotion, personality, and story. Successful animators balance all of these elements within a single character and narrative. With Acting and Performance for... -
Environment Art in the Game Industry: A Guide to Rich and Realistic Environments by Henry Kelly 9780367706791
RRP: $148.35$128.17This book explains the fundamentals of being a talented games environment artist, outlining the key considerations that most environment artists tend to forget. With a focus on using Substance Designer to create rich, colorful, and realistic... -
Video Game Storytelling by Evan Skolnick
RRP: $23.21$15.66This is a guide to the basic storytelling principles essential for producing truly memorable video games. It provides developers with comprehensive, but easy-to-follow advice. It comes from video game writer and game writing instructor Evan Skolnick... -
The Heart of a Plague Tale: A Visual Making of by Benoit Reinier
RRP: $35.99$31.02Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9782377843350Author Benoit ReinierFormat HardbackPage Count 192Imprint Third EditionsPublisher Third EditionsWeight(grams) 910g -
Making Things See: 3D Vision with Kinect, Processing, and Arduino Greg Borenstein 9781449307073
RRP: $41.27$27.88Welcome to the Vision Revolution. With Microsoft's Kinect leading the way, you can now use 3D computer vision technology to build digital 3D models of people and objects that you can manipulate with gestures and spoken commands. This hands-on guide... -
Dramatic Storytelling & Narrative Design: A Writer's Guide to Video Games and Transmedia Ross Berger 9781138319738
RRP: $63.20$55.03"One of the best Storytelling books of all time" - BookAuthorityThis book provides an industry professional's firsthand POV into narrative design's practical usage, day-to-day roles and responsibilities, and keys to breaking in and succeeding. The book... -
Video Game Level Design by Michael Salmond
RRP: $42.56$37.96Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of Level Designers across the games industry. The increasingly complex role of the Level... -
Killer Game Programming in Java by Andrew Davison 9780596007300
RRP: $61.91$43.34Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an... -
Video Game of the Year: A Year-by-Year Guide to the Best, Boldest, and Most Bizarre Games from Every Year Since 1977 by Jordan Minor
RRP: $25.79$16.81Breaking down the 40-year history of the world's most popular art form, one video game at a time Pong. The Legend of Zelda. Final Fantasy VII. Rock Band. Fortnite. Animal Crossing: New Horizons. For each of the 40 years of video game history, there is... -
Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games by Austin Grossman
RRP: $45.14$40.25The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume. The... -
Animation Masterclasses: From Pencils to Pixels: A Complete Course in Animation & Production Tony White 9781032345864
RRP: $58.04$52.74Today, it is commonly believed that if you learn software, you can become an animator. Yet nothing could be further from the truth. Master animators are trained and not born. Software, as is the humble pencil, is merely yet another tool through which an... -
Britsoft: An Oral History by Alex Wiltshire
RRP: $38.70$24.91"Britsoft documents a vibrant period of invention in Britain's cultural history - the start of a new form of entertainment, created on ZX Spectrums, Commodore 64s, Amigas and Atari STs, in bedrooms and living rooms. Interviewees include: David Braben... -
The Game Designer's Playbook: An Introduction to Game Interaction Design by Samantha Stahlke 9780198845911
RRP: $45.78$43.78Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is... -
The Tetris Effect: The Game that Hypnotized the World by Dan Ackerman
RRP: $25.80$15.03The definitive story of a game so great, even the Cold War couldn't stop itTetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product... -
The Complete Guide to Blender Graphics: Computer Modeling and Animation: Volume Two by John M. Blain 9781032510552
RRP: $68.36$59.89Key Features:• The book provides instruction for New Users starting at the very beginning.• Instruction is presented in a series of chapters incorporating visual reference to the program's interface.• The initial chapters are designed to instruct the... -
Practical Video Game Bots: Automating Game Processes using C++, Python, and AutoIt by Ilya Shpigor 9781484237359
RRP: $51.59$36.70Develop and use bots in video gaming to automate game processes and see possible ways to avoid this kind of automation. This book explains how bots can be very helpful in games such as multiplayer online games, both for training your character and for... -
Data Science and Analytics with Python by Jesus Rogel-Salazar
RRP: $68.36$59.89Data Science and Analytics with Python is designed for practitioners in data science and data analytics in both academic and business environments. The aim is to present the reader with the main concepts used in data science using tools developed in... -
The Game Writing Guide: Get Your Dream Job and Keep It Anna Megill 9781032252360
RRP: $55.46$48.49This comprehensive guide walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines exactly what a beginner needs to know about education requirements, finding opportunities, applying for roles, and... -
Indie Games: From Dream to Delivery by Rami Ismail 9780996781558
RRP: $45.14$40.43Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780996781558Author Rami IsmailFormat PaperbackPage Count 578Imprint Sausalito Media LLCPublisher Sausalito Media LLCWeight(grams) 152g -
The Indie Game Developer Handbook Richard Hill-Whittall 9781138828421
RRP: $60.62$50.59The indie game developer's complete guide to running a studio.The climate for the games industry has never been hotter, and this is only set to continue as the marketplace for tablets, consoles and phones grow. Seemingly every day there is a story of how... -
FORCE: Drawing Human Anatomy Mike Mattesi 9780415733977
RRP: $50.30$44.66The newest book in Michael Mattesi's Force Drawing series takes movement to the next level. Force: Drawing Human Anatomy, explores the different facets of motion and the human body. As opposed to the memorization technique, Mattesi stresses the function... -
Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity's Shader Tool Alvaro Alda 9781484296714
RRP: $70.94$46.25Discover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more... -
AI for the Sustainable Development Goals Henrik Skaug Saetra (Ostfold Univ. College, Remmen, Halden) 9781032044064
RRP: $29.66$26.01What is artificial intelligence? What are the Sustainable Development Goals (SDGs)? How does AI affect the SDGs?Artificial Intelligence has a real impact on our lives and on our environment, and the Sustainable Development Goals enable us to evaluate... -
Professional Storyboarding: Rules of Thumb by Sergio Paez 9780240817705
RRP: $47.72$35.10Storyboarding is a very tough business, and a new storyboarder really needs to have their wits about them and have professional savvy to survive in this competitive field. Storyboarding: Rules of Thumb offers highly illustrative examples of basic... -
Fundamentals of Computer Graphics: International Student Edition by Steve Marschner 9781032122861
RRP: $76.10$65.89Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.Focusing on geometric...