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NES/Famicom: a visual compendium by Bitmap Books
£30.10Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780995658608Author Bitmap BooksFormat HardbackPage Count 536Imprint Bitmap BooksPublisher Bitmap Books -
The Art of Assassin's Creed Origins by Paul Davies 9781785655166 [USED COPY]
RRP: £29.99£13.27Having taken players all the way to the gateway to the modern world in Syndicate, Assassin's Creed once again takes fans on an adventure through history. The Art of Assassin's Creed Origins collates hundreds of concept arts, including sketches, final... -
The Art of Assassin's Creed Origins by Paul Davies
RRP: £29.99£22.54Having taken players all the way to the gateway to the modern world in Syndicate, Assassin's Creed once again takes fans on an adventure through history. The Art of Assassin's Creed Origins collates hundreds of concept arts, including sketches, final... -
Learning C# by Developing Games with Unity 2021 - Sixth Edition: Kickstart your C# programming and Unity journey by building 3D games from scratch by Harrison Ferrone
RRP: £44.99£39.39Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series. Includes invitation to join the online Unity Game Development community to read the book alongside peers, Unity... -
Game Development with Unreal Engine 5: Learn the Basics of Game Development in Unreal Engine 5 by Mitchell Lynn Cliff Sharif
£27.40Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9789355513441Author Lynn MitchellFormat PaperbackPage Count 318Imprint BPB PublicationsPublisher BPB PublicationsDimensions(mm) 240mm * 190mm * 20mm -
Graphics Shaders: Theory and Practice, Second Edition by Mike Bailey
RRP: £84.99£74.85Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write... -
Game Anim: Video Game Animation Explained by Jonathan Cooper
RRP: £44.99£39.68Game Anim teaches the technical and artistic fundamentals of video game animation and goes further to provide practical advice and industry insights to help you become a rounded and successful game animator. Covering every stage of game production from... -
Physics for Game Developers: Science, Math, and Code for Realistic Effects by David M. Bourg 9781449392512
RRP: £39.99£26.55If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects... -
HTML5 Canvas by Steve Fulton 9781449334987
RRP: £35.99£24.03Flash is fading fast, and Canvas continues to rise. The second edition of this popular book shows you how to get started with the HTML5 Canvas element, and provides in-depth coverage of ways to build interactive multimedia applications. You'll learn how... -
iOS Swift Game Development Cookbook 3e by Paris Buttfield-Addison 9781491999080
RRP: £47.99£32.80Ready to make amazing games for the iPhone and iPad? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from 2D and 3D... -
The Art of Destiny by Bungie 9781783297443
RRP: £39.99£29.98This elegant, collectible book presents the powerful concept art created for Destiny, featuring breathtaking imagery that captures the cinematic feel of its universe. Covering everything from the earliest sketches of the Guardians' armor to dilapidated... -
Building Science Graphics: An Illustrated Guide to Communicating Science through Diagrams and Visualizations by Jen Christiansen
RRP: £38.99£34.62Building Science Graphics: An illustrated guide to communicating science through diagrams and visualizations is a practical guide for anyone-regardless of previous design experience and preferred drawing tools-interested in creating science-centric... -
ZX Spectrum Games Code Club: Twenty Fun Games to Code and Learn by Gary Plowman 9780993474408
RRP: £12.99£10.47Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780993474408Author Gary PlowmanFormat PaperbackPage Count 128Imprint Gazzapper PressPublisher Gazzapper Press -
Detecting Regime Change in Computational Finance: Data Science, Machine Learning and Algorithmic Trading by Jun Chen 9780367540951
RRP: £44.99£39.28Based on interdisciplinary research into "Directional Change", a new data-driven approach to financial data analysis, Detecting Regime Change in Computational Finance: Data Science, Machine Learning and Algorithmic Trading applies machine learning to... -
The Art of Overwatch, Volume 2 by Matt Burns 9781789098914
RRP: £34.99£18.14This gorgeous compendium showcases new content from summer 2017 onward, including the development process around fan-favorite heroes, environments, and cinematics. Beyond new content, this all-encompassing showcase dives deeper, expanding on the... -
Bottlenecks: Aligning UX Design with User Psychology by David C. Evans 9781484225790
RRP: £39.99£26.82Learn the psychological constrictions of attention, perception, memory, disposition, motivation, and social influence that determine whether customers will be receptive to your digital innovations. Bottlenecks: Aligning UX Design with User Psychology... -
Level Design: Concept, Theory, and Practice by Rudolf Kremers
RRP: £66.99£58.23Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goals, or... -
The Pocket Mentor for Video Game Testing by Harun H. Ali 9781032323978
RRP: £29.99£26.64Want to work as a games tester in the video games industry? Then this is the book for you. This book provides all the essential information and guidance you need to understand the industry and get your foot in the door.This book covers everything, from... -
Beginning C++ Through Game Programming by Michael Dawson
£51.23When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH... -
Mission Python: Code a Space Adventure Game! by Sean McManus
RRP: £28.99£18.02Launch into coding with Mission: Python, a space-themed guide to building a complete computer game in Python. As you work through the book, you'll build exercises and mini-projects, like making a spacewalk simulator and creating an astronaut's safety... -
Joyful Infographics: A Friendly, Human Approach to Data by Nigel Holmes
RRP: £22.99£20.56In Joyful Infographics: A Friendly, Human Approach to Data, one of the leading graphic designers of recent times shows how a judicious use of humor can make infographics more understandable. Written in non-academic, easy-to-understand language, and with... -
A Concise Introduction to Robot Programming with ROS2 by Francisco Martin Rico
RRP: £44.99£39.28A Concise Introduction to Robot Programming with ROS2 provides the reader with the concepts and tools necessary to bring a robot to life through programming. It will equip the reader with the skills necessary to undertake projects with ROS2, the new... -
Dramatic Storytelling & Narrative Design: A Writer's Guide to Video Games and Transmedia by Ross Berger
RRP: £48.99£42.66"One of the best Storytelling books of all time" - BookAuthorityThis book provides an industry professional's firsthand POV into narrative design's practical usage, day-to-day roles and responsibilities, and keys to breaking in and succeeding. The book... -
Architectural Approach to Level Design: Second edition by Christopher W. Totten
RRP: £56.99£50.41Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of... -
Rules of Play: Game Design Fundamentals by Katie Salen Tekinbas
RRP: £72.00£58.29Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780262240451Author Katie Salen TekinbasFormat HardbackPage Count 688Imprint MIT PressPublisher MIT Press LtdWeight(grams) 1656gDimensions(mm) 229mm * 203mm... -
The Official Far Cry Survival Manual by Titan Books 9781789097580
RRP: £22.99£10.58The Far Cry video game series has taken players on extreme adventures around the world: from untamed tropical islands to towering mountains and beyond, this blockbuster series thrusts players into exciting but deadly scenarios. The Far Cry Survival... -
Dark Souls: Beyond The Grave - Volume 2 by Damien Mecheri 9782377840380
£28.55Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9782377840380Author Val (c)rie PrecigoutFormat HardbackPage Count 400Imprint Third EditionsPublisher Third Editions -
AI for School Teachers by Rose Luckin
RRP: £22.99£20.16What is artificial intelligence? Can I realistically use it in my school? What's best done by human intelligence vs. artificial intelligence, and how do I bring these strengths together? What would it look like for me, and my school, to be AI Ready?AI... -
The Art of Deus Ex Universe: Universe by Paul Davies
RRP: £29.99£22.95The Art of Deus Ex Universe is the ultimate gallery of art From Deus Ex: Human Revolution and Deus Ex: Mankind Divided, featuring over 300 images, including sketches and concept art. With commentary throughout from the world-renowned art team, this... -
Reimagining Characters with Unreal Engine's MetaHuman Creator: Elevate your films with cinema-quality character designs and motion capture animation by Brian Rossney 9781801817721
RRP: £44.99£37.84Discover the power of Unreal Engine 5 and the MetaHuman Creator in this illustrated guide to develop realistic digital characters, infusing them with full body and facial animation Key Features Create realistic characters using the MetaHuman... -
AI for Sports by Chris Brady
RRP: £22.99£20.16It seems that artificial intelligence (AI) is always just five years away, but it never arrives. Recently, however, developments have made the practical utility of game theory a genuine reality. Will sport provide the petri dish in which AI will prove... -
Invent Your Own Computer Games With Python, 4e by Al Sweigart
RRP: £28.99£19.20Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language even if you ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe,... -
Making the Cut at Pixar: The Art of Editing Animation by Bill Kinder 9780367766146
RRP: £33.99£31.25Join industry insiders Bill Kinder and Bobbie O'Steen as they guide readers on a journey through every stage of production on an animated film, from storyboards to virtual cameras and final animation.With unprecedented access to the Pixar edit suite,... -
Homebrew Game Development and The Extra Lives of Consoles by Robin Wilde
RRP: £25.00£18.88The games industry moves fast, with release schedules flying by in a blur and hardware constantly changing and updating. But outside the official world of licences and publishing deals, hundreds of games every year find a new home on consoles which have... -
Minecraft Construction For Dummies by Adam Cordeiro 9781118968406 [USED COPY]
RRP: £9.99£2.99An accessible guide that makes Minecraft construction easy There isn't anything that can't be built in Minecraft, but it can be overwhelming to figure out where to start. That's why there's Minecraft Construction For Dummies, Portable Edition. More than... -
Data Sketches: A journey of imagination, exploration, and beautiful data visualizations by Nadieh Bremer 9780367000080
RRP: £39.99£37.46In Data Sketches, Nadieh Bremer and Shirley Wu document the deeply creative process behind 24 unique data visualization projects, and they combine this with powerful technical insights which reveal the mindset behind coding creatively. Exploring 12... -
Drawing Basics And Video Game Art by Chris Solarski 9780823098477
RRP: £21.99£14.96This is a comprehensive, hands-on guide to learning the basic drawing skills needed to successfully create video game art. "Drawing Basics for Video Game Art" demonstrates how fine art principles like drawing skills, anatomy, values and... -
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms by Geoffrey Engelstein 9781032015835
RRP: £125.00£108.86Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Second Edition compiles hundreds of game mechanisms, organized by category. The book can be read cover to cover and used as a reference to solve a specific design problem or for... -
Production Pipeline Fundamentals for Film and Games by Renee Dunlop
RRP: £51.99£37.30Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can't assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline produces a superior product in less time and with happier... -
Retro Gaming: A Byte-sized History of Video Games - From Atari to Zelda by Mike Diver
RRP: £10.99£8.18'Superb coffee table book' - Nintendo Life'A fun read' - Retro Gamer Take a trip down memory lane with Retro Gaming, and relive the glory days (and not so glory days) of your old retro tech favourites.Published in paperback to tie-in with 50 years of...