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Managing Trust in Cyberspace by Sabu M. Thampi
RRP: $167.70$145.14In distributed, open systems like cyberspace, where the behavior of autonomous agents is uncertain and can affect other agents' welfare, trust management is used to allow agents to determine what to expect about the behavior of other agents. The role of... -
Introduction to the Art of Programming Using Scala by Mark C. Lewis
RRP: $107.06$95.14With its flexibility for programming both small and large projects, Scala is an ideal language for teaching beginning programming. Yet there are no textbooks on Scala currently available for the CS1/CS2 levels. Introduction to the Art of Programming... -
Software Engineering: The Current Practice by Vaclav Rajlich
RRP: $109.64$95.27Software Engineering: The Current Practice teaches students basic software engineering skills and helps practitioners refresh their knowledge and explore recent developments in the field, including software changes and iterative processes of software... -
Patterns of Data Modeling by Michael Blaha
RRP: $68.36$59.38Best-selling author and database expert with more than 25 years of experience modeling application and enterprise data, Dr. Michael Blaha provides tried and tested data model patterns, to help readers avoid common modeling mistakes and unnecessary... -
Real-Time Embedded Systems: Optimization, Synthesis, and Networking by Meikang Qiu
RRP: $167.70$144.62Ubiquitous in today's consumer-driven society, embedded systems use microprocessors that are hidden in our everyday products and designed to perform specific tasks. Effective use of these embedded systems requires engineers to be proficient in all phases... -
Software Development: An Open Source Approach by Allen Tucker
RRP: $109.64$95.78To understand the principles and practice of software development, there is no better motivator than participating in a software project with real-world value and a life beyond the academic arena. Software Development: An Open Source Approach immerses... -
Explorations in Computing: An Introduction to Computer Science by John S. Conery
RRP: $109.64$95.78Based on the author's introductory course at the University of Oregon, Explorations in Computing: An Introduction to Computer Science focuses on the fundamental idea of computation and offers insight into how computation is used to solve a variety of... -
Limits of Computation: An Introduction to the Undecidable and the Intractable by Edna E. Reiter
RRP: $122.54$106.23Limits of Computation: An Introduction to the Undecidable and the Intractable offers a gentle introduction to the theory of computational complexity. It explains the difficulties of computation, addressing problems that have no algorithm at all and... -
Games as Texts: A Practical Application of Textual Analysis to Games by Alayna Cole
RRP: $167.70$144.62Games as Texts provides an overview and practical steps for analysing games in terms of their representations of social structures, class, power, race, sexuality, gender, animals, nature, and ability. Each chapter applies a traditional literary theory to... -
Handbook of Computer Programming with Python by Dimitrios Xanthidis
RRP: $116.09$100.74This handbook provides a hands-on experience based on the underlying topics, and assists students and faculty members in developing their algorithmic thought process and programs for given computational problems. It can also be used by professionals who... -
Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2 by Kelvin Sung
RRP: $70.94$59.95Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be played across the Internet via popular web browsers. This book is organized so that the chapters... -
Game Design Deep Dives: Horror by Joshua Bycer
RRP: $55.46$48.49The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history and design of the horror genre and elements in video games. The author analyzes early video... -
Women in Game Development: Breaking the Glass Level-Cap by Jennifer Brandes Hepler
RRP: $58.04$53.06Videogame development is usually seen as a male dominated field; even playing videogames is often wrongly viewed as a pastime for men only. But behind the curtain, women have always played myriad important roles in gaming. From programmers to artists,... -
Consumer Health Informatics: Enabling Digital Health for Everyone by Catherine Arnott Smith
RRP: $148.35$128.17This is a book for people who want to design or promote information technology that helps people be more active and informed participants in their healthcare. Topics include patient portals, wearable devices, apps, websites, smart homes and online... -
Animation Production: Documentation and Organization by Robert B. Musburger
RRP: $60.62$52.85This text follows the animation production by concentrating on the documentation necessary to accurately and professionally organize each step of the process. Examples of each piece of paperwork needed to complete the project will be shown. Many... -
The GameMaker Standard by David Vinciguerra
RRP: $67.07$57.15This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills with tutorials that are written so that beginners can quickly start building games while also providing... -
Game Design Deep Dive: Roguelikes by Joshua Bycer
RRP: $51.59$45.23Game Design Deep Dive: Roguelikes examines the history and rise of the often-confusing roguelike genre. Despite being over 30 years old, the roguelike genre remains a mystery to a lot of consumers and developers. Procedural generation, or having the game... -
The Internet Book: Everything You Need to Know about Computer Networking and How the Internet Works by Douglas E. Comer
RRP: $109.64$95.78The Internet Book, Fifth Edition explains how computers communicate, what the Internet is, how the Internet works, and what services the Internet offers. It is designed for readers who do not have a strong technical background - early chapters clearly... -
Make Your Own Puzzlescript Games by Anna Anthropy
RRP: $21.92$14.89Make Your Own PuzzleScript Games! shows you how to use PuzzleScript, an open source tool for making puzzle games using HTML-like scripting language. Anthropy walks readers through game development process, covering everything from problem-solving and... -
Mathematics Education for a New Era: Video Games as a Medium for Learning by Keith Devlin
RRP: $46.43$40.88Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce... -
Acting and Character Animation: The Art of Animated Films, Acting and Visualizing by Rolf Giesen
RRP: $86.42$75.12Animation has a lot to do with acting. That is, character animation, not the standardized, mechanical process of animation. Acting and animation are highly creative processes. This book is divided into two parts: From film history we learn about the... -
No-Code Video Game Development Using Unity and Playmaker by Michael Kelley
RRP: $70.94$61.56In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game! No-Code Video Game Development using Unity and Playmaker will teach... -
Smart Autonomous Aircraft: Flight Control and Planning for UAV by Yasmina Bestaoui Sebbane
RRP: $148.35$128.69With the extraordinary growth of Unmanned Aerial Vehicles (UAV) in research, military, and commercial contexts, there has been a need for a reference that provides a comprehensive look at the latest research in the area. Filling this void, Smart... -
Guide to Cloud Computing for Business and Technology Managers: From Distributed Computing to Cloudware Applications by Vivek Kale
RRP: $167.70$145.14Guide to Cloud Computing for Business and Technology Managers: From Distributed Computing to Cloudware Applications unravels the mystery of cloud computing and explains how it can transform the operating contexts of business enterprises. It provides a... -
From Computing to Computational Thinking by Paul S. Wang
RRP: $86.42$74.60Computational Thinking (CT) involves fundamental concepts and reasoning, distilled from computer science and other computational sciences, which become powerful general mental tools for solving problems, increasing efficiency, reducing complexity,... -
Programming in C++ for Engineering and Science by Larry R. Nyhoff
RRP: $122.54$108.30Developed from the author's many years of teaching computing courses, Programming in C++ for Engineering and Science guides students in designing programs to solve real problems encountered in engineering and scientific applications. These problems... -
Artificial Intelligence: With an Introduction to Machine Learning, Second Edition by Richard E. Neapolitan
RRP: $50.30$44.66The first edition of this popular textbook, Contemporary Artificial Intelligence, provided an accessible and student friendly introduction to AI. This fully revised and expanded update, Artificial Intelligence: With an Introduction to Machine Learning,... -
Restricted Congruences in Computing by Khodakhast Bibak
RRP: $68.36$59.38Congruences are ubiquitous in computer science, engineering, mathematics, and related areas. Developing techniques for finding (the number of) solutions of congruences is an important problem. But there are many scenarios in which we are interested in... -
Computational Systems Biology of Cancer by Emmanuel Barillot
RRP: $55.46$49.01The future of cancer research and the development of new therapeutic strategies rely on our ability to convert biological and clinical questions into mathematical models-integrating our knowledge of tumour progression mechanisms with the tsunami of... -
Building the Network of the Future: Getting Smarter, Faster, and More Flexible with a Software Centric Approach by John Donovan
RRP: $58.04$51.19From the Foreword:"This book lays out much of what we've learned at AT&T about SDN and NFV. Some of the smartest network experts in the industry have drawn a map to help you navigate this journey. Their goal isn't to predict the future but to help you... -
Intelligent Autonomy of UAVs: Advanced Missions and Future Use by Yasmina Bestaoui Sebbane
RRP: $167.70$145.14Intelligent Autonomy of UAVs: Advanced Missions and Future Use provides an approach to the formulation of the fundamental task typical to any mission and provides guidelines of how this task can be solved by different generic robotic problems. As such,... -
VR Developer Gems by William R. Sherman
RRP: $167.70$146.69This book takes the practicality of other "Gems" series such as "Graphics Gems" and "Game Programming Gems" and provide a quick reference for novice and expert programmers alike to swiftly track down a solution to a task needed for their VR project... -
Puppetry, Puppet Animation and the Digital Age by Rolf Giesen
RRP: $73.52$63.74Rolf Giesen's Puppetry, Puppet Animation and the Digital Age explores the unique world of puppetry animation and its application in the digital age. With the advent of digital animation, many individuals see puppetry and 2D animation as being regulated... -
Infinite Animation: The Life and Work of Adam Beckett by Pamela Taylor Turner
RRP: $73.52$63.74This book examines the life and animated art of the late Adam K. Beckett. Beckett is known for his six award-winning animations, made between the years 1972-1975, that were ground-breaking at the time and that continue to influence artists today. He is... -
Mobile WiMAX Systems: Performance Analysis of Fractional Frequency Reuse by Mohammed Khalid Salman Fadhil
RRP: $167.70$144.62This book presents new models to enhance both capacity and coverage area in WiMAX FFR cellular network by considering the effect of interference of 18 base stations on the cell border users. The concepts provide a solid scientific base for analyzing and... -
Introduction to Middleware: Web Services, Object Components, and Cloud Computing by Letha Hughes Etzkorn
RRP: $58.04$51.96"A stereotype of computer science textbooks is that they are dry, boring, and sometimes even intimidating. As a result, they turn students' interests off from the subject matter instead of enticing them into it. This textbook is the opposite of such a... -
Personal Robotics: Real Robots to Construct, Program, and Explore the World by Richard Raucci
RRP: $58.04$50.67Many companies are now offering robots that are geared to the casual electronics hobbyist, both in kit form and as fully assembled models. This book gives an overview of available robot products, ranging from the simple to the complex. Interested readers... -
Sensors for Mobile Robots by H. R. Everett
RRP: $167.70$145.14The author compiles everything a student or experienced developmental engineer needs to know about the supporting technologies associated with the rapidly evolving field of robotics.From the table of contents: Design Considerations * Dead Reckoning *... -
Gesture Drawing: A Story-Based Approach by April Connors
RRP: $60.62$53.37This instructional drawing book is intended to guide the reader through a story-telling based approach to gesture drawing, utilizing different techniques and exercises that encourage and develop creative problem solving as it relates to observational... -
How to Cheat in Maya 2017: Tools and Techniques for Character Animation by Paul Naas
RRP: $67.07$59.59This is not a book about Maya software with a few animation pointers thrown in here and there. This is a guide to Maya software written by professional animators. This book provides you with complete, set-by-step walkthroughs of essential animation...