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Game Design Deep Dive: Roguelikes by Joshua Bycer
RRP: £39.99£35.06Game Design Deep Dive: Roguelikes examines the history and rise of the often-confusing roguelike genre. Despite being over 30 years old, the roguelike genre remains a mystery to a lot of consumers and developers. Procedural generation, or having the game... -
The Internet Book: Everything You Need to Know about Computer Networking and How the Internet Works by Douglas E. Comer
RRP: £84.99£74.25The Internet Book, Fifth Edition explains how computers communicate, what the Internet is, how the Internet works, and what services the Internet offers. It is designed for readers who do not have a strong technical background - early chapters clearly... -
Make Your Own Puzzlescript Games by Anna Anthropy
RRP: £16.99£11.54Make Your Own PuzzleScript Games! shows you how to use PuzzleScript, an open source tool for making puzzle games using HTML-like scripting language. Anthropy walks readers through game development process, covering everything from problem-solving and... -
Mathematics Education for a New Era: Video Games as a Medium for Learning by Keith Devlin
RRP: £35.99£31.69Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce... -
Acting and Character Animation: The Art of Animated Films, Acting and Visualizing by Rolf Giesen
RRP: £66.99£58.23Animation has a lot to do with acting. That is, character animation, not the standardized, mechanical process of animation. Acting and animation are highly creative processes. This book is divided into two parts: From film history we learn about the... -
No-Code Video Game Development Using Unity and Playmaker by Michael Kelley
RRP: £54.99£47.72In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game! No-Code Video Game Development using Unity and Playmaker will teach... -
Smart Autonomous Aircraft: Flight Control and Planning for UAV by Yasmina Bestaoui Sebbane
RRP: £115.00£99.76With the extraordinary growth of Unmanned Aerial Vehicles (UAV) in research, military, and commercial contexts, there has been a need for a reference that provides a comprehensive look at the latest research in the area. Filling this void, Smart... -
Guide to Cloud Computing for Business and Technology Managers: From Distributed Computing to Cloudware Applications by Vivek Kale
RRP: £130.00£112.51Guide to Cloud Computing for Business and Technology Managers: From Distributed Computing to Cloudware Applications unravels the mystery of cloud computing and explains how it can transform the operating contexts of business enterprises. It provides a... -
From Computing to Computational Thinking by Paul S. Wang
RRP: £66.99£57.83Computational Thinking (CT) involves fundamental concepts and reasoning, distilled from computer science and other computational sciences, which become powerful general mental tools for solving problems, increasing efficiency, reducing complexity,... -
Programming in C++ for Engineering and Science by Larry R. Nyhoff
RRP: £94.99£83.95Developed from the author's many years of teaching computing courses, Programming in C++ for Engineering and Science guides students in designing programs to solve real problems encountered in engineering and scientific applications. These problems... -
Artificial Intelligence: With an Introduction to Machine Learning, Second Edition by Richard E. Neapolitan
RRP: £38.99£34.62The first edition of this popular textbook, Contemporary Artificial Intelligence, provided an accessible and student friendly introduction to AI. This fully revised and expanded update, Artificial Intelligence: With an Introduction to Machine Learning,... -
Restricted Congruences in Computing by Khodakhast Bibak
RRP: £52.99£30.16Congruences are ubiquitous in computer science, engineering, mathematics, and related areas. Developing techniques for finding (the number of) solutions of congruences is an important problem. But there are many scenarios in which we are interested in... -
Computational Systems Biology of Cancer by Emmanuel Barillot
RRP: £42.99£37.99The future of cancer research and the development of new therapeutic strategies rely on our ability to convert biological and clinical questions into mathematical models-integrating our knowledge of tumour progression mechanisms with the tsunami of... -
Building the Network of the Future: Getting Smarter, Faster, and More Flexible with a Software Centric Approach by John Donovan
RRP: £44.99£39.68From the Foreword:"This book lays out much of what we've learned at AT&T about SDN and NFV. Some of the smartest network experts in the industry have drawn a map to help you navigate this journey. Their goal isn't to predict the future but to help you... -
Intelligent Autonomy of UAVs: Advanced Missions and Future Use by Yasmina Bestaoui Sebbane
RRP: £130.00£112.51Intelligent Autonomy of UAVs: Advanced Missions and Future Use provides an approach to the formulation of the fundamental task typical to any mission and provides guidelines of how this task can be solved by different generic robotic problems. As such,... -
VR Developer Gems by William R. Sherman
RRP: £130.00£113.71This book takes the practicality of other "Gems" series such as "Graphics Gems" and "Game Programming Gems" and provide a quick reference for novice and expert programmers alike to swiftly track down a solution to a task needed for their VR project... -
Puppetry, Puppet Animation and the Digital Age by Rolf Giesen
RRP: £56.99£49.41Rolf Giesen's Puppetry, Puppet Animation and the Digital Age explores the unique world of puppetry animation and its application in the digital age. With the advent of digital animation, many individuals see puppetry and 2D animation as being regulated... -
Infinite Animation: The Life and Work of Adam Beckett by Pamela Taylor Turner
RRP: £56.99£49.41This book examines the life and animated art of the late Adam K. Beckett. Beckett is known for his six award-winning animations, made between the years 1972-1975, that were ground-breaking at the time and that continue to influence artists today. He is... -
Mobile WiMAX Systems: Performance Analysis of Fractional Frequency Reuse by Mohammed Khalid Salman Fadhil
RRP: £130.00£112.11This book presents new models to enhance both capacity and coverage area in WiMAX FFR cellular network by considering the effect of interference of 18 base stations on the cell border users. The concepts provide a solid scientific base for analyzing and... -
Introduction to Middleware: Web Services, Object Components, and Cloud Computing by Letha Hughes Etzkorn
RRP: £44.99£40.28"A stereotype of computer science textbooks is that they are dry, boring, and sometimes even intimidating. As a result, they turn students' interests off from the subject matter instead of enticing them into it. This textbook is the opposite of such a... -
Personal Robotics: Real Robots to Construct, Program, and Explore the World by Richard Raucci
RRP: £44.99£39.28Many companies are now offering robots that are geared to the casual electronics hobbyist, both in kit form and as fully assembled models. This book gives an overview of available robot products, ranging from the simple to the complex. Interested readers... -
Sensors for Mobile Robots by H. R. Everett
RRP: £130.00£112.51The author compiles everything a student or experienced developmental engineer needs to know about the supporting technologies associated with the rapidly evolving field of robotics.From the table of contents: Design Considerations * Dead Reckoning *... -
Gesture Drawing: A Story-Based Approach by April Connors
RRP: £46.99£41.37This instructional drawing book is intended to guide the reader through a story-telling based approach to gesture drawing, utilizing different techniques and exercises that encourage and develop creative problem solving as it relates to observational... -
How to Cheat in Maya 2017: Tools and Techniques for Character Animation by Paul Naas
RRP: £51.99£46.19This is not a book about Maya software with a few animation pointers thrown in here and there. This is a guide to Maya software written by professional animators. This book provides you with complete, set-by-step walkthroughs of essential animation... -
2D to VR with Unity5 and Google Cardboard by Roberto Dillon
RRP: £51.99£45.19The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several... -
Frame-By-Frame Stop Motion: The Guide to Non-Puppet Photographic Animation Techniques, Second Edition by Tom Gasek
RRP: £44.99£39.28Single frame film-making has been around as long as film itself. It is the ancestor to modern day special effects and animation. Despite its age-old practice, Single frame film making and stop-motion animation continues to influence media and culture... -
How to Cheat in Blender 2.7x by Alan Thorn
RRP: £44.99£39.28Blender is a vast and customizable 3D-modeling application used by many artists across creative industries, from television to games. This newest book, in Alan Thorn's How to Cheat series, offers insightful and bite-sized power-tips to help you develop... -
Introduction to Programming and Problem-Solving Using Scala by Mark C. Lewis
RRP: £59.99£52.93Praise for the first edition:"The well-written, comprehensive book...[is] aiming to become a de facto reference for the language and its features and capabilities. The pace is appropriate for beginners; programming concepts are introduced progressively... -
Networking for Big Data by Shui Yu
RRP: £130.00£113.11Networking for Big Data supplies an unprecedented look at cutting-edge research on the networking and communication aspects of Big Data. Starting with a comprehensive introduction to Big Data and its networking issues, it offers deep technical coverage... -
Introduction to Programming Languages by Arvind Kumar Bansal
RRP: £84.99£74.85In programming courses, using the different syntax of multiple languages, such as C++, Java, PHP, and Python, for the same abstraction often confuses students new to computer science. Introduction to Programming Languages separates programming language... -
Computational and Visualization Techniques for Structural Bioinformatics Using Chimera by Forbes J. Burkowski
RRP: £130.00£112.51A Step-by-Step Guide to Describing Biomolecular Structure Computational and Visualization Techniques for Structural Bioinformatics Using Chimera shows how to perform computations with Python scripts in the Chimera environment. It focuses on the three... -
Web 2.0 and Beyond: Principles and Technologies by Paul Anderson
RRP: £130.00£112.51Web 2.0 and Beyond: Principles and Technologies draws on the author's iceberg model of Web 2.0, which places the social Web at the tip of the iceberg underpinned by a framework of technologies and ideas. The author incorporates research from a range of... -
Clustering in Bioinformatics and Drug Discovery by John David MacCuish
RRP: £89.99£78.09With a DVD of color figures, Clustering in Bioinformatics and Drug Discovery provides an expert guide on extracting the most pertinent information from pharmaceutical and biomedical data. It offers a concise overview of common and recent clustering... -
Swarm Intelligence Methods for Statistical Regression by Soumya Mohanty
RRP: £19.99£17.69A core task in statistical analysis, especially in the era of Big Data, is the fitting of flexible, high-dimensional, and non-linear models to noisy data in order to capture meaningful patterns. This can often result in challenging non-linear and... -
Cost-Sensitive Machine Learning by Balaji Krishnapuram
RRP: £94.99£82.75In machine learning applications, practitioners must take into account the cost associated with the algorithm. These costs include: Cost of acquiring training data Cost of data annotation/labeling and cleaning Computational cost for... -
Mythopoeic Narrative in The Legend of Zelda by Anthony Cirilla
RRP: £39.99£36.43The Legend of Zelda series is one of the most popular and recognizable examples in videogames of what Tolkien referred to as mythopoeia, or myth-making. In his essay On Fairy Stories and a short poem entitled Mythopoeia, Tolkien makes the case that the... -
Game Development 2042: The Future of Game Design, Development, and Publishing by Tim Fields
RRP: £42.99£37.59This book is a fast-paced look at the next two decades of the games industry with a focus on game design, the evolution of gaming markets around the world, the future of technology, Artificial Intelligence, Big Data, crypto-currency, and the art and... -
3D Game Environments: Create Professional 3D Game Worlds by Luke Ahearn
RRP: £82.99£73.15From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create... -
Web Technology: Theory and Practice by Akshi Kumar
RRP: £115.00£99.76This book intends to expound the complete concept of Web in Theory, Web in Research and Web in Practice with the help of worked out examples for better understanding. Planned as a comprehensive reading for beginners and a reference for advanced learners,... -
20 Essential Games to Study by Joshua Bycer
RRP: £46.99£26.87The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books that focus on the technical side of Game Development,...