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  • Creating Game Environments in Blender 3D: Learn to Create Low Poly Game Environments by Ezra Thess Mendoza Guevarra 9781484261736

    Creating Game Environments in Blender 3D: Learn to Create Low Poly Game Environments by Ezra Thess Mendoza Guevarra 9781484261736

    RRP: $115.48
    Booksplease Price: $93.37
    Discover how to create a simple game environment in Blender 3D, from modeling and texturing game assets, to placing them in a scene. You'll export and import game assets as well as look at open-source game engines that will work with your game assets...
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    RRP: $115.48
    Booksplease Price: $93.37
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  • Elements of Game Design by Robert Zubek

    Elements of Game Design by Robert Zubek

    Booksplease Price: $62.90
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780262043915Author Robert ZubekFormat HardbackPage Count 264Imprint MIT PressPublisher MIT Press Ltd
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  • Introduction to Recursive Programming Manuel Rubio-Sanchez 9781498735285

    Introduction to Recursive Programming Manuel Rubio-Sanchez 9781498735285

    RRP: $140.68
    Booksplease Price: $132.93
    Recursion is one of the most fundamental concepts in computer science and a key programming technique that allows computations to be carried out repeatedly. Despite the importance of recursion for algorithm design, most programming books do not cover the...
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  • Software Design by Example: A Tool-Based Introduction with JavaScript Greg Wilson 9781032330235

    Software Design by Example: A Tool-Based Introduction with JavaScript Greg Wilson 9781032330235

    RRP: $90.28
    Booksplease Price: $84.48
    The best way to learn design in any field is to study examples, and some of the best examples of software design come from the tools programmers use in their own work. Software Design by Example: A Tool-Based Introduction with JavaScript therefore builds...
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  • How and Why We Make Games: The Creative Confusion by Marta Fijak 9781032343327

    How and Why We Make Games: The Creative Confusion by Marta Fijak 9781032343327

    RRP: $69.28
    Booksplease Price: $65.56
    This book delves into the intricate realms of games and their creation, examining them through cultural, systemic, and, most notably, human lenses. It explores diverse themes such as authorship, creative responsibility, the tension between games as a...
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    RRP: $69.28
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  • Animation: From Concept to Production by Hannes Rall

    Animation: From Concept to Production by Hannes Rall

    RRP: $83.98
    Booksplease Price: $78.48
    This book explains the creation of animation from concept to production. Instead of focusing on singular aspects of animation production, talented animators can learn to make better films by understanding the process as a whole. Veteran independent...
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  • Technical Animation in Video Games by Matthew Lake 9781032203409

    Technical Animation in Video Games by Matthew Lake 9781032203409

    RRP: $231.00
    Booksplease Price: $209.08
    This book provides a comprehensive overview of video game technical animation, covering the next generation pipelines that industry developers utilise to create their games. It covers the technical animation workflow from start to finish, looking at both...
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    RRP: $231.00
    Booksplease Price: $209.08
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  • Software Metrics: A Rigorous and Practical Approach, Third Edition by Norman Fenton 9780367659028

    Software Metrics: A Rigorous and Practical Approach, Third Edition by Norman Fenton 9780367659028

    RRP: $79.78
    Booksplease Price: $74.95
    A Framework for Managing, Measuring, and Predicting Attributes of Software Development Products and ProcessesReflecting the immense progress in the development and use of software metrics in the past decades, Software Metrics: A Rigorous and Practical...
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  • Interactive Storytelling: A Cross-Media Approach to Writing, Producing and Editing with AI by Antonio Pizzo 9781032371641

    Interactive Storytelling: A Cross-Media Approach to Writing, Producing and Editing with AI by Antonio Pizzo 9781032371641

    RRP: $71.38
    Booksplease Price: $63.78
    Taking a cross-media approach to the ever-changing field of digital storytelling, this book offers an essential introduction to producing and editing interactive storytelling content, and to the platforms that host it. Merging algorithmic and AI...
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    RRP: $71.38
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  • GameMaker: Studio 100 Programming Challenges by Ben Tyers 9781484226438

    GameMaker: Studio 100 Programming Challenges by Ben Tyers 9781484226438

    RRP: $104.98
    Booksplease Price: $38.07
    Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided...
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  • Beginning Android Games by Mario Zechner 9781430230427

    Beginning Android Games by Mario Zechner 9781430230427

    RRP: $66.15
    Booksplease Price: $62.66
    Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable...
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    RRP: $66.15
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  • Joyful Infographics: A Friendly, Human Approach to Data by Nigel Holmes 9781032119656

    Joyful Infographics: A Friendly, Human Approach to Data by Nigel Holmes 9781032119656

    RRP: $157.48
    Booksplease Price: $144.69
    In Joyful Infographics: A Friendly, Human Approach to Data, one of the leading graphic designers of recent times shows how a judicious use of humor can make infographics more understandable. Written in non-academic, easy-to-understand language, and with...
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  • The Tetris Effect: The Game that Hypnotized the World by Dan Ackerman

    The Tetris Effect: The Game that Hypnotized the World by Dan Ackerman

    RRP: $46.20
    Booksplease Price: $26.65
    The definitive story of a game so great, even the Cold War couldn't stop itTetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product...
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  • Introduction to Programming and Problem-Solving Using Scala Mark C. Lewis 9781498730952

    Introduction to Programming and Problem-Solving Using Scala Mark C. Lewis 9781498730952

    RRP: $125.98
    Booksplease Price: $119.81
    Praise for the first edition:"The well-written, comprehensive book...[is] aiming to become a de facto reference for the language and its features and capabilities. The pace is appropriate for beginners; programming concepts are introduced progressively...
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  • Hollywood Gamers: Digital Convergence in the Film and Video Game Industries by Robert Alan Brookey

    Hollywood Gamers: Digital Convergence in the Film and Video Game Industries by Robert Alan Brookey

    RRP: $18.88
    Booksplease Price: $18.54
    For years, major film studios have licensed products related to their most popular films; video game spin-offs have become an important part of these licensing practices. Where blockbuster films are concerned, the video game release has become the rule...
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    RRP: $18.88
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  • Video Game Design: Principles and Practices from the Ground Up by Michael Salmond

    Video Game Design: Principles and Practices from the Ground Up by Michael Salmond

    RRP: $73.48
    Booksplease Price: $65.50
    Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design. Using a raft of examples from a diverse range of leading international...
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  • Unity 2018 Shaders and Effects Cookbook: Transform your game into a visually stunning masterpiece with over 70 recipes, 3rd Edition by John P. Doran 9781788396233

    Unity 2018 Shaders and Effects Cookbook: Transform your game into a visually stunning masterpiece with over 70 recipes, 3rd Edition by John P. Doran 9781788396233

    Booksplease Price: $86.81
    Bring realism to your games by mastering post-processing effects and advanced shading techniques in Unity 2018 About This Book * Learn the secrets of creating AAA quality shaders without writing long algorithms * Master shader programming through...
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  • Java Game Development with LibGDX: From Beginner to Professional by Lee Stemkoski 9781484233238

    Java Game Development with LibGDX: From Beginner to Professional by Lee Stemkoski 9781484233238

    RRP: $136.48
    Booksplease Price: $117.56
    Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety of popular genres, from collection-based and...
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  • Behavior Trees in Robotics and AI: An Introduction by Michele Colledanchise 9780367571337

    Behavior Trees in Robotics and AI: An Introduction by Michele Colledanchise 9780367571337

    RRP: $90.28
    Booksplease Price: $84.48
    Behavior Trees (BTs) provide a way to structure the behavior of an artificial agent such as a robot or a non-player character in a computer game. Traditional design methods, such as finite state machines, are known to produce brittle behaviors when...
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  • Swipe This!: The Guide to Great Touchscreen Game Design Scott Rogers 9781119966968

    Swipe This!: The Guide to Great Touchscreen Game Design Scott Rogers 9781119966968

    RRP: $56.68
    Booksplease Price: $42.19
    Learn to design games for tablets from a renowned game designer! Eager to start designing games for tablets but not sure where to start? Look no further! Gaming guru Scott Rogers has his finger on the pulse of tablet game design and is willing to impart...
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  • Beginning C++ Game Programming by John Horton 9781786466198

    Beginning C++ Game Programming by John Horton 9781786466198

    RRP: $88.18
    Booksplease Price: $86.81
    Learn C++ from scratch and get started building your very own games About This Book * This book offers a fun way to learn modern C++ programming while building exciting 2D games * This beginner-friendly guide offers a fast-paced but engaging...
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    RRP: $88.18
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  • Critical Play: Radical Game Design by Mary Flanagan

    Critical Play: Radical Game Design by Mary Flanagan

    Booksplease Price: $62.71
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780262518659Author Mary FlanaganFormat PaperbackPage Count 362Imprint MIT PressPublisher MIT Press LtdWeight(grams) 544gDimensions(mm) 229mm * 178mm * 21mm
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  • Mobile Game Development with Unity by Jon Manning 9781491944745

    Mobile Game Development with Unity by Jon Manning 9781491944745

    RRP: $83.98
    Booksplease Price: $63.88
    Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris...
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  • ZX Spectrum Games Code Club: Twenty fun games to code and learn by Gary Plowman 9780993474453

    ZX Spectrum Games Code Club: Twenty fun games to code and learn by Gary Plowman 9780993474453

    RRP: $34.65
    Booksplease Price: $31.06
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780993474453Author Gary PlowmanFormat HardbackPage Count 128Imprint Gazzapper PressPublisher Gazzapper PressWeight(grams) 508gDimensions(mm) 254mm * 203mm *...
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    RRP: $34.65
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  • Realistic Ray Tracing Peter Shirley 9781568814612

    Realistic Ray Tracing Peter Shirley 9781568814612

    RRP: $107.08
    Booksplease Price: $95.11
    Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the reader through all the details needed to write a modern rendering system. Most importantly,...
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    RRP: $107.08
    Booksplease Price: $95.11
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  • Computer Algebra and Symbolic Computation: Mathematical Methods by Joel S. Cohen

    Computer Algebra and Symbolic Computation: Mathematical Methods by Joel S. Cohen

    RRP: $90.28
    Booksplease Price: $85.11
    Mathematica, Maple, and similar software packages provide programs that carry out sophisticated mathematical operations. Applying the ideas introduced in Computer Algebra and Symbolic Computation: Elementary Algorithms, this book explores the application...
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  • Programming 2D Games Charles Kelly (Monroe County Community College, Michigan, USA) 9781466508682

    Programming 2D Games Charles Kelly (Monroe County Community College, Michigan, USA) 9781466508682

    RRP: $180.58
    Booksplease Price: $160.80
    A First Course in Game ProgrammingMost of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All...
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    RRP: $180.58
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  • Animate to Harmony: The Independent Animator's Guide to Toon Boom by Adam Phillips

    Animate to Harmony: The Independent Animator's Guide to Toon Boom by Adam Phillips

    RRP: $94.48
    Booksplease Price: $90.83
    Want to create studio-quality work and get noticed? Just coming off Flash and looking for a Toon Boom intro? Are you a traditional pencil-and-paper animator? From scene setup to the final render, learn how to navigate the Toon Boom interface to create...
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  • Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity's Shader Tool Alvaro Alda 9781484296714

    Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity's Shader Tool Alvaro Alda 9781484296714

    RRP: $115.48
    Booksplease Price: $75.77
    Discover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more...
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  • Virtual Humans: Today and Tomorrow by David Burden 9780367656621

    Virtual Humans: Today and Tomorrow by David Burden 9780367656621

    RRP: $79.78
    Booksplease Price: $74.32
    Virtual Humans provides a much-needed definition of what constitutes a 'virtual human' and places virtual humans within the wider context of Artificial Intelligence development. It explores the technical approaches to creating a virtual human, as well as...
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  • Learning Game AI Programming with Lua by David Young 9781783281336

    Learning Game AI Programming with Lua by David Young 9781783281336

    RRP: $79.78
    Booksplease Price: $77.28
    If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to...
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  • Getting Started with Unity 2018: A Beginner's Guide to 2D and 3D game development with Unity, 3rd Edition by Dr. Edward Lavieri 9781788830102

    Getting Started with Unity 2018: A Beginner's Guide to 2D and 3D game development with Unity, 3rd Edition by Dr. Edward Lavieri 9781788830102

    RRP: $79.78
    Booksplease Price: $78.69
    Learn how to use Unity 2018 by creating your very own 3D game while developing your essential skills About This Book * Learn to create immersive 3D games and Virtual Reality experiences with Unity 2018 * Build custom scripts to make your game...
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  • Unity 4.x Game Development by Example Beginner's Guide by Ryan Henson Creighton 9781849695268

    Unity 4.x Game Development by Example Beginner's Guide by Ryan Henson Creighton 9781849695268

    RRP: $79.78
    Booksplease Price: $78.33
    This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine.If you've ever wanted to enter the world of independent game development but have...
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  • How to Cheat in Adobe Animate CC by Myra Ferguson 9781498797382

    How to Cheat in Adobe Animate CC by Myra Ferguson 9781498797382

    RRP: $104.98
    Booksplease Price: $98.57
    Would you rather take months to learn every tool, every feature, and every concept in Adobe Animate or start right now making your own creations with just a few steps? Myra Ferguson is teaming up with Chris Georgenes to help you create great animation,...
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  • Governing Lethal Behavior in Autonomous Robots Ronald Arkin (Georgia Institute of Technology, Atlanta, USA) 9781420085945

    Governing Lethal Behavior in Autonomous Robots Ronald Arkin (Georgia Institute of Technology, Atlanta, USA) 9781420085945

    RRP: $125.98
    Booksplease Price: $114.58
    Expounding on the results of the author's work with the US Army Research Office, DARPA, the Office of Naval Research, and various defense industry contractors, Governing Lethal Behavior in Autonomous Robots explores how to produce an "artificial...
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  • Coding Games: Advanced Guide for Gaming Programmers and Developers to Master the Art of Coding by Robert C Matthews 9781913842130

    Coding Games: Advanced Guide for Gaming Programmers and Developers to Master the Art of Coding by Robert C Matthews 9781913842130

    RRP: $41.98
    Booksplease Price: $25.28
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781913842130Author Robert C MatthewsFormat PaperbackPage Count 200Imprint Greenwich Publishing LtdPublisher Greenwich Publishing LtdWeight(grams)...
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  • Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2 by Kelvin Sung

    Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2 by Kelvin Sung

    RRP: $115.48
    Booksplease Price: $104.52
    Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be played across the Internet via popular web browsers. This book is organized so that the chapters...
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  • Artificial Intelligence and the Two Singularities Calum Chace 9780815368533

    Artificial Intelligence and the Two Singularities Calum Chace 9780815368533

    RRP: $96.58
    Booksplease Price: $88.68
    The science of AI was born a little over 60 years ago, but for most of that time its achievements were modest. In 2012 it experienced a big bang, when a branch of statistics called Machine Learning (and a sub-branch called Deep Learning) was applied to...
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  • Beginning Lua with World of Warcraft Add-ons by Paul Emmerich 9781430223719

    Beginning Lua with World of Warcraft Add-ons by Paul Emmerich 9781430223719

    RRP: $157.48
    Booksplease Price: $103.47
    If you play World of Warcraft, chances are you know what Deadly Boss Mods is: it's the most widely downloaded modification available for World of Warcraft, considered required software for many professional raid guilds, and arguably the most popular...
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  • Operating System Design: The Xinu Approach, Second Edition Douglas Comer 9781498712439

    Operating System Design: The Xinu Approach, Second Edition Douglas Comer 9781498712439

    RRP: $178.48
    Booksplease Price: $165.84
    An Update of the Most Practical A-to-Z Operating System BookWidely lauded for avoiding the typical black box approach found in other operating system textbooks, the first edition of this bestselling book taught readers how an operating system works and...
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