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Amstrad Games Book: Cpc464 & Cpc664 by Kevin Bergin 9781789829419
RRP: $39.88Booksplease Price: $38.45Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781789829419Author Kevin BerginFormat HardbackPage Count 220Imprint Acorn BooksPublisher Acorn BooksWeight(grams) 494gDimensions(mm) 229mm * 152mm * 16mm -
Dungeon Hacks: How NetHack, Angband, and Other Rougelikes Changed the Course of Video Games by David L. Craddock
RRP: $69.28Booksplease Price: $65.33In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them:... -
The Way We Play: Theory of Game Design by Michael Killick 9781484287880
RRP: $83.98Booksplease Price: $58.30Gain insight into what it takes to design and develop your first video game. This book offers a peek behind the scenes, where you will find in-depth knowledge of game design theory and insight into the technical and design aspects of video game... -
Game Engine Gems 3 by Eric Lengyel
RRP: $174.28Booksplease Price: $154.98This book, the third volume in the popular Game Engine Gems series, contains 22 new chapters that concisely present particular techniques, describe clever tricks, or offer practical advice within the subject of game engine development. Each chapter is... -
Development and Deployment of Multiplayer Online Games, Vol. II: DIY, (Re)Actors, Client Arch., Unity/UE4/ Lumberyard/Urho3D by 'No Bugs' Hare 9783903213166
RRP: $69.20Booksplease Price: $54.77Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9783903213166Author 'No Bugs' HareFormat HardbackPage Count 438Imprint Nerds for Nerds Publishing GmbhPublisher Nerds for Nerds Publishing GmbhWeight(grams)... -
Amstrad Games Book: Cpc464 & Cpc664 by Kevin Bergin 9781789829426
Booksplease Price: $25.47Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781789829426Author Kevin BerginFormat PaperbackPage Count 220Imprint Acorn BooksPublisher Acorn BooksWeight(grams) 327gDimensions(mm) 229mm * 152mm * 13mm -
Creating Q*Bert: and Other Classic Video Arcade Games by Warren Davis
RRP: $37.78Booksplease Price: $29.74Creating Q*bert and Other Classic Video Arcade Games takes you inside the video arcade game industry during the pivotal decades of the 1980s and 1990s. Warren Davis, the creator of the groundbreaking Q*bert, worked as a member of the creative teams who... -
Cloud Native Architecture: Efficiently moving legacy applications and monoliths to microservices and Kubernetes by Fernando Harris 9789355516770
Booksplease Price: $63.67Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9789355516770Author Fernando HarrisFormat PaperbackPage Count 256Imprint BPB PublicationsPublisher BPB Publications -
Software Metrics: A Rigorous and Practical Approach, Third Edition Norman Fenton 9781439838228
RRP: $146.98Booksplease Price: $134.63A Framework for Managing, Measuring, and Predicting Attributes of Software Development Products and ProcessesReflecting the immense progress in the development and use of software metrics in the past decades, Software Metrics: A Rigorous and Practical... -
Virtual Interiorities: Senses of Place and Space by Dave Gottwald 9781387504978
Booksplease Price: $32.05Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781387504978Author Dave GottwaldFormat PaperbackPage Count 220Imprint Lulu.comPublisher Lulu.comWeight(grams) 299g -
Create Stunning Renders Using V-Ray in 3ds Max: Guiding the Next Generation of 3D Renderers Margarita Nikita 9780367701352
RRP: $102.88Booksplease Price: $94.58Create Stunning Renders using V-Ray in 3ds Max: Guiding the Next Generation of 3D Renderers is a step-by-step guide on how to create realistic renderings using V-Ray in 3ds Max. The potentials of V-Ray are detailed using a bedroom scene as an example... -
Fundamentals of Dependable Computing for Software Engineers John Knight 9781439862551
RRP: $104.98Booksplease Price: $97.04Fundamentals of Dependable Computing for Software Engineers presents the essential elements of computer system dependability. The book describes a comprehensive dependability-engineering process and explains the roles of software and software engineers... -
Making Things See: 3D Vision with Kinect, Processing, and Arduino Greg Borenstein 9781449307073
RRP: $67.18Booksplease Price: $49.73Welcome to the Vision Revolution. With Microsoft's Kinect leading the way, you can now use 3D computer vision technology to build digital 3D models of people and objects that you can manipulate with gestures and spoken commands. This hands-on guide... -
The Design Studio Method: Creative Problem Solving with UX Sketching Brian Sullivan 9781138022560
RRP: $94.48Booksplease Price: $83.62The struggle with balancing creative products that are innovative, technically feasible, and financially sound is one designers and web professionals go through every day. The Design Studio Method is a creative problem solving process that allows you to... -
Making Music with Computers: Creative Programming in Python Bill Manaris 9781439867914
RRP: $102.88Booksplease Price: $95.21Teach Your Students How to Use Computing to Explore Powerful and Creative IdeasIn the twenty-first century, computers have become indispensable in music making, distribution, performance, and consumption. Making Music with Computers: Creative Programming... -
Story Mode: The Creative Writer's Guide to Narrative Video Game Design by Professor Julialicia Case 9781350301375
Booksplease Price: $41.98Against the backdrop of a hyper-competitive AAA industry and the perception that it is a world reserved for top programmers and hard-core 'gamers', Story Mode offers an accessible entry-point for all into writing and designing complex and emotionally... -
Distributed Systems: An Algorithmic Approach, Second Edition by Sukumar Ghosh
RRP: $88.18Booksplease Price: $83.45Distributed Systems: An Algorithmic Approach, Second Edition provides a balanced and straightforward treatment of the underlying theory and practical applications of distributed computing. As in the previous version, the language is kept as unobscured as... -
Building a Game with Unity and Blender by Lee Zhi Eng 9781785282140
Booksplease Price: $80.62Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas About This Book * Learn the fundamentals of two powerful tools and put the concepts into... -
Unreal Engine 4 Game Development Essentials by P. V. Satheesh 9781784391966
RRP: $79.78Booksplease Price: $79.19Master the basics of Unreal Engine 4 to build stunning video games About This Book * Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features * Create dream video games with the help of the... -
Game Economy Design: Metagame, Monetization and Live Operations Charlie Czerkawski 9781032479903
RRP: $94.48Booksplease Price: $87.26This book provides a comprehensive overview of game economy design. It begins with a high-level overview, then utilizes subsequent chapters to break this down into finer details, showing methods to approach the various problems and challenges involved in... -
C16 Machine Language for the Absolute Beginner by Melbourne House 9781789827279
Booksplease Price: $21.04Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781789827279Author Melbourne HouseFormat PaperbackPage Count 156Imprint Acorn BooksPublisher Acorn BooksWeight(grams) 236gDimensions(mm) 229mm * 152mm * 9mm -
Understanding Interactive Digital Narrative: Immersive Expressions for a Complex Time by Hartmut Koenitz
RRP: $75.58Booksplease Price: $70.81This remarkably clearly written and timely critical evaluation of core issues in the study and application of interactive digital narrative (IDN) untangles the range of theories and arguments that have developed around IDN over the past three decades... -
Programming Non-Graphical Games in C++ by Vic Broquard 9781941415610
Booksplease Price: $66.63Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781941415610Author Vic BroquardFormat PaperbackPage Count 626Imprint Broquard eBooksPublisher Broquard eBooksWeight(grams) 1429gDimensions(mm) 279mm * 216mm... -
Environment Art in the Game Industry: A Guide to Rich and Realistic Environments by Henry Kelly 9780367706791
RRP: $252.00Booksplease Price: $228.19This book explains the fundamentals of being a talented games Environment Artist by outlining the key considerations that most Environment Artists tend to forget. Focusing on the use of Substance Designer to create rich, colourful and realistic... -
Mastering the Art of Unreal Engine 4 - Blueprints by Ryan Shah 9781291906103
Booksplease Price: $20.94Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781291906103Author Ryan ShahFormat PaperbackPage Count 121Imprint Lulu Press IncPublisher Lulu Press Inc -
AI for the Sustainable Development Goals Henrik Skaug Saetra (Ostfold Univ. College, Remmen, Halden) 9781032044064
RRP: $50.38Booksplease Price: $48.89What is artificial intelligence? What are the Sustainable Development Goals (SDGs)? How does AI affect the SDGs?Artificial Intelligence has a real impact on our lives and on our environment, and the Sustainable Development Goals enable us to evaluate... -
Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4 by David Nixon 9781484256381
RRP: $104.98Booksplease Price: $70.37Get started creating video games using Unreal Engine 4 (UE4) and learning the fundamentals of game development. Through hands-on, step-by-step tutorials, you will learn to design engaging environments and a build solid foundation for more complex games... -
GameMaker Fundamentals: Learn GML Programming to Start Making Amazing Games by Ben Tyers 9781484287125
RRP: $104.98Booksplease Price: $71.27Master the fundamental programming skills needed to create your own computer games in GameMaker. This book shows how to use GameMaker to build and publish cross-platform games. Each chapter covers a certain programming element, including layers,... -
Unity Game Optimization: Enhance and extend the performance of all aspects of your Unity games, 3rd Edition by Dr. Davide Aversa 9781838556518
Booksplease Price: $55.84Get up to speed with a series of performance-enhancing coding techniques and methods that will help you improve the performance of your Unity applicationsKey FeaturesOptimize graphically intensive games using the latest features of Unity such as Entity... -
Digital Afterlife: Death Matters in a Digital Age by Maggi Savin-Baden
RRP: $94.48Booksplease Price: $87.26Despite the range of studies into grief and mourning in relation to the digital, research to date largely focuses on the cultural practices and meanings that are played out in and through digital environments. Digital Afterlife brings together experts... -
Learning XNA 4.0 Aaron Reed 9781449394622
RRP: $67.18Booksplease Price: $48.68Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that... -
Modeling and Animation Using Blender: Blender 2.80: The Rise of Eevee by Ezra Thess Mendoza Guevarra 9781484253397
RRP: $115.48Booksplease Price: $83.62Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D... -
Roguelike Development with JavaScript: Build and Publish Roguelike Genre Games with JavaScript and Phaser by Andre Alves Garzia 9781484260586
RRP: $104.98Booksplease Price: $72.77Go on an adventure and build a roguelike from scratch using JavaScript. With the help of the battle-tested Phaser library, you'll go through all the steps to build a small, fun, playable web roguelite game. The author will guide you on how to add further... -
Learn RPGs in GameMaker: Studio: Build and Design Role Playing Games by Ben Tyers 9781484229453
RRP: $136.48Booksplease Price: $106.26Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben Tyers teaches you how to create a story or plotline for the RPG, apply aesthetics, and... -
Paper Time Machines: Critical Game Design and Historical Board Games Maurice Suckling 9781032416915
RRP: $100.78Booksplease Price: $93.37James Dunnigan's memorable phrase serves as the first part of a title for this book, where it seeks to be applicable not just to analog wargames, but also to board games exploring non-expressly military history, that is, to political, diplomatic, social,... -
Augmented Reality with Unity AR Foundation: A practical guide to cross-platform AR development with Unity 2021 and Unity MARS by Jonathan Linowes 9781838982591
Booksplease Price: $123.33Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanationsKey FeaturesBuild functional and interactive augmented reality applications using the Unity... -
Unity Game Development Scripting by Kyle D'Aoust 9781783553631
RRP: $79.78Booksplease Price: $79.19If you are new to Unity scripting and want to learn simple and modular code and advance your knowledge to the next level, this is the book for you.About the AuthorKyle D'Aoust has been programming for about 10 years. In 2004, at the age of 14, he taught... -
Online Game Pioneers at Work by Morgan Ramsay 9781430241850
RRP: $82.95Booksplease Price: $38.87In this groundbreaking collection of 15 interviews, successful founders of entertainment software companies reflect on their challenges and how they survived. You will learn of the strategies, the sacrifices, the long hours, the commitment, and the... -
3D Game Textures: Create Professional Game Art Using Photoshop Luke Ahearn 9781138920064
RRP: $104.98Booksplease Price: $97.04The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an... -
Coding for Kids in C++: Learn to Code with Amazing Activities, Games and Puzzles in C++ by Bob Mather 9781922659231
Booksplease Price: $49.79Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781922659231Author Bob MatherFormat PaperbackPage Count 108Imprint Abiprod Pty LtdPublisher Abiprod Pty LtdWeight(grams) 136g