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Maya Python for Games and Film: A Complete Reference for Maya Python and the Maya Python API by Adam Mechtley
RRP: £64.99£59.03Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist... -
Augmented Reality with Unity AR Foundation: A practical guide to cross-platform AR development with Unity 2021 and Unity MARS by Jonathan Linowes 9781838982591
£31.18Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanationsKey FeaturesBuild functional and interactive augmented reality applications using the Unity... -
Building JavaScript Games: for Phones, Tablets, and Desktop by Arjan Egges 9781430265382
RRP: £74.99£54.40Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills. JavaScript is in the top ten most-used programming languages world wide, and is the basis for... -
The Business of Indie Games: How to Launch, Market and Sell Indie Games by Alex Josef
RRP: £46.99£40.97"The Business of Indie Games provides exceptional insight into how the video games industry works. It shares valuable information on how to successfully self-publish and secure publisher support. Whether you're making your first game or tenth, this book... -
Computational Exome and Genome Analysis by Peter N. Robinson
RRP: £46.99£41.37Exome and genome sequencing are revolutionizing medical research and diagnostics, but the computational analysis of the data has become an extremely heterogeneous and often challenging area of bioinformatics. Computational Exome and Genome Analysis... -
Creating Game Environments in Blender 3D: Learn to Create Low Poly Game Environments by Ezra Thess Mendoza Guevarra 9781484261736
RRP: £54.99£38.65Discover how to create a simple game environment in Blender 3D, from modeling and texturing game assets, to placing them in a scene. You'll export and import game assets as well as look at open-source game engines that will work with your game assets... -
Why We Should Not Stop at Just Remaking MGS by Saul Ed Sinek 9781087946436
RRP: £15.99£12.26Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781087946436Author Saul Ed SinekFormat HardbackPage Count 52Imprint Indy PubPublisher Indy PubWeight(grams) 127g -
Introduction to Recursive Programming by Manuel Rubio-Sanchez 9781498735285
RRP: £68.99£59.92Recursion is one of the most fundamental concepts in computer science and a key programming technique that allows computations to be carried out repeatedly. Despite the importance of recursion for algorithm design, most programming books do not cover the... -
Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development by Sue Blackman 9781430248996
RRP: £74.99£66.87Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and... -
Sekiro: The Second Life Of Souls: The Second Life of Souls by Ludovic Castro
RRP: £22.90£22.03Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9782377842650Author Ludovic CastroFormat HardbackPage Count 200Imprint Third EditionsPublisher Third Editions -
Internet Infrastructure: Networking, Web Services, and Cloud Computing by Richard Fox 9780367572792
RRP: £46.99£41.97Internet Infrastructure: Networking, Web Services, and Cloud Computing provides a comprehensive introduction to networks and the Internet from several perspectives: the underlying media, the protocols, the hardware, the servers, and their uses. The... -
Game Development with Ren'Py: Introduction to Visual Novel Games Using Ren'Py, TyranoBuilder, and Twine by Robert Ciesla 9781484249192
RRP: £39.99£28.87Get your feet wet in developing visual novels and take a guided tour through easy to follow tutorials using three of the most popular tools (Ren'Py, TyranoBuilder, and Twine). This book uses a two-pronged approach into the fine art of text-based games,... -
Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality by Craig Caldwell
RRP: £52.99£47.65Professor Craig Caldwell's Story Structure and Development offers a clear approach to the essentials of story. It lays out the fundamental elements, principles, and structure for animators, designers, and artists so they can incorporate these concepts in... -
Character Development and Storytelling for Games by Lee Sheldon
RRP: £44.99£39.28This is the third edition of Character Development and Storytelling for Games, a standard work in the field that brings all of the teaching from the first two books up to date and tackles the new challenges of today. Professional game writer and designer... -
Beginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic’s Substance Painter by Abhishek Kumar 9781484258989
RRP: £54.99£38.93Delve into the concepts of physically based rendering (PBR) using Allegorithmic's Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine... -
A Concise Introduction to Programming in Python by Mark J. Johnson
RRP: £46.99£40.97A Concise Introduction to Programming in Python, Second Edition provides a hands-on and accessible introduction to writing software in Python, with no prior programming experience required.The Second Edition was thoroughly reorganized and rewritten based... -
A Practical Guide to Level Design: From Theory to Practice, Diplomacy and Production by Benjamin Bauer
RRP: £120.00£103.61Written by an AAA industry expert with over 20 years of experience, this book offers comprehensive coverage of the practical skills that all successful level designers need to have. It covers everything from practical production skills to the social and... -
Making Games: With JavaScript by Christopher Pitt 9781484224922
RRP: £24.99£24.37Develop games using the JavaScript web scripting language. This compact short book will help you learn how to use modern JavaScript to make games for web browsers. They're effortless to use and they work everywhere. If you've ever wanted to make a game,... -
Beginning Android Games Development: From Beginner to Pro by Ted Hagos 9781484261200
RRP: £54.99£38.91Do you have an awesome idea for the next break-through mobile gaming title? This updated edition will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android. You will... -
3D Game Development with Unity by Franz Lanzinger
RRP: £56.99£49.41This book teaches beginners and aspiring game developers how to develop 3D games with Unity. Thousands of commercial games have been built with Unity. This book combines a practical, step-by-step approach with explanations of the underlying theory that... -
Artificial Intelligence and the Two Singularities by Calum Chace 9780815368533
RRP: £46.99£41.37The science of AI was born a little over 60 years ago, but for most of that time its achievements were modest. In 2012 it experienced a big bang, when a branch of statistics called Machine Learning (and a sub-branch called Deep Learning) was applied to... -
Game Magic: A Designer's Guide to Magic Systems in Theory and Practice by Jeff Howard
RRP: £56.99£49.41Make More Immersive and Engaging Magic Systems in GamesGame Magic: A Designer's Guide to Magic Systems in Theory and Practice explains how to construct magic systems and presents a compendium of arcane lore, encompassing the theory, history, and... -
Dungeon Hacks: How NetHack, Angband, and Other Rougelikes Changed the Course of Video Games by David L. Craddock
RRP: £31.99£28.33In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them:... -
Understanding CATIA: A Tutorial Approach by Kaushik Kumar 9780367639860
£47.27This book provides a key understanding of CATIA which is a solid modeling software. By using screen shots of step-by-step training, the reader will obtain comprehensive knowledge of all tools provided in CATIA for use in a variety of engineering fields... -
Autonomous Driving and Advanced Driver-Assistance Systems (ADAS): Applications, Development, Legal Issues, and Testing by Lentin Joseph 9780367495367
£64.41Autonomous Driving and Advanced Driver-Assistance Systems (ADAS): Applications, Development, Legal Issues, and Testing outlines the latest research related to autonomous cars and advanced driver-assistance systems, including the development, testing, and... -
Metaheuristic Algorithms in Industry 4.0 by Pritesh Shah 9780367698409
£50.46Due to increasing industry 4.0 practices, massive industrial process data is now available for researchers for modelling and optimization. Artificial Intelligence methods can be applied to the ever-increasing process data to achieve robust control... -
The Game Maker's Apprentice: Game Development for Beginners by Jacob Habgood 9781590596159 [USED COPY]
RRP: £54.99£3.07The Game Maker's Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games--complete with professional quality sound... -
The Micro Kids: An 80s Adventure with ZX Spectrum, Commodore 64 and more by Gary Plowman 9780993474415
£18.01Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780993474415Author Gary PlowmanFormat HardbackPage Count 206Imprint Gazzapper PressPublisher Gazzapper PressWeight(grams) 404gDimensions(mm) 203mm * 127mm *... -
Ultimatus: A Gaming Corporation by Alex Aldo Dober 9780996549134
RRP: £19.99£14.52Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780996549134Author Alex Aldo DoberFormat HardbackImprint Alex Aldo DoberPublisher Alex Aldo DoberWeight(grams) 513g -
Pro Android Games: L Edition by Massimo Nardone 9781484205884
£40.91Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android 5.0 SDK to bring countless... -
Game Invaders: The Theory and Understanding of Computer Games by Clive Fencott 9780470597187
RRP: £52.95£46.29Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre... -
Beginning Android 3D Game Development by Robert Chin 9781430265474
£45.93Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES. Android game... -
HTML5 Game Development Insights by Colt McAnlis 9781430266976
£45.81Sorry no description is available for this book at this time. -
Beginning DirectX 11 Game Programming by Wendy Jones 9781435458956 [USED COPY]
RRP: £27.99£1.25Discover the latest and most popular technology for creating next-generation 3D games: DIRECTX 11! BEGINNING DIRECTX 11 GAME PROGRAMMING is an introductory guide to learning the basics of DirectX 11 that will help get you started on the path to 3D video... -
An Introduction to Computational Systems Biology: Systems-level Modelling of Cellular Networks by Karthik Raman 9781138597327
RRP: £115.00£99.36This book delivers a comprehensive and insightful account of applying mathematical modelling approaches to very large biological systems and networks: a fundamental aspect of computational systems biology. The book covers key modelling paradigms in... -
iPhone Game Development: Developing 2D and 3D Games in Objective-C by Paul Zirkle 9780596159856 [USED COPY]
RRP: £27.99£2.34Sorry no description is available for this book at this time. -
Unreal Engine VR Cookbook: Developing Virtual Reality with UE4 by Mitch McCaffrey 9780134649177 [USED COPY]
RRP: £29.49£5.90"With his YouTube channel, Mitch's VR Lab, Mitch has helped thousands of people understand the foundations of locomotion and interaction mechanics with clear and concise UE4 videos. I'm thrilled that he has taken the time to bring all his knowledge... -
Fortnite: Everything Fortnite 100% Unoffical by Egmont Publishing UK 9781405297233 [USED COPY]
RRP: £7.99£6.99100% UNOFFICIAL Everything Fortnite 100% Unofficial is a celebration of everything that's great about the phenomenally successful Fortnite Battle Royale - essential for all gaming pros. Full colour and fully loaded, this annual is packed with... -
Minecraft Recipes For Dummies by Jesse Stay 9781118968277 [USED COPY]
£12.50A quick, handy reference on Minecraft recipes Want to find resources, make a shelter, craft tools, armor, and weapons, and protect yourself from monsters with Minecraft recipes? You've come to the right place! In a handy, portable edition that's packed... -
Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs by Andrew Davison 9781590598177
£54.78Create strange lands filled with mysterious objects (cows frozen in blocks of ice, chirping penguins, golden globes with wavering eyes) and throw away your keyboard and mouse, to go exploring armed only with a gamepad, power glove, or just your bare...