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Advanced Game Design with HTML5 and JavaScript by Rex Van Der Spuy 9781430258001
RRP: $83.84$71.89How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the powerful HTML5 and JavaScript technologies. This book is a point-by-point round up of all the... -
Software Metrics: A Rigorous and Practical Approach, Third Edition by Norman Fenton 9780367659028
RRP: $51.59$45.74A Framework for Managing, Measuring, and Predicting Attributes of Software Development Products and ProcessesReflecting the immense progress in the development and use of software metrics in the past decades, Software Metrics: A Rigorous and Practical... -
Interactive Storytelling: A Cross-Media Approach to Writing, Producing and Editing with AI by Antonio Pizzo 9781032371641
RRP: $43.85$38.70Taking a cross-media approach to the ever-changing field of digital storytelling, this book offers an essential introduction to producing and editing interactive storytelling content, and to the platforms that host it. Merging algorithmic and AI... -
The Essential Guide to Game Audio: The Theory and Practice of Sound for Games by Steve Horowitz
RRP: $60.62$53.02The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio,... -
GameMaker: Studio 100 Programming Challenges by Ben Tyers 9781484226438
RRP: $64.49$23.45Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided... -
Game Balance Ian Schreiber 9781032034003
RRP: $161.25$139.14Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and... -
Coding for Kids in C++: Learn to Code with Amazing Activities, Games and Puzzles in C++ by Bob Mather 9781922659231
$25.95Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781922659231Author Bob MatherFormat PaperbackPage Count 108Imprint Abiprod Pty LtdPublisher Abiprod Pty LtdWeight(grams) 136g -
Thematic Integration in Board Game Design by Sarah Shipp 9781032584058
RRP: $58.04$50.67Theme is often described as the why of a game. Themes help with rules comprehension by giving reasons for the mechanics. Themes can help set players' expectations for what kind of experiences or emotions the game provides. Themes can also help to create... -
Hollywood Gamers: Digital Convergence in the Film and Video Game Industries by Robert Alan Brookey
RRP: $11.60$11.20For years, major film studios have licensed products related to their most popular films; video game spin-offs have become an important part of these licensing practices. Where blockbuster films are concerned, the video game release has become the rule... -
Swipe This!: The Guide to Great Touchscreen Game Design Scott Rogers 9781119966968
RRP: $34.82$23.21Learn to design games for tablets from a renowned game designer! Eager to start designing games for tablets but not sure where to start? Look no further! Gaming guru Scott Rogers has his finger on the pulse of tablet game design and is willing to impart... -
Game Physics Cookbook by Gabor Szauer 9781787123663
$48.87Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games About This Book * Get a comprehensive coverage of techniques to create high performance collision detection in games *... -
Mobile Game Development with Unity by Jon Manning 9781491944745
RRP: $51.59$35.76Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris... -
Game Audio Programming: Principles and Practices Guy Somberg 9781498746731
RRP: $86.42$74.60Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen chapters written by some of the top game audio programmers and sound... -
Internet Infrastructure: Networking, Web Services, and Cloud Computing by Richard Fox 9780367572792
RRP: $60.62$54.14Internet Infrastructure: Networking, Web Services, and Cloud Computing provides a comprehensive introduction to networks and the Internet from several perspectives: the underlying media, the protocols, the hardware, the servers, and their uses. The... -
Maya Python for Games and Film: A Complete Reference for Maya Python and the Maya Python API by Adam Mechtley
RRP: $83.84$76.15Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist... -
Behavior Trees in Robotics and AI: An Introduction Michele Colledanchise 9781138593732
RRP: $107.06$93.07Behavior Trees (BTs) provide a way to structure the behavior of an artificial agent such as a robot or a non-player character in a computer game. Traditional design methods, such as finite state machines, are known to produce brittle behaviors when... -
Developing Turn-Based Multiplayer Games: with GameMaker Studio 2 and NodeJS by Yadu Rajiv 9781484238608
RRP: $38.69$29.28Create your first turn-based multiplayer game using GameMaker Studio 2's built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be... -
Routledge Handbook of the Olympic and Paralympic Games by Dikaia Chatziefstathiou 9780367522612
RRP: $56.75$50.10This handbook offers an important and timely contribution to the interdisciplinary field of Olympic studies. It brings together for the first time in a single volume a complete analysis of current and future economic, commercial, socio-political,... -
The Pragmatic Programmer for Machine Learning: Engineering Analytics and Data Science Solutions by Marco Scutari 9780367263508
RRP: $96.74$84.30Machine learning has redefined the way we work with data and is increasingly becoming an indispensable part of everyday life. The Pragmatic Programmer for Machine Learning: Engineering Analytics and Data Science Solutions discusses how modern software... -
Augmented Reality with Unity AR Foundation: A practical guide to cross-platform AR development with Unity 2021 and Unity MARS by Jonathan Linowes 9781838982591
$40.22Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanationsKey FeaturesBuild functional and interactive augmented reality applications using the Unity... -
Reverse Design: Half-Life by Patrick Holleman
RRP: $58.04$50.67The Reverse Design series looks at all of the design decisions that went into classic video games. This is the fourth installment in the Reverse Design series, looking at Half Life. Written in a readable format, it is broken down into six sections... -
Building JavaScript Games: for Phones, Tablets, and Desktop by Arjan Egges 9781430265382
RRP: $96.74$68.73Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills. JavaScript is in the top ten most-used programming languages world wide, and is the basis for... -
Creating Game Environments in Blender 3D: Learn to Create Low Poly Game Environments by Ezra Thess Mendoza Guevarra 9781484261736
RRP: $70.94$49.86Discover how to create a simple game environment in Blender 3D, from modeling and texturing game assets, to placing them in a scene. You'll export and import game assets as well as look at open-source game engines that will work with your game assets... -
Why We Should Not Stop at Just Remaking MGS by Saul Ed Sinek 9781087946436
RRP: $20.63$15.82Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781087946436Author Saul Ed SinekFormat HardbackPage Count 52Imprint Indy PubPublisher Indy PubWeight(grams) 127g -
The Micro Kids: An 80s Adventure with ZX Spectrum, Commodore 64 and more by Gary Plowman 9780993474460
RRP: $12.89$11.95Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780993474460Author Gary PlowmanFormat PaperbackPage Count 206Imprint Gazzapper PressPublisher Gazzapper PressWeight(grams) 210gDimensions(mm) 203mm * 127mm... -
Godot 4 Game Development Projects: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines by Chris Bradfield 9781804610404
RRP: $50.30$47.92Learn to create interactive cross-platform games such as a 3D Minigolf, a 2D Arcade classic, and much more with the all-new Godot Engine 4.0 in this part-color guide Key Features Master the art of developing cross-platform games Harness the power... -
Introduction to Recursive Programming Manuel Rubio-Sanchez 9781498735285
RRP: $89.00$77.30Recursion is one of the most fundamental concepts in computer science and a key programming technique that allows computations to be carried out repeatedly. Despite the importance of recursion for algorithm design, most programming books do not cover the... -
Artificial Intelligence and the Two Singularities Calum Chace 9780815368533
RRP: $60.62$53.37The science of AI was born a little over 60 years ago, but for most of that time its achievements were modest. In 2012 it experienced a big bang, when a branch of statistics called Machine Learning (and a sub-branch called Deep Learning) was applied to... -
Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development by Sue Blackman 9781430248996
RRP: $96.74$86.26Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and... -
Game Programming for Artists Jarryd Huntley 9781138626461
RRP: $60.62$52.85Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: basic programming, understanding game engines, and... -
Sekiro: The Second Life Of Souls: The Second Life of Souls by Ludovic Castro
RRP: $29.54$28.42Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9782377842650Author Ludovic CastroFormat HardbackPage Count 200Imprint Third EditionsPublisher Third Editions -
Game Development with Ren'Py: Introduction to Visual Novel Games Using Ren'Py, TyranoBuilder, and Twine by Robert Ciesla 9781484249192
RRP: $51.59$36.51Get your feet wet in developing visual novels and take a guided tour through easy to follow tutorials using three of the most popular tools (Ren'Py, TyranoBuilder, and Twine). This book uses a two-pronged approach into the fine art of text-based games,... -
Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality by Craig Caldwell
RRP: $68.36$61.47Professor Craig Caldwell's Story Structure and Development offers a clear approach to the essentials of story. It lays out the fundamental elements, principles, and structure for animators, designers, and artists so they can incorporate these concepts in... -
Multi-UAV Planning and Task Allocation Yasmina Bestaoui Sebbane 9781032242361
RRP: $58.04$50.67Multi-robot systems are a major research topic in robotics. Designing, testing, and deploying aerial robots in the real world is a possibility due to recent technological advances. This book explores different aspects of cooperation in multiagent systems... -
Artificial Intelligence in Games by Paul Roberts
RRP: $70.94$63.69All the topics that a professional AI programmer needs are covered withinEach topic is accompanied by an example game, where the reader simply adds their own code and see the effects their changes haveCovers complex topics but in an easy to read manner... -
Game Development and Simulation with Unreal Technology, Second Edition Alireza Tavakkoli 9781138092198
RRP: $77.39$66.99Dr. Alireza Tavakkoli's Game Development and Simulation with Unreal Technology covers the latest version of Unreal Technology. Since the 1990s Epic Games, Inc. has been leading the revolution of gaming graphics and Artificial Intelligence. Now, unreal... -
The Pocket Mentor for Video Game Writers by Anna Megill 9781032252476
RRP: $116.09$100.74Clearly details the process of applying for game writing jobs and gives guidance on how to advance your career. Provides perspectives from a wide range of industry leaders and hiring managers, as well as offering insights into the challenges faced by... -
Beginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic’s Substance Painter by Abhishek Kumar 9781484258989
RRP: $70.94$49.21Delve into the concepts of physically based rendering (PBR) using Allegorithmic's Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine... -
A Concise Introduction to Programming in Python Mark J. Johnson (Central College, Pella, IA, USA) 9781138082588
RRP: $60.62$52.85A Concise Introduction to Programming in Python, Second Edition provides a hands-on and accessible introduction to writing software in Python, with no prior programming experience required.The Second Edition was thoroughly reorganized and rewritten based... -
Making Games: With JavaScript by Christopher Pitt 9781484224922
RRP: $32.24$30.75Develop games using the JavaScript web scripting language. This compact short book will help you learn how to use modern JavaScript to make games for web browsers. They're effortless to use and they work everywhere. If you've ever wanted to make a game,...