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  • New Realities in Audio: A Practical Guide for VR, AR, MR and 360 Video by Stephan Schutze

    New Realities in Audio: A Practical Guide for VR, AR, MR and 360 Video by Stephan Schutze

    RRP: £46.99
    £41.37
    The new realities are here. Virtual and Augmented realities and 360 video technologies are rapidly entering our homes and office spaces. Good quality audio has always been important to the user experience, but in the new realities, it is more than...
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  • Practical Shader Development: Vertex and Fragment Shaders for Game Developers by Kyle Halladay

    Practical Shader Development: Vertex and Fragment Shaders for Game Developers by Kyle Halladay

    RRP: £54.99
    £42.95
    It's time to stop thinking that shaders are magical. You can use shaders to turn data into stunning visual effects, and get your hands dirty by building your own shader with this step-by-step introduction to shader development for game and graphics...
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    £42.95
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  • Practical GameMaker: Studio: Language Projects by Ben Tyers 9781484223727

    Practical GameMaker: Studio: Language Projects by Ben Tyers 9781484223727

    RRP: £49.99
    £35.40
    Gain the skills required to create fun and compelling games using GameMaker: Studio, and its GML programming language. In this full-color book you'll learn 24 practical programming elements that are important when creating any game. Each section includes...
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  • Game Balance by Brenda Romero

    Game Balance by Brenda Romero

    RRP: £125.00
    £107.86
    Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and...
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    RRP: £125.00
    £107.86
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  • Game AI Pro: Collected Wisdom of Game AI Professionals by Steven Rabin 9781032477459

    Game AI Pro: Collected Wisdom of Game AI Professionals by Steven Rabin 9781032477459

    RRP: £56.99
    £50.41
    Successful games merge art and technology in truly unique ways. Fused under tight production deadlines and strict performance requirements, shaped by demanding player expectations, games are among the most complex software projects created today. Game AI...
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  • Learn to Code Practice Book 4 Second Edition by Claire Lotriet

    Learn to Code Practice Book 4 Second Edition by Claire Lotriet

    £12.69
    Consolidate coding skills and knowledge with engaging practice books for ages 7-11 containing easy-to-follow activities and projects, supported by accompanying teacher's notes.- Save time with 12 step-by-step activities per book across a range of...
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  • The Game Maker's Companion by Jacob Habgood 9781430228264

    The Game Maker's Companion by Jacob Habgood 9781430228264

    RRP: £64.99
    £48.99
    The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you'll learn how to...
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  • Foundation Game Design with HTML5 and JavaScript by Rex Van Der Spuy 9781430247166

    Foundation Game Design with HTML5 and JavaScript by Rex Van Der Spuy 9781430247166

    RRP: £89.99
    £58.14
    Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you've never done any programming before and don't know where to start, this book will show you how to make games from start to...
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    RRP: £89.99
    £58.14
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  • Unity 2020 By Example: A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch, 3rd Edition by Robert Wells 9781800203389

    Unity 2020 By Example: A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch, 3rd Edition by Robert Wells 9781800203389

    RRP: £35.99
    £35.16
    Learn Unity game development with C# through a series of practical projects ranging from building a simple 2D game to adding AR/VR experiences and machine learning capabilities in a simple yet effective wayKey FeaturesGain a high-level overview of the...
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  • Casual Game Design: Designing Play for the Gamer in ALL of Us by Gregory Trefry

    Casual Game Design: Designing Play for the Gamer in ALL of Us by Gregory Trefry

    RRP: £52.99
    £47.65
    From Windows Solitaire to Bejeweled to Wii Tennis, casual games have radically changed the landscape of games. By simplifying gameplay and providing quick but intense blasts of engaging play, casual games have drawn in huge new audiences of players. To...
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  • Game Design Theory: A New Philosophy for Understanding Games by Keith Burgun

    Game Design Theory: A New Philosophy for Understanding Games by Keith Burgun

    RRP: £44.99
    £39.28
    Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to understand what games really are. Helping you produce better games, Game Design Theory: A New...
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  • ZX Spectrum Games Code Club: Twenty fun games to code and learn by Gary Plowman 9780993474453

    ZX Spectrum Games Code Club: Twenty fun games to code and learn by Gary Plowman 9780993474453

    RRP: £14.50
    £9.16
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780993474453Author Gary PlowmanFormat HardbackPage Count 128Imprint Gazzapper PressPublisher Gazzapper PressWeight(grams) 508gDimensions(mm) 254mm * 203mm *...
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  • Storytelling for New Technologies and Platforms: A Writer's Guide to Theme Parks, Virtual Reality, Board Games, Virtual Assistants, and More by Ross Berger

    Storytelling for New Technologies and Platforms: A Writer's Guide to Theme Parks, Virtual Reality, Board Games, Virtual Assistants, and More by Ross Berger

    RRP: £44.99
    £40.75
    Expert advice from several industrial professionals who have worked for some of the world's biggest tech and interactive companies. Best practices that not only prepare writers on how to apply their craft to new fields, but also prepare them for the...
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  • Game Backend Development: With Microsoft Azure and PlayFab by Balint Bors

    Game Backend Development: With Microsoft Azure and PlayFab by Balint Bors

    RRP: £39.99
    £21.22
    Up your game developer skills by learning game backend development with Microsoft Azure and PlayFab.Robust backend infrastructure support is essential for all modern games. Implementing game backend features became easier with the emergence of GBaaS...
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  • Programming 2D Games by Charles Kelly

    Programming 2D Games by Charles Kelly

    RRP: £82.99
    £72.55
    A First Course in Game ProgrammingMost of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All...
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    RRP: £82.99
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  • Beginning Java 8 Games Development by Wallace Jackson 9781484204160

    Beginning Java 8 Games Development by Wallace Jackson 9781484204160

    £45.97
    Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to...
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  • NBA Jam by Reyan Ali

    NBA Jam by Reyan Ali

    RRP: £11.99
    £10.49
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781940535203Author Reyan AliFormat PaperbackPage Count 40Imprint Boss Fight BooksPublisher Boss Fight BooksWeight(grams) 227gDimensions(mm) 175mm * 124mm *...
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  • Operating System Design: The Xinu Approach, Second Edition by Douglas Comer 9781498712439

    Operating System Design: The Xinu Approach, Second Edition by Douglas Comer 9781498712439

    RRP: £84.99
    £74.85
    An Update of the Most Practical A-to-Z Operating System BookWidely lauded for avoiding the typical black box approach found in other operating system textbooks, the first edition of this bestselling book taught readers how an operating system works and...
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    RRP: £84.99
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  • Guide to Cloud Computing for Business and Technology Managers: From Distributed Computing to Cloudware Applications by Vivek Kale 9780367377946

    Guide to Cloud Computing for Business and Technology Managers: From Distributed Computing to Cloudware Applications by Vivek Kale 9780367377946

    RRP: £59.99
    £51.93
    Guide to Cloud Computing for Business and Technology Managers: From Distributed Computing to Cloudware Applications unravels the mystery of cloud computing and explains how it can transform the operating contexts of business enterprises. It provides a...
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  • Mastering Unity 2D Game Development - by Ashley Godbold 9781786463456

    Mastering Unity 2D Game Development - by Ashley Godbold 9781786463456

    £44.07
    Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! About This Book * Explore the new features of Unity 5 and recognize obsolete code and elements. * Develop and build a complete 2D retro RPG...
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  • Advanced Game Design with HTML5 and JavaScript by Rex Van Der Spuy 9781430258001

    Advanced Game Design with HTML5 and JavaScript by Rex Van Der Spuy 9781430258001

    RRP: £64.99
    £55.73
    How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the powerful HTML5 and JavaScript technologies. This book is a point-by-point round up of all the...
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  • Game Audio Programming 2: Principles and Practices by Guy Somberg

    Game Audio Programming 2: Principles and Practices by Guy Somberg

    RRP: £130.00
    £112.51
    Welcome to the second volume of Game Audio Programming: Principles and Practices - the first series of its kind dedicated to the art of game audio programming! This volume features more than 20 chapters containing advanced techniques from some of the top...
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    RRP: £130.00
    £112.51
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  • Fluid Frames: Experimental Animation with Sand, Clay, Paint, and Pixels by Corrie Francis Parks

    Fluid Frames: Experimental Animation with Sand, Clay, Paint, and Pixels by Corrie Francis Parks

    RRP: £51.99
    £47.19
    Once the realm of a few stalwart artists, animating with sand, clay, and wet paint is now accessible for all filmmakers with an experimental frame of mind. Created directly under the camera with frame-by-frame stopmotion, this "fluid frame animation"...
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  • Critical Play: Radical Game Design by Mary Flanagan

    Critical Play: Radical Game Design by Mary Flanagan

    £28.83
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9780262518659Author Mary FlanaganFormat PaperbackPage Count 362Imprint MIT PressPublisher MIT Press LtdWeight(grams) 544gDimensions(mm) 229mm * 178mm * 21mm
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  • Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL by Kelvin Sung

    Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL by Kelvin Sung

    RRP: £44.99
    £40.98
    Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include...
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  • Behavior Trees in Robotics and AI: An Introduction by Michele Colledanchise

    Behavior Trees in Robotics and AI: An Introduction by Michele Colledanchise

    RRP: £82.99
    £72.15
    Behavior Trees (BTs) provide a way to structure the behavior of an artificial agent such as a robot or a non-player character in a computer game. Traditional design methods, such as finite state machines, are known to produce brittle behaviors when...
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    RRP: £82.99
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  • Routledge Handbook of the Olympic and Paralympic Games by Dikaia Chatziefstathiou 9780367522612

    Routledge Handbook of the Olympic and Paralympic Games by Dikaia Chatziefstathiou 9780367522612

    RRP: £43.99
    £38.84
    This handbook offers an important and timely contribution to the interdisciplinary field of Olympic studies. It brings together for the first time in a single volume a complete analysis of current and future economic, commercial, socio-political,...
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  • GameMaker: Studio 100 Programming Challenges by Ben Tyers 9781484226438

    GameMaker: Studio 100 Programming Challenges by Ben Tyers 9781484226438

    RRP: £49.99
    £18.18
    Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided...
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  • Coding for Kids in C++: Learn to Code with Amazing Activities, Games and Puzzles in C++ by Bob Mather 9781922659231

    Coding for Kids in C++: Learn to Code with Amazing Activities, Games and Puzzles in C++ by Bob Mather 9781922659231

    £20.57
    Apologies but we at Booksplease don't have a full description for this book.Book InformationISBN 9781922659231Author Bob MatherFormat PaperbackPage Count 108Imprint Abiprod Pty LtdPublisher Abiprod Pty LtdWeight(grams) 136g
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  • Reverse Design: Half-Life by Patrick Holleman

    Reverse Design: Half-Life by Patrick Holleman

    RRP: £44.99
    £39.28
    The Reverse Design series looks at all of the design decisions that went into classic video games. This is the fourth installment in the Reverse Design series, looking at Half Life. Written in a readable format, it is broken down into six sections...
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  • Hollywood Gamers: Digital Convergence in the Film and Video Game Industries by Robert Alan Brookey

    Hollywood Gamers: Digital Convergence in the Film and Video Game Industries by Robert Alan Brookey

    RRP: £8.99
    £8.68
    For years, major film studios have licensed products related to their most popular films; video game spin-offs have become an important part of these licensing practices. Where blockbuster films are concerned, the video game release has become the rule...
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    RRP: £8.99
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  • Swipe This!: The Guide to Great Touchscreen Game Design by Scott Rogers

    Swipe This!: The Guide to Great Touchscreen Game Design by Scott Rogers

    RRP: £26.99
    £17.99
    Learn to design games for tablets from a renowned game designer! Eager to start designing games for tablets but not sure where to start? Look no further! Gaming guru Scott Rogers has his finger on the pulse of tablet game design and is willing to impart...
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  • Game Physics Cookbook by Gabor Szauer 9781787123663

    Game Physics Cookbook by Gabor Szauer 9781787123663

    £37.88
    Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games About This Book * Get a comprehensive coverage of techniques to create high performance collision detection in games *...
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  • Mobile Game Development with Unity by Jon Manning 9781491944745

    Mobile Game Development with Unity by Jon Manning 9781491944745

    RRP: £39.99
    £27.72
    Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris...
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  • Game Programming for Artists by Jarryd Huntley

    Game Programming for Artists by Jarryd Huntley

    RRP: £46.99
    £40.97
    Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: basic programming, understanding game engines, and...
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  • The Pragmatic Programmer for Machine Learning: Engineering Analytics and Data Science Solutions by Marco Scutari 9780367263508

    The Pragmatic Programmer for Machine Learning: Engineering Analytics and Data Science Solutions by Marco Scutari 9780367263508

    RRP: £74.99
    £65.35
    Machine learning has redefined the way we work with data and is increasingly becoming an indispensable part of everyday life. The Pragmatic Programmer for Machine Learning: Engineering Analytics and Data Science Solutions discusses how modern software...
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  • Game Audio Programming: Principles and Practices by Guy Somberg 9781498746731

    Game Audio Programming: Principles and Practices by Guy Somberg 9781498746731

    RRP: £66.99
    £57.83
    Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen chapters written by some of the top game audio programmers and sound...
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    RRP: £66.99
    £57.83
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  • Virtual Humans: Today and Tomorrow by David Burden 9780367656621

    Virtual Humans: Today and Tomorrow by David Burden 9780367656621

    RRP: £39.99
    £35.06
    Virtual Humans provides a much-needed definition of what constitutes a 'virtual human' and places virtual humans within the wider context of Artificial Intelligence development. It explores the technical approaches to creating a virtual human, as well as...
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  • Game Development and Simulation with Unreal Technology, Second Edition by Alireza Tavakkoli

    Game Development and Simulation with Unreal Technology, Second Edition by Alireza Tavakkoli

    RRP: £59.99
    £51.93
    Dr. Alireza Tavakkoli's Game Development and Simulation with Unreal Technology covers the latest version of Unreal Technology. Since the 1990s Epic Games, Inc. has been leading the revolution of gaming graphics and Artificial Intelligence. Now, unreal...
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  • Developing Turn-Based Multiplayer Games: with GameMaker Studio 2 and NodeJS by Yadu Rajiv 9781484238608

    Developing Turn-Based Multiplayer Games: with GameMaker Studio 2 and NodeJS by Yadu Rajiv 9781484238608

    RRP: £29.99
    £22.70
    Create your first turn-based multiplayer game using GameMaker Studio 2's built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be...
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