Canvas is clearly the most exciting feature of HTML5's graphics revolution, and this pocket reference provides the essentials you need to put this element to work. If you have a working knowledge of JavaScript, this book will help you create detailed, interactive, and animated graphics from charts to interfaces to video games, whether you're a web designer or a programmer interested in graphics. Along with a brief tutorial on the subject, Canvas Pocket Reference puts all of Canvas' features into one convenient place. * Draw lines, polygons, and curves * Apply colors, patterns, gradients, and patterns * Work with text in a graphic environment * Query game graphics to determine which component is where * Transform graphics and manipulating pixels
About the AuthorDavid Flanagan is a computer programmer who spends most of his time writing about JavaScript and Java. His books with O'Reilly include JavaScript: The Definitive Guide, JavaScript Pocket Reference, Java in a Nutshell, Java Examples in a Nutshell, and Java Foundation Classes in a Nutshell. David has a blog at www.davidflanagan.com.
Book InformationISBN 9781449396800
Author David FlanaganFormat Paperback
Page Count 112
Imprint O'Reilly MediaPublisher O'Reilly Media