Description
- Provides a framework for game pitch documents that can be used to answer a request for proposal (RFP), sell a game's vision to publishers or start a new game project
- Includes a wealth of author-created examples of outlined best practices, providing readers with a clear sense of what the supporting text is explaining
- Each chapter includes a workshop task that provides readers with the opportunity to practically apply the lessons taught within
Book Information
ISBN 9781032217079
Author Arran Topalian
Format Hardback
Page Count 122
Imprint CRC Press
Publisher Taylor & Francis Ltd