An illustrated guide to unlock your potential with Unreal Engine 5, become an expert of architectural visualization and bring your designs to life with stunning, interactive real-time visualizations Key Features Set up your Unreal project and organize your assets to create an effective workflow Unlock the best practices for creating realistic and immersive 3D environments using UE 5 Discover how to use Unreal's advanced lighting and materials tools to create photorealistic architectural visualizations Book DescriptionDo you know how to create beautiful images and animations in offline renderings, but find it too challenging to achieve the same quality in real time? Look no further. UE5 is an extremely popular and versatile software, but because of this, online training materials are not only countless but also confusing, often focusing only on specific topics. Learning such a vast software, in the context of work routine, could prove very difficult. So, if you recognize yourself in this description, it is very likely that this book is for you. The book starts by introducing UE5 and its capabilities, as well as the basic concepts and principles of architectural visualization. It then goes on to cover topics such as setting up a project, modeling and texturing 3D assets, lighting and materials, and post-processing effects. Along the way, you’ll get practical tips, best practices, and hands-on exercises to help you apply what you just learned. Ultimately you are going to acquire the knowledge and skills needed to create high-quality architectural visualizations using Unreal Engine. By the end of this book, you will be able to build an architectural interior scene in UE5, and render stills and animation from it confidently.What you will learn Import, organize assets and prepare a project structure Learn a smooth architectural visualization workflow in Unreal Engine to quickly iterate your project Explore different types of lighting and create photorealistic light set scenarios Create and tweak materials using the material editor and apply them to models in the scene Use the post-processing features to create cinematic-quality visuals Discover how to use blueprints to create interactive elements Build stunning animations using sequencer Optimize your scene for smooth real-time performance Who this book is forAre you a CG-ArchViz artist or architect looking to take your real-time visualization skills to the next level with Unreal Engine 5? This book is for you! Or are you an environment artist aiming to solidify your understanding of architectural visualization? Look no further, this book is perfect for you as well! Preferably, you should have some experience modeling simple architectural scenes in your software of choice, and it is assumed that you are familiar with the Unreal Engine's interface and basic operations.
Book InformationISBN 9781837639762
Author Ludovico PalmeriFormat Paperback
Imprint Packt Publishing LimitedPublisher Packt Publishing Limited