Description
* Presents vital information with applications in many different areas: CAD, scientific visualization, animation, computer games, and more. * Facilitates accessiblity to anyone with a knowledge of first-year undergraduate mathematics. * Details specific NURBS-based techniques, including making cusps with B-spline curves and conic sections with rational B-spline curves. * Presents all important algorithms in easy-to-read pseudocode-useful for both implementing them and understanding how they work. * Provides C-code implementations of worked examples at http://www mkp.com/nurbs. * Includes complete references to additional NURBS resources.
About the Author
David F. Rogers, Ph.D., is the author of two computer graphics classics, Mathematical Elements for Computer Graphics and Procedural Elements for Computer Graphics, as well as works on fluid dynamics. His early research on the use of B-splines and NURBS for dynamic manipulation of ship hull surfaces led to significant commercial and scientific advances in a number of fields. Founder and former director of the Computer Aided Design/Interactive Graphics Group at the U.S. Naval Academy, Dr. Rogers was an original member of the USNA's Aerospace Engineering Department. He sits on the editorial boards of The Visual Computer and Computer Aided Design and serves on committees for SIGGRAPH, Computer Graphics International, and other conferences.
Book Information
ISBN 9781558606692
Author David F. Rogers
Format Hardback
Page Count 344
Imprint Morgan Kaufmann Publishers In
Publisher Elsevier Science & Technology
Weight(grams) 770g