🌷Freshen up your bookshelf with our spring deals 🌷 ️

Recently Viewed

New

32 Virtual, Augmented, and Mixed Reality Programs for Libraries by Ellyssa Kroski 9780838949481

No reviews yet Write a Review
RRP: £56.00
Booksplease Price: £54.66
Booksplease saves you

  Bookmarks: Included free with every order
  Delivery: We ship to over 200 countries from the UK
  Range: Millions of books available
  Reviews: Booksplease rated "Excellent" on Trustpilot

  FREE UK DELIVERY: When You Buy 3 or More Books - Use code: FREEUKDELIVERY in your cart!

SKU:
9780838949481
MPN:
9780838949481
Available from Booksplease!
Availability: Usually dispatched within 5 working days

Frequently Bought Together:

Total: Inc. VAT
Total: Ex. VAT

Description

Packed with real-world ideas drawn from an assortment of different libraries, alongside best practices for hygiene, implementation, and marketing, this resource will assist libraries in offering these exciting forms of programming to their patrons.

Bestselling tech maven Kroski is back with a timely, all-in-one guide to planning, organizing, and running virtual events in libraries. Ranging from simple gaming activities utilizing VR headsets to augmented reality tours, exhibits, immersive experiences, and STEM educational programs, these ideas include something for every size and type of academic, public, and school library. Programs encompassing new technologies such as augmented reality (AR), virtual reality (VR), and mixed reality (MR) are all included. Complete with step-by-step instructions, a materials and equipment list, budget, and recommendations for age ranges and type of library, among this collection's engaging programming events and educational opportunities are
  • adapting to COVID-19 by transitioning a library orientation game night to an enhanced virtual tour;
  • Oculus VR programs for patrons with physical and cognitive disabilities;
  • field trips with Classvr and Thinglink, which enable school librarians and educators to connect virtual experiences to curriculum;
  • creating and manipulating virtual clay to sculpt with Oculus Medium;
  • leveraging VR software to stage a virtual art exhibition;
  • using VR for STEM programs, literacy programs, geography programs, and YA outreach;
  • transitioning academic library services from traditional face-to-face, hybrid, or online approaches to a virtual world (AltSpaceVR or ASVR), helping to maximize individualized learning;
  • using a virtual environment to help students understand the impact of warfare and the implementation of power; and
  • an AR game based on the library's catalog system.


Book Information
ISBN 9780838949481
Author Ellyssa Kroski
Format Paperback
Page Count 216
Imprint ALA Editions
Publisher American Library Association
Weight(grams) 295g

Reviews

No reviews yet Write a Review

Booksplease  Reviews


J - United Kingdom

Fast and efficient way to choose and receive books

This is my second experience using Booksplease. Both orders dealt with very quickly and despatched. Now waiting for my next read to drop through the letterbox.

J - United Kingdom

T - United States

Will definitely use again!

Great experience and I have zero concerns. They communicated through the shipping process and if there was any hiccups in it, they let me know. Books arrived in perfect condition as well as being fairly priced. 10/10 recommend. I will definitely shop here again!

T - United States

R - Spain

The shipping was just superior

The shipping was just superior; not even one of the books was in contact with the shipping box -anywhere-, not even a corner or the bottom, so all the books arrived in perfect condition. The international shipping took around 2 weeks, so pretty great too.

R - Spain

J - United Kingdom

Found a hard to get book…

Finding a hard to get book on Booksplease and with it not being an over inflated price was great. Ordering was really easy with updates on despatch. The book was packaged well and in great condition. I will certainly use them again.

J - United Kingdom